Player Matchup

Ullr
Ullr
BoOokWAR
Ullr
Level 65
God Stats
25W - 37L
1,435 SR
Queue Stats
298W - 325L
1,456 Elo+
Solo
Sun Wukong
Sun Wukong
JuankiiLeon00
Sun Wukong
Level 127
God Stats
7W - 8L
1,422 SR
Queue Stats
438W - 449L
1,494 Elo+
Solo
Cthulhu
Cthulhu
ROBHOP
Cthulhu
Level 102
God Stats
10W - 8L
1,584 SR
Queue Stats
113W - 124L
1,455 Elo+
Solo
Hun Batz
Hun Batz
Torettoxx
Hun Batz
Level 96
God Stats
2W - 1L
1,869 SR
Queue Stats
255W - 241L
1,452 Elo+
Solo
Janus
Janus
jordigamer765
Janus
Level 88
God Stats
0W - 1L
1,718 SR
Queue Stats
5W - 5L
1,498 Elo+
Solo
Team Averages
Level 96
1,606 SR
1,471 Elo+

VS

Team Averages
Level 105
1,543 SR
1,439 Elo+
Sun Wukong
Sun Wukong
DrSolfernus
Sun Wukong
Level 158
God Stats
25W - 16L
1,442 SR
Queue Stats
576W - 580L
1,408 Elo+
Solo
Cthulhu
Cthulhu
Homsic
Cthulhu
Level 111
God Stats
1W - 1L
1,838 SR
Queue Stats
30W - 43L
1,410 Elo+
Solo
Skadi
Skadi
TAKKO10
Skadi
Level 89
God Stats
1W - 1L
1,298 SR
Queue Stats
141W - 168L
1,438 Elo+
Party 1
Anubis
Anubis
enasfe
Anubis
Level 81
God Stats
55W - 55L
1,554 SR
Queue Stats
166W - 226L
1,469 Elo+
Party 1
Kali
Kali
ikaya95
Kali
Level 86
God Stats
15W - 11L
1,583 SR
Queue Stats
162W - 218L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
0 / 4 / 4
10,958
304
4,079
8,344
2,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
JuankiiLeon00
Sun Wukong
20
7 / 5 / 4
19,166
532
29,666
37,415
47,961
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
ROBHOP
Cthulhu
20
3 / 4 / 12
17,174
477
29,732
39,176
57,947
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
Torettoxx
Hun Batz
20
7 / 5 / 8
18,402
511
18,660
30,624
18,153
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
6 / 11 / 9
17,261
479
19,838
30,050
9,957
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DrSolfernus
Sun Wukong
18
4 / 2 / 2
14,915
414
17,407
23,190
19,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Homsic
Cthulhu
20
1 / 3 / 11
16,955
471
20,179
32,090
57,297
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
TAKKO10
Skadi
20
8 / 9 / 3
17,485
486
29,155
31,113
15,729
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
enasfe
Anubis
20
9 / 5 / 5
18,437
512
25,267
22,252
14,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
ikaya95
Kali
20
7 / 4 / 7
20,061
557
16,947
28,451
17,234
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
57
23
Kills
29
29
Deaths
23
37
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
4
4
0.5
W
Sun Wukong
DrSolfernus
Sun Wukong
4
2
2
2.5
W
Cthulhu
Homsic
Cthulhu
1
3
11
2.17
L
Sun Wukong
JuankiiLeon00
Sun Wukong
7
5
4
1.8
L
Cthulhu
ROBHOP
Cthulhu
3
4
12
2.25
W
Skadi
TAKKO10
Skadi
8
9
3
1.06
L
Hun Batz
Torettoxx
Hun Batz
7
5
8
2.2
W
Anubis
enasfe
Anubis
9
5
5
2.3
W
Kali
ikaya95
Kali
7
4
7
2.63
L
6
11
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,975
Damage
108,955
145,609
Taken
137,096
136,741
Mitigated
124,148
35,093
Healing
55,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
4,079
1,383
0
2,296
8,344
2,723
0
2,792
5,552
0
30,328
W
Sun Wukong
DrSolfernus
Sun Wukong
17,407
3,348
0
13,236
23,190
19,797
780
3,575
19,515
0
73,918
W
Cthulhu
Homsic
Cthulhu
20,179
2,568
1,382
5,113
32,090
57,297
516
18,310
13,506
86,848
0
L
Sun Wukong
JuankiiLeon00
Sun Wukong
29,666
5,092
0
8,419
37,415
47,961
2,064
9,331
26,448
20,888
146,179
L
Cthulhu
ROBHOP
Cthulhu
29,732
1,890
2,258
9,130
39,176
57,947
242
13,251
25,925
117,836
0
W
Skadi
TAKKO10
Skadi
29,155
15,452
703
9,644
31,113
15,729
3,714
13,451
17,518
0
183,833
L
Hun Batz
Torettoxx
Hun Batz
18,660
6,423
0
8,268
30,624
18,153
4,030
8,472
21,982
0
167,361
W
Anubis
enasfe
Anubis
25,267
1,839
0
11,908
22,252
14,091
1,253
8,651
13,341
144,592
0
W
Kali
ikaya95
Kali
16,947
10,322
0
13,296
28,451
17,234
3,195
10,433
17,840
0
170,962
L
19,838
1,292
73
4,649
30,050
9,957
880
11,600
18,310
130,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,961
Gold Earned
87,853
912
Minions Killed
912
0
Camps Cleared
0
2,962,710
Distance Traveled
2,921,955
19
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,958
304
72
2
0
222,981
2
W
Sun Wukong
14,915
414
145
4
0
349,270
0
W
Cthulhu
16,955
471
109
3
0
599,185
9
L
Sun Wukong
19,166
532
264
7
0
707,130
5
L
Cthulhu
17,174
477
147
4
0
690,111
1
W
Skadi
17,485
486
208
6
0
632,555
9
L
Hun Batz
18,402
511
229
6
0
764,200
8
W
Anubis
18,437
512
247
7
0
597,885
9
W
Kali
20,061
557
203
6
0
743,060
7
L
Janus
17,261
479
200
6
0
578,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role