Player Matchup

Thor
Thor
Maykel235
Thor
Level 5
God Stats
1W - 3L
1,735 SR
Queue Stats
8W - 16L
1,405 Elo+
Solo
Janus
Janus
Sleezzy95
Janus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,857 Elo+
Party 1
Odin
Odin
SoulFlare23
Odin
Level 24
God Stats
1W - 1L
1,433 SR
Queue Stats
34W - 36L
1,404 Elo+
Solo
Cerberus
Cerberus
TorgonTTV
Cerberus
Level 26
God Stats
48W - 30L
1,681 SR
Queue Stats
275W - 344L
1,454 Elo+
Solo
Heimdallr
Heimdallr
Zzikr
Heimdallr
Level 138
God Stats
6W - 8L
1,348 SR
Queue Stats
286W - 256L
1,588 Elo+
Party 1
Team Averages
Level 40
1,540 SR
1,542 Elo+

VS

Team Averages
Level 22
1,536 SR
1,522 Elo+
Kukulkan
Kukulkan
dirty_legend95
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,411 Elo+
Solo
Izanami
Izanami
lambda1877
Izanami
Level 28
God Stats
11W - 7L
1,634 SR
Queue Stats
52W - 46L
1,546 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
querella_piola9
Morgan Le Fay
Level 28
God Stats
4W - 6L
1,485 SR
Queue Stats
79W - 66L
1,561 Elo+
Solo
Nemesis
Nemesis
slywushu
Nemesis
Level 24
God Stats
8W - 5L
1,526 SR
Queue Stats
28W - 19L
1,521 Elo+
Solo
Sylvanus
Sylvanus
will1pembs
Sylvanus
Level 12
God Stats
4W - 3L
1,535 SR
Queue Stats
16W - 15L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
1 / 11 / 0
7,326
349
3,742
16,151
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Sleezzy95
Janus
18
9 / 4 / 1
11,554
550
16,966
17,408
5,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
4 / 4 / 2
9,401
448
10,516
14,601
9,059
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
TorgonTTV
Cerberus
10
0 / 8 / 4
7,203
343
8,068
22,722
10,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Zzikr
Heimdallr
16
3 / 6 / 7
9,886
471
16,733
19,094
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
7 / 4 / 5
10,477
499
8,295
12,977
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
lambda1877
Izanami
16
4 / 4 / 12
10,298
490
20,218
14,320
4,718
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
querella_piola9
Morgan Le Fay
17
8 / 4 / 6
10,979
523
18,320
14,337
6,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
slywushu
Nemesis
17
11 / 3 / 4
10,767
513
13,614
14,082
5,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
will1pembs
Sylvanus
14
3 / 2 / 15
9,556
455
9,090
18,547
17,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
17
Kills
33
33
Deaths
17
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Thor
1
11
0
0.09
L
Janus
Sleezzy95
Janus
9
4
1
2.38
L
4
4
2
1.25
L
Cerberus
TorgonTTV
Cerberus
0
8
4
0.25
L
Heimdallr
Zzikr
Heimdallr
3
6
7
1.08
W
Kukulkan
7
4
5
2.38
W
Izanami
lambda1877
Izanami
4
4
12
2.5
W
Morgan Le Fay
querella_piola9
Morgan Le Fay
8
4
6
2.75
W
Nemesis
slywushu
Nemesis
11
3
4
4.33
W
Sylvanus
will1pembs
Sylvanus
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,025
Damage
69,537
89,976
Taken
74,263
33,769
Mitigated
39,206
18,737
Healing
24,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,742
1,030
0
2,526
16,151
3,963
504
4,387
11,661
0
34,372
L
Janus
Sleezzy95
Janus
16,966
217
0
3,616
17,408
5,028
0
10,207
6,657
80,499
0
L
10,516
1,379
0
749
14,601
9,059
595
5,366
9,082
12,149
27,022
L
Cerberus
TorgonTTV
Cerberus
8,068
758
272
5,382
22,722
10,519
154
7,134
15,531
26,240
0
L
Heimdallr
Zzikr
Heimdallr
16,733
10,030
0
6,192
19,094
5,200
282
7,690
11,340
0
73,087
W
Kukulkan
8,295
1,375
0
2,934
12,977
4,684
550
4,587
8,272
35,158
0
W
Izanami
lambda1877
Izanami
20,218
15,565
0
5,146
14,320
4,718
1,103
3,296
10,738
0
87,414
W
Morgan Le Fay
querella_piola9
Morgan Le Fay
18,320
1,484
223
3,751
14,337
6,036
413
6,538
7,408
81,102
0
W
Nemesis
slywushu
Nemesis
13,614
7,384
0
824
14,082
5,837
310
5,420
8,311
0
73,537
W
Sylvanus
will1pembs
Sylvanus
9,090
1,693
3,199
8,589
18,547
17,931
208
7,120
10,851
21,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,370
Gold Earned
52,077
459
Minions Killed
452
0
Camps Cleared
0
1,848,961
Distance Traveled
2,059,830
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,326
349
56
3
0
338,557
0
L
Janus
11,554
550
165
8
0
445,178
0
L
Odin
9,401
448
69
3
0
350,546
3
L
Cerberus
7,203
343
57
3
0
365,041
4
L
Heimdallr
9,886
471
112
5
0
349,639
3
W
Kukulkan
10,477
499
67
3
0
381,285
0
W
Izanami
10,298
490
146
7
0
384,768
7
W
Morgan Le Fay
10,979
523
124
6
0
405,958
2
W
Nemesis
10,767
513
96
5
0
469,432
2
W
Sylvanus
9,556
455
19
1
0
418,387
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role