Player Matchup

Artio
Artio
 
Artio
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ChainingWall616
Bacchus
Level 128
God Stats
1W - 1L
1,760 SR
Queue Stats
30W - 30L
1,592 Elo+
Party 1
Chronos
Chronos
Dhrogoooo
Chronos
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,587 Elo+
Party 1
Mercury
Mercury
I-AKD-I
Mercury
Level 160
God Stats
0W - 4L
1,239 SR
Queue Stats
1,072W - 1,098L
1,567 Elo+
Solo
Hel
Hel
JAK0BEN
Hel
Level 148
God Stats
1W - 3L
1,483 SR
Queue Stats
223W - 219L
1,644 Elo+
Solo
Team Averages
Level 149
1,497 SR
1,578 Elo+

VS

Team Averages
Level 125
1,496 SR
1,571 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
FilthyGnome
Hel
Level 104
God Stats
4W - 4L
1,417 SR
Queue Stats
240W - 197L
1,626 Elo+
Party 2
Chaac
Chaac
GDVP95
Chaac
Level 106
God Stats
9W - 7L
1,418 SR
Queue Stats
362W - 320L
1,606 Elo+
Solo
Anubis
Anubis
Zûlfikâr
Anubis
Level 123
God Stats
9W - 5L
1,645 SR
Queue Stats
283W - 271L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
0 / 5 / 2
6,380
798
3,944
15,040
14,137
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 7 / 4
5,903
738
6,244
10,640
3,355
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos
Dhrogoooo
Chronos
12
2 / 5 / 2
6,812
852
9,638
12,324
5,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
I-AKD-I
Mercury
8
0 / 7 / 2
5,563
695
4,185
8,268
4,060
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
14
3 / 0 / 2
7,201
900
4,863
7,781
6,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
6 / 0 / 18
8,761
1,095
12,482
11,223
7,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
 
Scylla
14
4 / 0 / 17
8,248
1,031
6,853
2,461
1,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
7 / 1 / 16
8,296
1,037
15,163
8,550
4,110
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
GDVP95
Chaac
13
2 / 2 / 16
7,913
989
8,086
10,206
13,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Zûlfikâr
Anubis
14
5 / 2 / 12
8,502
1,063
6,889
9,731
6,008
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
103
5
Kills
24
24
Deaths
5
12
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
5
2
0.2
W
Ne Zha
 
Ne Zha
6
0
18
15
W
Scylla
 
Scylla
4
0
17
12.5
L
0
7
4
0.29
L
Chronos
Dhrogoooo
Chronos
2
5
2
0.6
W
7
1
16
15
W
Chaac
GDVP95
Chaac
2
2
16
5
L
Mercury
I-AKD-I
Mercury
0
7
2
0.14
L
Hel
3
0
2
4
W
Anubis
Zûlfikâr
Anubis
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,874
Damage
49,473
54,053
Taken
42,171
33,120
Mitigated
31,498
21,834
Healing
28,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,944
220
2,086
2,186
15,040
14,137
0
6,248
8,792
10,089
0
W
Ne Zha
 
Ne Zha
12,482
3,140
1,327
4,539
11,223
7,183
1,092
6,647
4,576
0
22,967
W
Scylla
 
Scylla
6,853
2,039
1,188
518
2,461
1,130
1,610
1,525
936
18,300
0
L
6,244
651
0
414
10,640
3,355
0
6,828
3,812
8,303
0
L
Chronos
Dhrogoooo
Chronos
9,638
3,673
0
3,063
12,324
5,546
0
7,114
5,210
19,578
0
W
15,163
2,184
9,409
5,791
8,550
4,110
383
5,318
3,232
20,946
0
W
Chaac
GDVP95
Chaac
8,086
739
1,062
3,089
10,206
13,067
690
5,596
4,610
0
18,975
L
Mercury
I-AKD-I
Mercury
4,185
416
0
267
8,268
4,060
0
4,693
3,575
0
8,999
L
Hel
4,863
498
7,635
6,183
7,781
6,022
0
4,022
3,759
11,255
0
W
Anubis
Zûlfikâr
Anubis
6,889
411
0
1,998
9,731
6,008
1,165
5,603
4,128
18,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,859
Gold Earned
41,720
60
Minions Killed
105
0
Camps Cleared
0
784,286
Distance Traveled
846,658
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,380
798
15
2
0
132,809
0
W
Ne Zha
8,761
1,095
18
2
0
195,220
0
W
Scylla
8,248
1,031
32
4
0
157,337
4
L
Bacchus
5,903
738
10
1
0
136,538
3
L
Chronos
6,812
852
20
3
0
156,787
1
W
Hel
8,296
1,037
11
1
0
164,534
0
W
Chaac
7,913
989
21
3
0
189,321
5
L
Mercury
5,563
695
4
1
0
162,475
0
L
Hel
7,201
900
11
1
0
195,677
0
W
Anubis
8,502
1,063
23
3
0
140,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role