Player Matchup

Loki
Loki
 
Loki
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
DichLoki
Agni
Level 12
God Stats
1W - 0L
1,292 SR
Queue Stats
23W - 17L
1,557 Elo+
Solo
Nike
Nike
Fexiano
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 79L
1,417 Elo+
Party 2
Yemoja
Yemoja
Luffjack
Yemoja
Level 29
God Stats
5W - 4L
1,700 SR
Queue Stats
84W - 85L
1,596 Elo+
Solo
Medusa
Medusa
АдскийХорек
Medusa
Level 24
God Stats
2W - 0L
1,715 SR
Queue Stats
23W - 13L
1,633 Elo+
Solo
Team Averages
Level 22
1,541 SR
1,541 Elo+

VS

Team Averages
Level 21
1,553 SR
1,612 Elo+
Ah Puch
Ah Puch
Darijo13
Ah Puch
Level 28
God Stats
2W - 1L
1,743 SR
Queue Stats
54W - 41L
1,629 Elo+
Party 1
Fenrir
Fenrir
Djbezksywy
Fenrir
Level 26
God Stats
4W - 3L
1,501 SR
Queue Stats
45W - 32L
1,618 Elo+
Party 1
Guan Yu
Guan Yu
Dohovsky
Guan Yu
Level 23
God Stats
3W - 4L
1,289 SR
Queue Stats
42W - 34L
1,567 Elo+
Party 1
Nemesis
Nemesis
Feuren97
Nemesis
Level 26
God Stats
1W - 1L
1,733 SR
Queue Stats
46W - 33L
1,635 Elo+
Party 1
Artemis
Artemis
aekara4ever
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
3 / 2 / 2
5,733
717
3,365
6,423
1,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
8
1 / 3 / 1
4,591
574
1,237
3,407
997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
Fexiano
Nike
9
2 / 1 / 0
4,785
598
2,450
5,087
1,387
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
Luffjack
Yemoja
8
2 / 1 / 4
5,169
646
1,090
3,927
2,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
5 / 2 / 3
5,469
684
4,748
4,655
991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Darijo13
Ah Puch
8
4 / 2 / 3
5,205
651
4,227
3,036
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Djbezksywy
Fenrir
6
1 / 3 / 1
4,228
529
2,316
6,005
2,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Dohovsky
Guan Yu
7
1 / 2 / 0
4,377
547
2,671
5,123
3,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
Feuren97
Nemesis
7
3 / 2 / 3
4,810
601
5,385
5,109
1,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
aekara4ever
Artemis
4
0 / 4 / 0
3,279
410
776
2,609
250
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
13
Kills
9
9
Deaths
13
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
2
2
2
L
Ah Puch
Darijo13
Ah Puch
4
2
3
2.75
W
Agni
1
3
1
0.5
L
Fenrir
Djbezksywy
Fenrir
1
3
1
0.5
L
Guan Yu
Dohovsky
Guan Yu
1
2
0
0.5
L
Nemesis
Feuren97
Nemesis
3
2
3
2.25
W
Nike
Fexiano
Nike
2
1
0
2
W
Yemoja
Luffjack
Yemoja
2
1
4
4
L
Artemis
aekara4ever
Artemis
0
4
0
0
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,890
Damage
15,375
23,499
Taken
21,882
7,039
Mitigated
8,377
7,621
Healing
4,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,365
951
0
2,752
6,423
1,378
0
475
5,948
0
30,474
L
Ah Puch
Darijo13
Ah Puch
4,227
453
0
1,030
3,036
754
0
663
2,291
17,629
0
W
Agni
1,237
151
0
345
3,407
997
0
2,188
1,219
11,481
0
L
Fenrir
Djbezksywy
Fenrir
2,316
366
0
989
6,005
2,045
0
572
5,433
0
10,766
L
Guan Yu
Dohovsky
Guan Yu
2,671
487
0
1,470
5,123
3,479
0
309
4,766
0
15,474
L
Nemesis
Feuren97
Nemesis
5,385
2,332
0
1,084
5,109
1,849
0
242
4,857
0
21,556
W
Nike
Fexiano
Nike
2,450
380
0
1,495
5,087
1,387
203
0
5,087
0
19,561
W
Yemoja
Luffjack
Yemoja
1,090
419
502
897
3,927
2,286
282
1,070
2,857
7,227
0
L
Artemis
aekara4ever
Artemis
776
244
0
20
2,609
250
0
401
2,208
0
4,958
W
4,748
1,933
0
1,630
4,655
991
1,073
494
4,161
0
29,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,747
Gold Earned
21,899
214
Minions Killed
138
0
Camps Cleared
0
801,964
Distance Traveled
704,303
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,733
717
67
8
0
188,920
2
L
Ah Puch
5,205
651
34
4
0
143,425
0
W
Agni
4,591
574
44
6
0
163,254
2
L
Fenrir
4,228
529
19
2
0
161,092
0
L
Guan Yu
4,377
547
38
5
0
164,073
0
L
Nemesis
4,810
601
39
5
0
165,417
0
W
Nike
4,785
598
32
4
0
158,663
3
W
Yemoja
5,169
646
11
1
0
146,855
4
L
Artemis
3,279
410
8
1
0
70,296
0
W
Medusa
5,469
684
60
8
0
144,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role