Player Matchup

Danzaburou
Danzaburou
Jadedee22
Danzaburou
Level 89
God Stats
5W - 9L
1,411 SR
Queue Stats
268W - 280L
1,448 Elo+
Solo
Yemoja
Yemoja
Lotucat
Yemoja
Level 160
God Stats
2W - 3L
1,424 SR
Queue Stats
413W - 464L
1,402 Elo+
Solo
Ah Puch
Ah Puch
Miusnik
Ah Puch
Level 107
God Stats
0W - 2L
1,187 SR
Queue Stats
169W - 172L
1,362 Elo+
Solo
Freya
Freya
S_co_rpion83
Freya
Level 149
God Stats
11W - 9L
1,474 SR
Queue Stats
524W - 545L
1,351 Elo+
Solo
Fafnir
Fafnir
dasdd
Fafnir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,410 Elo+
Solo
Team Averages
Level 111
1,399 SR
1,395 Elo+

VS

Team Averages
Level 106
1,458 SR
1,486 Elo+
Sol
Sol
 
Sol
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
jollydancer
He Bo
Level 42
God Stats
1W - 2L
1,290 SR
Queue Stats
162W - 133L
1,458 Elo+
Solo
Raijin
Raijin
naivemuffin6204
Raijin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jadedee22
Danzaburou
20
7 / 4 / 10
13,385
787
21,094
23,640
11,180
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Lotucat
Yemoja
18
0 / 5 / 12
10,709
630
8,672
19,278
15,289
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Miusnik
Ah Puch
20
12 / 5 / 6
14,338
843
35,988
24,238
10,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

6
0 / 2 / 0
8,065
474
2,002
2,718
1,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
dasdd
Fafnir
20
1 / 3 / 17
11,610
683
10,053
23,701
27,985
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
6 / 4 / 8
12,848
756
20,650
20,068
8,488
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
 
Chaac
20
1 / 3 / 12
12,466
733
23,351
21,814
17,925
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
 
Yemoja
18
0 / 4 / 9
11,436
673
4,141
18,385
14,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 5 / 10
12,207
718
16,939
16,110
6,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 4 / 7
13,301
782
20,756
13,596
5,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
65
20
Kills
19
19
Deaths
20
45
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
4
8
2.5
W
Chaac
 
Chaac
1
3
12
2.33
W
Yemoja
 
Yemoja
0
4
9
1.13
L
Danzaburou
Jadedee22
Danzaburou
7
4
10
3
L
Yemoja
Lotucat
Yemoja
0
5
12
1.2
L
Ah Puch
Miusnik
Ah Puch
12
5
6
3
L
0
2
0
0
L
Fafnir
dasdd
Fafnir
1
3
17
3.17
W
5
5
10
2
W
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,809
Damage
85,837
93,575
Taken
89,973
66,483
Mitigated
53,927
40,104
Healing
48,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
20,650
4,911
4,237
7,910
20,068
8,488
4,295
13,443
6,625
39,872
0
W
Chaac
 
Chaac
23,351
2,956
1,293
9,033
21,814
17,925
0
11,642
10,172
0
54,242
W
Yemoja
 
Yemoja
4,141
813
12,594
6,099
18,385
14,880
621
11,401
6,984
12,682
0
L
Danzaburou
Jadedee22
Danzaburou
21,094
10,316
2,458
7,834
23,640
11,180
1,866
13,334
10,306
0
47,425
L
Yemoja
Lotucat
Yemoja
8,672
1,613
7,465
3,478
19,278
15,289
1,176
13,674
5,604
19,076
0
L
Ah Puch
Miusnik
Ah Puch
35,988
2,992
2,797
9,383
24,238
10,958
941
15,950
8,288
66,699
0
L
2,002
878
219
138
2,718
1,071
144
2,124
594
2,637
0
L
Fafnir
dasdd
Fafnir
10,053
2,569
1,337
4,995
23,701
27,985
35
17,404
6,297
19,598
0
W
16,939
556
1,726
2,889
16,110
6,734
721
11,172
4,938
28,722
0
W
20,756
1,722
1,340
986
13,596
5,900
75
9,057
4,539
39,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,107
Gold Earned
62,258
166
Minions Killed
217
0
Camps Cleared
0
1,212,796
Distance Traveled
1,506,978
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,848
756
68
4
0
327,891
1
W
Chaac
12,466
733
61
4
0
347,599
0
W
Yemoja
11,436
673
22
1
0
294,960
1
L
Danzaburou
13,385
787
67
4
0
260,605
0
L
Yemoja
10,709
630
17
1
0
264,810
0
L
Ah Puch
14,338
843
69
4
0
275,713
0
L
Freya
8,065
474
3
0
0
70,514
1
L
Fafnir
11,610
683
10
1
0
341,154
3
W
He Bo
12,207
718
29
2
0
275,442
0
W
Raijin
13,301
782
37
2
0
261,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role