Player Matchup

Loki
Loki
CristianAndres
Loki
Level 86
God Stats
4W - 11L
1,196 SR
Queue Stats
336W - 390L
1,361 Elo+
Solo
Charybdis
Charybdis
FabrizioNetro
Charybdis
Level 109
God Stats
11W - 15L
1,421 SR
Queue Stats
248W - 260L
1,344 Elo+
Solo
Terra
Terra
MisterGreen7
Terra
Level 69
God Stats
40W - 37L
1,520 SR
Queue Stats
472W - 488L
1,382 Elo+
Solo
Ares
Ares
worth_89
Ares
Level 100
God Stats
2W - 3L
1,333 SR
Queue Stats
14W - 28L
1,301 Elo+
Solo
Eset
Eset
xxLiEUTENANTxx_
Eset
Level 102
God Stats
96W - 98L
1,409 SR
Queue Stats
834W - 967L
1,343 Elo+
Solo
Team Averages
Level 93
1,376 SR
1,346 Elo+

VS

Team Averages
Level 99
1,511 SR
1,378 Elo+
Geb
Geb
Captain_Zmoker
Geb
Level 66
God Stats
2W - 0L
1,416 SR
Queue Stats
19W - 29L
1,339 Elo+
Solo
Ra
Ra
IP Ste1n
Ra
Level 62
God Stats
36W - 30L
1,511 SR
Queue Stats
437W - 512L
1,338 Elo+
Solo
Odin
Odin
KirosShadow
Odin
Level 142
God Stats
7W - 7L
1,462 SR
Queue Stats
481W - 544L
1,406 Elo+
Solo
Nemesis
Nemesis
Lazerman N7
Nemesis
Level 129
God Stats
2W - 1L
1,709 SR
Queue Stats
260W - 239L
1,426 Elo+
Solo
Izanami
Izanami
Summers1843
Izanami
Level 94
God Stats
148W - 160L
1,459 SR
Queue Stats
211W - 218L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,878
646
1,170
3,839
775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Charybdis
FabrizioNetro
Charybdis
1
0 / 0 / 0
1,233
206
0
0
0
8
1 / 1 / 0
4,370
728
2,005
4,601
3,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ares
6
0 / 2 / 0
3,560
593
174
3,599
1,103
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
1 / 2 / 0
3,923
654
1,384
2,758
807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,782
630
521
3,982
1,308
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
2 / 1 / 0
4,617
770
1,325
2,311
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 1 / 0
4,024
671
1,783
4,188
1,989
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Lazerman N7
Nemesis
5
0 / 0 / 1
3,677
613
1,227
2,740
657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Summers1843
Izanami
8
1 / 0 / 1
4,642
774
1,860
2,413
558
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
5
5
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
0
0
1
0.5
L
Charybdis
FabrizioNetro
Charybdis
0
0
0
0
W
2
1
0
2
W
1
1
0
1
W
Nemesis
Lazerman N7
Nemesis
0
0
1
0.5
L
1
1
0
1
W
Izanami
Summers1843
Izanami
1
0
1
1.5
L
Ares
0
2
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,733
Damage
6,716
14,797
Taken
15,634
5,853
Mitigated
5,179
5,338
Healing
6,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
521
58
0
1,009
3,982
1,308
423
617
3,365
7,108
0
L
1,170
222
0
2,730
3,839
775
0
254
3,585
0
17,420
L
Charybdis
FabrizioNetro
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
1,325
44
227
1,093
2,311
667
0
829
1,328
24,598
0
W
1,783
376
0
800
4,188
1,989
50
1,350
2,838
0
13,914
W
Nemesis
Lazerman N7
Nemesis
1,227
231
0
1,716
2,740
657
0
383
2,339
0
11,694
L
2,005
325
0
1,781
4,601
3,168
0
467
4,134
15,075
2,120
W
Izanami
Summers1843
Izanami
1,860
1,370
224
1,106
2,413
558
754
48
2,365
0
30,367
L
Ares
174
0
0
175
3,599
1,103
0
132
3,467
9,976
0
L
1,384
112
0
652
2,758
807
0
993
1,765
18,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,964
Gold Earned
20,742
130
Minions Killed
178
0
Camps Cleared
0
449,033
Distance Traveled
587,662
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,782
630
9
2
0
124,868
0
L
Loki
3,878
646
41
7
0
144,888
2
L
Charybdis
1,233
206
0
0
0
0
0
W
Ra
4,617
770
39
7
0
110,753
0
W
Odin
4,024
671
35
6
0
122,137
0
W
Nemesis
3,677
613
27
5
0
135,007
0
L
Terra
4,370
728
37
6
0
117,251
2
W
Izanami
4,642
774
68
11
0
94,897
2
L
Ares
3,560
593
19
3
0
97,554
0
L
Eset
3,923
654
33
6
0
89,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role