Player Matchup

Gilgamesh
Gilgamesh
AktivAmFlicken88
Gilgamesh
Level 29
God Stats
2W - 0L
1,727 SR
Queue Stats
64W - 68L
1,462 Elo+
Solo
Anhur
Anhur
BlessedCactus
Anhur
Level 23
God Stats
5W - 3L
1,816 SR
Queue Stats
38W - 33L
1,561 Elo+
Solo
Olorun
Olorun
Padvinder4
Olorun
Level 23
God Stats
18W - 12L
1,544 SR
Queue Stats
49W - 40L
1,444 Elo+
Solo
Kuzenbo
Kuzenbo
SAMURAIRICK25
Kuzenbo
Level 19
God Stats
5W - 4L
1,490 SR
Queue Stats
41W - 34L
1,493 Elo+
Solo
Izanami
Izanami
Sooperprambo2006
Izanami
Level 13
God Stats
6W - 16L
1,205 SR
Queue Stats
52W - 61L
1,440 Elo+
Solo
Team Averages
Level 21
1,557 SR
1,480 Elo+

VS

Team Averages
Level 16
1,525 SR
1,467 Elo+
Hachiman
Hachiman
 
Hachiman
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SimpleDMG
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,471 Elo+
Solo
Sylvanus
Sylvanus
Ulet5E
Sylvanus
Level 10
God Stats
4W - 7L
1,582 SR
Queue Stats
6W - 7L
1,287 Elo+
Solo
Athena
Athena
ali-ghhg
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 54L
1,477 Elo+
Solo
Xbalanque
Xbalanque
zxcSEMPL_0
Xbalanque
Level 17
God Stats
2W - 2L
1,544 SR
Queue Stats
19W - 15L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
1 / 4 / 1
7,378
461
4,495
8,778
3,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
7 / 4 / 4
9,565
598
8,956
13,931
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Padvinder4
Olorun
15
4 / 0 / 5
8,810
551
7,262
8,725
4,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
12
3 / 2 / 5
7,857
491
5,618
16,098
11,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 1 / 5
8,570
536
9,534
7,594
2,206
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
5 / 1 / 1
9,151
572
11,675
10,827
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
SimpleDMG
Morgan Le Fay
9
1 / 7 / 0
6,543
409
5,773
8,099
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Ulet5E
Sylvanus
14
4 / 4 / 3
9,229
577
11,328
12,909
10,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
ali-ghhg
Athena
10
0 / 2 / 3
6,739
421
2,662
14,068
9,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
zxcSEMPL_0
Xbalanque
5
0 / 6 / 0
5,484
343
1,859
6,889
1,201
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
20
Kills
10
11
Deaths
20
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
1
1
5.5
W
Gilgamesh
1
4
1
0.38
W
7
4
4
2.25
W
Olorun
Padvinder4
Olorun
4
0
5
6.5
W
Kuzenbo
3
2
5
2.75
L
Morgan Le Fay
SimpleDMG
Morgan Le Fay
1
7
0
0.14
W
5
1
5
7.5
L
Sylvanus
Ulet5E
Sylvanus
4
4
3
1.38
L
Athena
ali-ghhg
Athena
0
2
3
0.75
L
Xbalanque
zxcSEMPL_0
Xbalanque
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,865
Damage
33,297
55,126
Taken
52,792
25,927
Mitigated
27,088
24,358
Healing
12,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
11,675
6,000
0
4,815
10,827
2,966
0
2,654
8,173
0
71,460
W
Gilgamesh
4,495
1,410
0
1,506
8,778
3,894
0
4,778
4,000
0
33,414
W
8,956
4,371
0
5,637
13,931
3,651
349
2,619
11,310
0
58,243
W
Olorun
Padvinder4
Olorun
7,262
3,003
402
5,574
8,725
4,468
840
2,984
5,516
49,647
0
W
Kuzenbo
5,618
2,727
857
7,635
16,098
11,708
150
5,035
10,802
27,549
0
L
Morgan Le Fay
SimpleDMG
Morgan Le Fay
5,773
745
0
412
8,099
2,912
0
3,732
4,367
23,809
0
W
9,534
7,388
0
2,747
7,594
2,206
2,541
2,954
4,588
0
61,740
L
Sylvanus
Ulet5E
Sylvanus
11,328
2,383
393
3,761
12,909
10,364
1,014
1,030
11,518
45,253
8,787
L
Athena
ali-ghhg
Athena
2,662
843
0
2,946
14,068
9,645
383
4,917
9,114
19,464
0
L
Xbalanque
zxcSEMPL_0
Xbalanque
1,859
722
0
0
6,889
1,201
0
871
6,018
0
14,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,180
Gold Earned
37,146
433
Minions Killed
320
0
Camps Cleared
0
1,443,229
Distance Traveled
1,349,375
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,151
572
119
7
0
323,413
5
W
Gilgamesh
7,378
461
79
5
0
217,485
0
W
Anhur
9,565
598
109
7
0
290,199
1
W
Olorun
8,810
551
93
6
0
303,941
4
W
Kuzenbo
7,857
491
38
2
0
333,517
1
L
Morgan Le Fay
6,543
409
40
3
0
275,819
0
W
Izanami
8,570
536
114
7
0
298,087
4
L
Sylvanus
9,229
577
97
6
0
236,268
3
L
Athena
6,739
421
35
2
0
342,341
2
L
Xbalanque
5,484
343
29
2
0
171,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role