Player Matchup

Tiamat
Tiamat
CFC Beefy2093
Tiamat
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 22L
1,321 Elo+
Party 1
Cerberus
Cerberus
Fizz246
Cerberus
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 13L
1,167 Elo+
Party 1
Hun Batz
Hun Batz
RNG Harvey
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,335 Elo+
Party 1
Fenrir
Fenrir
wherebilly
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,503 Elo+
Solo
Thor
Thor
wwalks
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,218 Elo+
Party 1
Team Averages
Level 7
1,500 SR
1,309 Elo+

VS

Team Averages
Level 20
1,587 SR
1,384 Elo+
Zeus
Zeus
BATTLE-_-BUDDIES
Zeus
Level 24
God Stats
62W - 36L
1,642 SR
Queue Stats
95W - 90L
1,319 Elo+
Solo
Geb
Geb
CaptainHlNR
Geb
Level 29
God Stats
4W - 0L
1,869 SR
Queue Stats
22W - 29L
1,299 Elo+
Party 2
Ao Kuang
Ao Kuang
MaddoxRed
Ao Kuang
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 20L
1,600 Elo+
Solo
Izanami
Izanami
MusicNinja88
Izanami
Level 27
God Stats
18W - 15L
1,422 SR
Queue Stats
36W - 38L
1,333 Elo+
Party 2
Sun Wukong
Sun Wukong
Tag4931
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 14 / 11
9,106
1,012
3,371
19,427
9,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Fizz246
Cerberus
16
1 / 8 / 13
10,201
1,133
6,097
22,277
23,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
RNG Harvey
Hun Batz
15
3 / 13 / 8
9,622
1,069
13,739
17,496
6,810
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
wherebilly
Fenrir
15
9 / 8 / 4
11,783
1,309
18,577
19,439
16,014
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
wwalks
Thor
16
1 / 15 / 10
9,297
1,033
10,160
19,783
7,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
21 / 6 / 20
13,044
1,449
28,969
12,044
3,652
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 1 / 28
10,380
1,153
9,513
10,956
5,149
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
MaddoxRed
Ao Kuang
20
23 / 4 / 22
14,407
1,601
30,361
18,977
7,460
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
MusicNinja88
Izanami
19
10 / 2 / 26
11,742
1,305
14,592
7,888
2,492
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Tag4931
Sun Wukong
18
0 / 2 / 30
9,953
1,106
5,447
10,410
10,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
184
15
Kills
58
58
Deaths
15
46
Assists
126
Player
Kills
Deaths
Assists
KDA
W
21
6
20
5.17
L
1
14
11
0.46
W
4
1
28
18
L
Cerberus
Fizz246
Cerberus
1
8
13
0.94
W
Ao Kuang
MaddoxRed
Ao Kuang
23
4
22
8.5
W
Izanami
MusicNinja88
Izanami
10
2
26
11.5
L
Hun Batz
RNG Harvey
Hun Batz
3
13
8
0.54
W
Sun Wukong
Tag4931
Sun Wukong
0
2
30
7.5
L
Fenrir
wherebilly
Fenrir
9
8
4
1.38
L
Thor
wwalks
Thor
1
15
10
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,944
Damage
88,882
98,422
Taken
60,275
63,083
Mitigated
28,954
7,392
Healing
15,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,969
4,956
0
935
12,044
3,652
0
1,105
10,939
44,087
0
L
3,371
1,577
0
1,382
19,427
9,064
0
16,341
3,004
10,694
0
W
9,513
1,293
701
1,926
10,956
5,149
0
2,091
8,865
18,742
0
L
Cerberus
Fizz246
Cerberus
6,097
1,182
0
4,721
22,277
23,464
0
15,714
6,467
17,914
0
W
Ao Kuang
MaddoxRed
Ao Kuang
30,361
14,692
0
10,887
18,977
7,460
0
3,114
15,863
45,873
0
W
Izanami
MusicNinja88
Izanami
14,592
13,141
0
130
7,888
2,492
0
2,278
5,610
0
31,374
L
Hun Batz
RNG Harvey
Hun Batz
13,739
2,863
0
20
17,496
6,810
0
11,611
5,802
0
30,036
W
Sun Wukong
Tag4931
Sun Wukong
5,447
1,662
0
504
10,410
10,201
0
880
9,530
0
10,929
L
Fenrir
wherebilly
Fenrir
18,577
5,614
0
1,269
19,439
16,014
0
14,073
5,151
0
36,286
L
Thor
wwalks
Thor
10,160
3,132
0
0
19,783
7,731
0
11,104
8,436
0
20,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,009
Gold Earned
59,526
115
Minions Killed
131
1
Camps Cleared
6
853,433
Distance Traveled
849,212
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,044
1,449
37
4
0
160,934
0
L
Tiamat
9,106
1,012
10
1
0
158,284
0
W
Geb
10,380
1,153
9
1
4
175,741
2
L
Cerberus
10,201
1,133
16
2
0
178,116
0
W
Ao Kuang
14,407
1,601
33
4
0
167,826
1
W
Izanami
11,742
1,305
46
5
2
148,980
0
L
Hun Batz
9,622
1,069
19
2
0
168,551
2
W
Sun Wukong
9,953
1,106
6
1
0
195,731
0
L
Fenrir
11,783
1,309
39
4
0
188,253
0
L
Thor
9,297
1,033
31
3
1
160,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role