Player Matchup

Hades
Hades
DaRealDrunkLahey
Hades
Level 60
God Stats
1W - 1L
1,359 SR
Queue Stats
7W - 13L
1,343 Elo+
Party 1
Merlin
Merlin
Hck zReDWINE
Merlin
Level 26
God Stats
13W - 11L
1,618 SR
Queue Stats
23W - 18L
1,526 Elo+
Solo
Geb
Geb
JoseThePufyTaco
Geb
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
Noiple
Neith
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,230 Elo+
Solo
Apollo
Apollo
YT JESSTLIFE
Apollo
Level 14
God Stats
2W - 4L
1,150 SR
Queue Stats
25W - 31L
1,168 Elo+
Solo
Team Averages
Level 24
1,425 SR
1,353 Elo+

VS

Team Averages
Level 14
1,431 SR
1,351 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Cl1mbMunK3y
Hel
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 31L
1,228 Elo+
Solo
Jing Wei
Jing Wei
ToGa-HiMkIo16
Jing Wei
Level 8
God Stats
0W - 2L
1,153 SR
Queue Stats
5W - 20L
1,075 Elo+
Solo
Anubis
Anubis
kro6669
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 20
11,120
1,236
12,857
7,502
3,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
16
6 / 0 / 14
9,641
1,071
10,739
3,589
1,410
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 0 / 23
11,205
1,245
8,655
6,772
4,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Noiple
Neith
18
13 / 1 / 21
11,864
1,318
21,139
5,327
2,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
15
4 / 4 / 14
9,330
1,037
8,244
6,870
2,712
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

375

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
0 / 10 / 3
8,432
937
4,781
22,629
19,144
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
 
Loki
13
0 / 5 / 2
7,541
838
1,468
5,788
1,700
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 8 / 2
8,824
980
5,881
16,092
5,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
ToGa-HiMkIo16
Jing Wei
13
0 / 8 / 2
7,670
852
1,904
8,852
3,193
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
kro6669
Anubis
13
1 / 8 / 1
8,124
903
5,871
15,474
8,909
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
13
39
Kills
3
5
Deaths
39
92
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
10
3
0.15
L
Loki
 
Loki
0
5
2
0.2
L
2
8
2
0.38
W
10
0
20
20
W
Merlin
6
0
14
13
W
6
0
23
17.5
W
Neith
Noiple
Neith
13
1
21
23.5
L
Jing Wei
ToGa-HiMkIo16
Jing Wei
0
8
2
0.13
W
Apollo
4
4
14
2.75
L
Anubis
kro6669
Anubis
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,634
Damage
19,905
30,060
Taken
68,835
13,993
Mitigated
38,341
11,042
Healing
3,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,781
737
0
278
22,629
19,144
0
10,147
12,482
0
22,927
L
Loki
 
Loki
1,468
499
0
36
5,788
1,700
0
1,322
4,466
0
3,164
L
5,881
268
1,029
971
16,092
5,395
0
7,346
8,746
17,121
0
W
12,857
2,139
670
3,576
7,502
3,540
0
3,223
4,279
30,614
0
W
Merlin
10,739
1,259
1,069
1,446
3,589
1,410
0
984
2,605
37,502
0
W
8,655
1,168
0
1,598
6,772
4,113
0
3,732
3,040
12,680
0
W
Neith
Noiple
Neith
21,139
12,828
0
2,205
5,327
2,218
0
1,707
3,620
0
38,745
L
Jing Wei
ToGa-HiMkIo16
Jing Wei
1,904
1,516
0
0
8,852
3,193
0
6,073
2,779
0
4,178
W
Apollo
8,244
3,837
0
478
6,870
2,712
0
2,106
3,029
0
9,750
L
Anubis
kro6669
Anubis
5,871
1,424
143
915
15,474
8,909
0
7,363
8,111
13,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,160
Gold Earned
40,591
162
Minions Killed
92
4
Camps Cleared
1
796,355
Distance Traveled
564,398
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,432
937
33
4
0
166,936
0
L
Loki
7,541
838
5
1
0
60,439
2
L
Hel
8,824
980
25
3
1
152,674
0
W
Hades
11,120
1,236
31
3
1
177,885
0
W
Merlin
9,641
1,071
76
8
0
148,803
1
W
Geb
11,205
1,245
13
1
0
190,094
0
W
Neith
11,864
1,318
39
4
3
163,690
0
L
Jing Wei
7,670
852
6
1
0
100,578
0
W
Apollo
9,330
1,037
3
0
0
115,883
3
L
Anubis
8,124
903
23
3
0
83,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role