Player Matchup

Nox
Nox
 
Nox
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
A7X Madness
Hades
Level 17
God Stats
22W - 19L
1,781 SR
Queue Stats
79W - 80L
1,536 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Mystic Rain
Kumbhakarna
Level 31
God Stats
4W - 2L
1,663 SR
Queue Stats
226W - 239L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
OS viper3679
Gilgamesh
Level 29
God Stats
11W - 8L
1,672 SR
Queue Stats
103W - 107L
1,551 Elo+
Solo
Team Averages
Level 24
1,623 SR
1,510 Elo+

VS

Team Averages
Level 23
1,535 SR
1,528 Elo+
Cerberus
Cerberus
DrSteampnk
Cerberus
Level 28
God Stats
104W - 94L
1,490 SR
Queue Stats
411W - 453L
1,465 Elo+
Solo
Neith
Neith
SAJAHAND420g
Neith
Level 29
God Stats
15W - 7L
1,591 SR
Queue Stats
136W - 98L
1,559 Elo+
Solo
Fenrir
Fenrir
Trippy Op42
Fenrir
Level 7
God Stats
7W - 6L
1,494 SR
Queue Stats
9W - 6L
1,493 Elo+
Solo
Geb
Geb
TylerjRose
Geb
Level 25
God Stats
18W - 13L
1,552 SR
Queue Stats
24W - 17L
1,509 Elo+
Solo
Nemesis
Nemesis
a Baby nut
Nemesis
Level 27
God Stats
17W - 11L
1,548 SR
Queue Stats
170W - 101L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
1 / 7 / 1
9,502
950
12,876
14,044
5,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
 
Pele
15
2 / 8 / 1
9,403
940
10,995
16,286
7,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
0 / 7 / 1
8,474
847
12,292
17,701
8,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Mystic Rain
Kumbhakarna
15
0 / 10 / 2
8,995
900
8,107
21,816
10,886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
OS viper3679
Gilgamesh
15
1 / 7 / 1
8,765
877
12,654
20,703
24,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

72

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrSteampnk
Cerberus
18
4 / 1 / 30
11,102
1,110
9,220
16,953
21,929
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
11 / 0 / 20
11,924
1,192
35,280
8,618
4,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
17
12 / 2 / 15
12,098
1,210
16,599
11,800
11,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 0 / 21
11,078
1,108
9,282
12,227
11,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
a Baby nut
Nemesis
18
9 / 1 / 19
11,283
1,128
13,961
14,802
9,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
144
4
Kills
39
39
Deaths
4
6
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
7
1
0.21
L
Pele
 
Pele
2
8
1
0.31
L
0
7
1
0.07
W
Cerberus
DrSteampnk
Cerberus
4
1
30
19
L
Kumbhakarna
Mystic Rain
Kumbhakarna
0
10
2
0.1
L
Gilgamesh
OS viper3679
Gilgamesh
1
7
1
0.21
W
11
0
20
21
W
Fenrir
12
2
15
9.75
W
3
0
21
13.5
W
Nemesis
a Baby nut
Nemesis
9
1
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,924
Damage
84,342
90,550
Taken
64,400
57,140
Mitigated
58,490
4,643
Healing
15,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
12,876
876
0
399
14,044
5,850
0
2,647
11,397
32,716
0
L
Pele
 
Pele
10,995
3,288
0
612
16,286
7,321
0
3,142
13,144
0
22,825
L
12,292
2,040
557
2,935
17,701
8,875
0
3,427
14,274
26,584
0
W
Cerberus
DrSteampnk
Cerberus
9,220
1,049
1,264
4,636
16,953
21,929
0
8,262
8,691
16,273
0
L
Kumbhakarna
Mystic Rain
Kumbhakarna
8,107
2,104
0
78
21,816
10,886
0
5,445
16,371
16,296
0
L
Gilgamesh
OS viper3679
Gilgamesh
12,654
2,159
0
62
20,703
24,208
0
3,841
16,862
0
23,460
W
35,280
23,326
0
2,081
8,618
4,038
0
4,666
3,952
0
57,679
W
Fenrir
16,599
2,061
0
466
11,800
11,853
0
5,610
6,190
0
21,758
W
9,282
921
2,733
1,809
12,227
11,098
0
8,154
4,073
20,724
0
W
Nemesis
a Baby nut
Nemesis
13,961
8,397
0
2,127
14,802
9,572
0
6,583
8,219
0
37,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,139
Gold Earned
57,485
134
Minions Killed
158
3
Camps Cleared
10
938,420
Distance Traveled
1,078,727
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,502
950
44
4
2
174,160
0
L
Pele
9,403
940
32
3
1
185,395
0
L
Hades
8,474
847
29
3
0
189,185
0
W
Cerberus
11,102
1,110
12
1
0
213,445
1
L
Kumbhakarna
8,995
900
21
2
0
185,251
0
L
Gilgamesh
8,765
877
8
1
0
204,429
1
W
Neith
11,924
1,192
79
8
1
180,108
0
W
Fenrir
12,098
1,210
13
1
0
216,659
2
W
Geb
11,078
1,108
19
2
1
232,257
0
W
Nemesis
11,283
1,128
35
4
8
236,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role