Player Matchup

Izanami
Izanami
 
Izanami
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Laidect
Hel
Level 28
God Stats
7W - 5L
1,583 SR
Queue Stats
67W - 51L
1,531 Elo+
Party 3
Jormungandr
Jormungandr
elkku202
Jormungandr
Level 25
God Stats
7W - 3L
1,617 SR
Queue Stats
47W - 33L
1,570 Elo+
Party 3
Baron Samedi
Baron Samedi
joagino
Baron Samedi
Level 6
God Stats
7W - 4L
1,500 SR
Queue Stats
36W - 31L
1,568 Elo+
Party 1
Mulan
Mulan
kankernoobs
Mulan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 1
Team Averages
Level 17
1,540 SR
1,534 Elo+

VS

Team Averages
Level 27
1,603 SR
1,474 Elo+
Izanami
Izanami
Bloodouf
Izanami
Level 28
God Stats
4W - 6L
1,708 SR
Queue Stats
84W - 116L
1,455 Elo+
Solo
Nike
Nike
Gargamelinnnnnn
Nike
Level 31
God Stats
28W - 13L
1,597 SR
Queue Stats
93W - 92L
1,490 Elo+
Party 2
Set
Set
PapiRoja
Set
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 19L
1,481 Elo+
Party 2
Athena
Athena
Roberto42069
Athena
Level 15
God Stats
10W - 8L
1,708 SR
Queue Stats
31W - 37L
1,473 Elo+
Party 2
Nox
Nox
noxter78
Nox
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 179L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
8 / 0 / 1
6,539
654
5,335
3,187
779
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
10
4 / 3 / 0
6,198
620
4,342
6,168
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
elkku202
Jormungandr
9
2 / 0 / 8
5,803
580
2,925
4,094
2,295
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
joagino
Baron Samedi
12
2 / 0 / 2
6,472
647
5,281
5,632
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 1 / 3
5,812
581
5,166
5,599
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bloodouf
Izanami
7
0 / 5 / 1
4,494
449
1,430
4,708
951
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
5,211
521
3,989
6,716
3,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 4 / 0
5,869
587
4,014
8,917
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
6
0 / 3 / 1
4,370
437
1,384
7,205
2,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 5 / 0
4,752
475
2,586
5,255
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
18
Kills
4
4
Deaths
18
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
0
1
8.5
L
Izanami
Bloodouf
Izanami
0
5
1
0.1
L
0
1
0
0
W
Hel
4
3
0
1.33
L
3
4
0
0.75
L
Athena
0
3
1
0.17
W
Jormungandr
elkku202
Jormungandr
2
0
8
6
W
Baron Samedi
joagino
Baron Samedi
2
0
2
3
W
2
1
3
3.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,049
Damage
13,403
24,680
Taken
32,801
8,943
Mitigated
11,614
8,762
Healing
4,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,335
3,552
0
0
3,187
779
868
451
2,736
0
33,016
L
Izanami
Bloodouf
Izanami
1,430
937
0
131
4,708
951
0
1,140
3,568
0
19,472
L
3,989
0
0
1,396
6,716
3,224
0
4,766
1,905
0
26,052
W
Hel
4,342
327
336
1,993
6,168
1,703
740
1,268
4,702
24,212
0
L
4,014
1,775
0
2,970
8,917
2,875
0
1,239
7,604
0
31,338
L
Athena
1,384
526
0
384
7,205
2,929
0
1,589
5,616
7,688
0
W
Jormungandr
elkku202
Jormungandr
2,925
1,007
120
605
4,094
2,295
132
667
3,427
13,436
0
W
Baron Samedi
joagino
Baron Samedi
5,281
508
63
3,135
5,632
2,063
0
742
4,844
37,491
0
W
5,166
960
0
2,510
5,599
2,103
0
520
5,001
0
28,097
L
2,586
228
0
62
5,255
1,635
146
3,433
1,560
17,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,824
Gold Earned
24,696
297
Minions Killed
212
0
Camps Cleared
0
961,607
Distance Traveled
911,035
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,539
654
78
8
0
188,751
0
L
Izanami
4,494
449
44
4
0
154,258
0
L
Nike
5,211
521
49
5
0
198,376
2
W
Hel
6,198
620
62
6
0
183,624
1
L
Set
5,869
587
70
7
0
179,434
0
L
Athena
4,370
437
10
1
0
195,910
0
W
Jormungandr
5,803
580
22
2
0
204,524
3
W
Baron Samedi
6,472
647
81
8
0
190,622
3
W
Mulan
5,812
581
54
5
0
194,086
2
L
Nox
4,752
475
39
4
0
183,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role