Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BismarckSWG
Chang'e
Level 122
God Stats
1W - 5L
1,579 SR
Queue Stats
115W - 94L
1,552 Elo+
Solo
Cerberus
Cerberus
BruInklings
Cerberus
Level 160
God Stats
1W - 2L
1,798 SR
Queue Stats
627W - 630L
1,585 Elo+
Solo
Hera
Hera
Ezildor
Hera
Level 121
God Stats
3W - 3L
1,642 SR
Queue Stats
112W - 109L
1,520 Elo+
Solo
Cernunnos
Cernunnos
Hoku
Cernunnos
Level 158
God Stats
1W - 1L
1,763 SR
Queue Stats
96W - 99L
1,507 Elo+
Solo
Team Averages
Level 141
1,656 SR
1,533 Elo+

VS

Team Averages
Level 124
1,460 SR
1,576 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Cygerus
Nu Wa
Level 109
God Stats
1W - 1L
1,467 SR
Queue Stats
7W - 4L
1,793 Elo+
Solo
Neith
Neith
FleetingJoys
Neith
Level 86
God Stats
5W - 3L
1,261 SR
Queue Stats
77W - 77L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
HORN3YRaMeN
Gilgamesh
Level 148
God Stats
46W - 18L
1,674 SR
Queue Stats
252W - 205L
1,593 Elo+
Solo
Osiris
Osiris
l Puro Chile l
Osiris
Level 130
God Stats
2W - 2L
1,397 SR
Queue Stats
270W - 282L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
2 / 5 / 4
8,156
741
6,683
18,647
6,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
BismarckSWG
Chang'e
14
2 / 4 / 5
7,861
715
8,594
12,008
7,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
BruInklings
Cerberus
14
3 / 4 / 6
9,632
876
5,768
16,092
15,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
Ezildor
Hera
13
1 / 5 / 2
7,180
653
4,775
8,131
2,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Hoku
Cernunnos
13
1 / 7 / 3
7,055
641
9,661
12,128
4,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
6 / 1 / 15
9,878
898
14,209
12,026
13,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Cygerus
Nu Wa
16
6 / 5 / 9
9,422
857
12,287
7,990
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 1 / 10
9,376
852
15,059
7,947
3,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
HORN3YRaMeN
Gilgamesh
15
6 / 1 / 14
9,438
858
11,428
8,969
4,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
2 / 1 / 15
8,120
738
6,181
8,676
10,718
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
88
9
Kills
25
25
Deaths
9
20
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
5
4
0.8
W
Cthulhu
 
Cthulhu
6
1
15
13.5
L
Chang'e
BismarckSWG
Chang'e
2
4
5
1.13
L
Cerberus
BruInklings
Cerberus
3
4
6
1.5
W
Nu Wa
Cygerus
Nu Wa
6
5
9
2.1
L
Hera
Ezildor
Hera
1
5
2
0.4
W
5
1
10
10
W
Gilgamesh
HORN3YRaMeN
Gilgamesh
6
1
14
13
L
Cernunnos
Hoku
Cernunnos
1
7
3
0.36
W
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,481
Damage
59,164
67,006
Taken
45,608
37,136
Mitigated
34,267
18,031
Healing
6,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
6,683
928
0
6,316
18,647
6,898
0
6,756
11,466
0
18,629
W
Cthulhu
 
Cthulhu
14,209
215
664
1,648
12,026
13,071
0
5,490
6,536
40,855
0
L
Chang'e
BismarckSWG
Chang'e
8,594
328
2,781
2,741
12,008
7,552
25
5,956
5,645
30,651
0
L
Cerberus
BruInklings
Cerberus
5,768
232
1,444
2,098
16,092
15,461
0
4,695
10,949
21,566
0
W
Nu Wa
Cygerus
Nu Wa
12,287
2,163
135
517
7,990
2,604
978
3,476
4,514
31,695
0
L
Hera
Ezildor
Hera
4,775
1,147
0
658
8,131
2,893
0
3,002
4,750
23,760
0
W
15,059
6,972
0
2,798
7,947
3,371
0
3,405
4,542
0
38,501
W
Gilgamesh
HORN3YRaMeN
Gilgamesh
11,428
2,414
0
1,039
8,969
4,503
0
3,619
5,350
0
21,406
L
Cernunnos
Hoku
Cernunnos
9,661
4,266
0
1,993
12,128
4,332
0
4,422
7,280
0
26,566
W
6,181
2,190
0
16
8,676
10,718
0
3,464
5,212
0
14,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,884
Gold Earned
46,234
225
Minions Killed
239
7
Camps Cleared
10
946,521
Distance Traveled
1,064,919
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,156
741
27
2
1
184,867
2
W
Cthulhu
9,878
898
74
7
0
237,673
2
L
Chang'e
7,861
715
55
5
2
208,508
1
L
Cerberus
9,632
876
54
5
2
196,694
0
W
Nu Wa
9,422
857
56
5
3
172,357
2
L
Hera
7,180
653
44
4
2
194,246
2
W
Neith
9,376
852
68
6
1
213,358
4
W
Gilgamesh
9,438
858
26
2
3
239,123
0
L
Cernunnos
7,055
641
45
4
0
162,206
1
W
Osiris
8,120
738
15
1
3
202,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role