Player Matchup

Discordia
Discordia
EnKrY_pTeD
Discordia
Level 65
God Stats
3W - 6L
1,403 SR
Queue Stats
209W - 240L
1,356 Elo+
Party 2
Medusa
Medusa
Gaia_gamer06
Medusa
Level 43
God Stats
73W - 91L
1,422 SR
Queue Stats
139W - 178L
1,344 Elo+
Solo
Camazotz
Camazotz
jorge_1913
Camazotz
Level 53
God Stats
5W - 6L
1,484 SR
Queue Stats
127W - 133L
1,383 Elo+
Party 2
Chaac
Chaac
sergioloru2002
Chaac
Level 35
God Stats
25W - 30L
1,350 SR
Queue Stats
149W - 167L
1,350 Elo+
Party 2
Ymir
Ymir
xXkioticXx
Ymir
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
10W - 25L
1,500 Elo+
Party 2
Team Averages
Level 40
1,432 SR
1,387 Elo+

VS

Team Averages
Level 44
1,556 SR
1,334 Elo+
Cliodhna
Cliodhna
Acnologia132
Cliodhna
Level 39
God Stats
5W - 6L
1,664 SR
Queue Stats
137W - 168L
1,263 Elo+
Party 1
Gilgamesh
Gilgamesh
Darkplayer394
Gilgamesh
Level 48
God Stats
5W - 2L
1,685 SR
Queue Stats
215W - 273L
1,266 Elo+
Party 1
Sobek
Sobek
EpicBaileyking9
Sobek
Level 65
God Stats
4W - 1L
1,670 SR
Queue Stats
269W - 225L
1,381 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
LordHarkon19
Ah Muzen Cab
Level 42
God Stats
5W - 4L
1,500 SR
Queue Stats
163W - 144L
1,371 Elo+
Party 3
Ra
Ra
Wolfy1041
Ra
Level 28
God Stats
11W - 4L
1,259 SR
Queue Stats
104W - 97L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EnKrY_pTeD
Discordia
19
11 / 7 / 2
13,230
509
27,092
17,608
6,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
5
0 / 1 / 1
6,998
269
118
1,201
98
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
jorge_1913
Camazotz
18
4 / 5 / 6
12,142
467
13,641
31,365
18,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 7 / 6
12,142
467
24,640
31,567
32,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 14 / 6
8,784
338
3,047
23,405
8,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Acnologia132
Cliodhna
19
5 / 6 / 10
13,290
511
13,050
20,642
10,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Darkplayer394
Gilgamesh
18
6 / 5 / 12
12,953
498
17,315
26,096
16,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
5 / 1 / 22
13,973
537
12,776
28,985
50,291
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Muzen Cab
LordHarkon19
Ah Muzen Cab
20
15 / 2 / 13
14,537
559
33,783
15,633
9,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 7 / 12
12,751
490
10,292
18,335
8,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
102
21
Kills
33
34
Deaths
21
21
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Acnologia132
Cliodhna
5
6
10
1.67
W
Gilgamesh
Darkplayer394
Gilgamesh
6
5
12
2.4
L
Discordia
EnKrY_pTeD
Discordia
11
7
2
1.71
W
5
1
22
16
L
Medusa
0
1
1
0.5
W
Ah Muzen Cab
LordHarkon19
Ah Muzen Cab
15
2
13
10.75
W
2
7
12
1.14
L
Camazotz
jorge_1913
Camazotz
4
5
6
1.4
L
6
7
6
1.29
L
0
14
6
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,538
Damage
87,216
105,146
Taken
109,691
66,464
Mitigated
95,354
24,425
Healing
40,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Acnologia132
Cliodhna
13,050
1,395
0
5,062
20,642
10,788
3,336
4,566
15,545
0
84,160
W
Gilgamesh
Darkplayer394
Gilgamesh
17,315
4,599
347
9,625
26,096
16,370
2,250
7,076
18,010
0
55,659
L
Discordia
EnKrY_pTeD
Discordia
27,092
1,433
0
2,183
17,608
6,321
819
6,058
11,266
94,296
0
W
12,776
1,441
0
7,546
28,985
50,291
1,513
7,482
18,939
43,015
0
L
Medusa
118
44
0
0
1,201
98
0
287
914
0
118
W
Ah Muzen Cab
LordHarkon19
Ah Muzen Cab
33,783
17,258
0
8,243
15,633
9,141
7,007
8,895
6,362
0
119,801
W
10,292
1,330
3,092
6,917
18,335
8,764
3,241
9,382
8,131
78,569
0
L
Camazotz
jorge_1913
Camazotz
13,641
3,950
0
10,802
31,365
18,671
147
5,444
25,151
0
72,555
L
24,640
3,668
0
11,228
31,567
32,458
730
4,548
25,846
9,622
58,841
L
3,047
398
0
212
23,405
8,916
348
5,951
17,222
23,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,296
Gold Earned
67,504
458
Minions Killed
493
0
Camps Cleared
0
1,901,228
Distance Traveled
2,463,871
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,290
511
113
4
0
478,935
1
W
Gilgamesh
12,953
498
68
3
0
511,961
3
L
Discordia
13,230
509
171
7
0
416,980
0
W
Sobek
13,973
537
48
2
0
520,707
4
L
Medusa
6,998
269
0
0
0
20,188
0
W
Ah Muzen Cab
14,537
559
146
6
0
499,265
2
W
Ra
12,751
490
118
5
0
453,003
11
L
Camazotz
12,142
467
128
5
0
526,581
3
L
Chaac
12,142
467
107
4
0
476,336
0
L
Ymir
8,784
338
52
2
0
461,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role