Player Matchup

Rama
Rama
ReedyDrip259752
Rama
Level 28
God Stats
2W - 3L
1,361 SR
Queue Stats
122W - 144L
1,337 Elo+
Solo
Khepri
Khepri
T66XandreiGap
Khepri
Level 27
God Stats
11W - 9L
1,439 SR
Queue Stats
135W - 161L
1,361 Elo+
Solo
Tsukuyomi
Tsukuyomi
XxBallon69Xx
Tsukuyomi
Level 28
God Stats
1W - 1L
1,465 SR
Queue Stats
78W - 98L
1,323 Elo+
Solo
Cthulhu
Cthulhu
reka90
Cthulhu
Level 7
God Stats
4W - 3L
1,560 SR
Queue Stats
5W - 7L
1,343 Elo+
Solo
Medusa
Medusa
torres5thelocos
Medusa
Level 13
God Stats
3W - 3L
1,349 SR
Queue Stats
13W - 14L
1,337 Elo+
Solo
Team Averages
Level 21
1,435 SR
1,340 Elo+

VS

Team Averages
Level 17
1,408 SR
1,387 Elo+
Cthulhu
Cthulhu
DeadguyDave
Cthulhu
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Dolliedooda
Ah Puch
Level 22
God Stats
14W - 20L
1,346 SR
Queue Stats
25W - 41L
1,225 Elo+
Solo
Artemis
Artemis
Kakarot2021
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
NekoBubbles
Nemesis
Level 18
God Stats
26W - 34L
1,401 SR
Queue Stats
94W - 99L
1,352 Elo+
Solo
Artio
Artio
Rennegammer
Artio
Level 28
God Stats
6W - 6L
1,291 SR
Queue Stats
73W - 64L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 3
4,850
539
2,146
2,525
625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
1 / 0 / 1
4,665
518
624
1,432
524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
XxBallon69Xx
Tsukuyomi
9
2 / 2 / 1
4,996
555
3,561
4,634
1,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
reka90
Cthulhu
8
3 / 0 / 1
5,104
567
3,187
6,799
3,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
8 / 0 / 1
6,386
710
3,863
2,863
787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeadguyDave
Cthulhu
3
0 / 4 / 0
3,397
377
415
3,544
1,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
Dolliedooda
Ah Puch
7
0 / 2 / 0
4,383
487
2,150
3,513
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Kakarot2021
Artemis
4
0 / 5 / 0
3,675
408
326
4,214
942
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
NekoBubbles
Nemesis
7
2 / 5 / 0
4,459
495
2,744
6,139
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 1
4,526
503
2,680
5,523
2,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
16
Kills
2
3
Deaths
16
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DeadguyDave
Cthulhu
0
4
0
0
L
Ah Puch
Dolliedooda
Ah Puch
0
2
0
0
L
Artemis
Kakarot2021
Artemis
0
5
0
0
L
Nemesis
NekoBubbles
Nemesis
2
5
0
0.4
W
2
1
3
3.5
L
0
0
1
0.5
W
1
0
1
1.5
W
Tsukuyomi
XxBallon69Xx
Tsukuyomi
2
2
1
1.25
W
Cthulhu
reka90
Cthulhu
3
0
1
3.5
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,381
Damage
8,315
18,253
Taken
22,933
6,545
Mitigated
7,567
2,809
Healing
5,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DeadguyDave
Cthulhu
415
255
0
378
3,544
1,359
0
365
3,179
2,470
0
L
Ah Puch
Dolliedooda
Ah Puch
2,150
239
0
491
3,513
907
0
200
3,313
18,318
0
L
Artemis
Kakarot2021
Artemis
326
168
0
680
4,214
942
85
574
3,640
0
7,594
L
Nemesis
NekoBubbles
Nemesis
2,744
1,638
0
1,014
6,139
1,495
0
999
5,140
0
12,509
W
2,146
2,002
107
419
2,525
625
1,579
871
1,520
0
14,984
L
2,680
169
129
3,240
5,523
2,864
0
1,627
3,896
17,842
0
W
624
57
0
138
1,432
524
0
529
845
12,590
2,192
W
Tsukuyomi
XxBallon69Xx
Tsukuyomi
3,561
999
0
400
4,634
1,289
0
438
4,070
0
22,740
W
Cthulhu
reka90
Cthulhu
3,187
674
0
1,620
6,799
3,320
0
1,699
4,607
15,161
0
W
3,863
1,432
0
125
2,863
787
492
849
1,966
0
29,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,001
Gold Earned
20,440
235
Minions Killed
120
0
Camps Cleared
0
780,401
Distance Traveled
722,284
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,397
377
3
0
0
91,573
0
L
Ah Puch
4,383
487
44
5
0
175,792
0
L
Artemis
3,675
408
11
1
0
102,036
0
L
Nemesis
4,459
495
30
3
0
174,829
0
W
Rama
4,850
539
41
5
0
107,297
0
L
Artio
4,526
503
32
4
0
178,054
2
W
Khepri
4,665
518
38
4
0
188,642
0
W
Tsukuyomi
4,996
555
43
5
0
170,343
2
W
Cthulhu
5,104
567
36
4
0
147,054
0
W
Medusa
6,386
710
77
9
0
167,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role