Player Matchup

Ra
Ra
MuddyLiquid
Ra
Level 18
God Stats
1W - 1L
1,220 SR
Queue Stats
5W - 5L
1,280 Elo+
Solo
Da Ji
Da Ji
Para-Seven
Da Ji
Level 27
God Stats
6W - 4L
1,485 SR
Queue Stats
16W - 17L
1,249 Elo+
Solo
Freya
Freya
Soggypeach02
Freya
Level 29
God Stats
5W - 6L
1,622 SR
Queue Stats
58W - 81L
1,312 Elo+
Solo
Yemoja
Yemoja
nacho082011
Yemoja
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,079 Elo+
Party 1
Arachne
Arachne
sTop-vivido
Arachne
Level 23
God Stats
2W - 1L
1,510 SR
Queue Stats
29W - 49L
1,240 Elo+
Party 1
Team Averages
Level 21
1,468 SR
1,232 Elo+

VS

Team Averages
Level 18
1,498 SR
1,250 Elo+
Da Ji
Da Ji
BoatsAndWhat
Da Ji
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,065 Elo+
Solo
Sol
Sol
Halfrail
Sol
Level 8
God Stats
0W - 1L
1,649 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Hiosaki_AF
Bakasura
Level 20
God Stats
2W - 5L
1,724 SR
Queue Stats
22W - 45L
1,190 Elo+
Solo
Achilles
Achilles
Kenevich
Achilles
Level 27
God Stats
7W - 12L
1,294 SR
Queue Stats
141W - 191L
1,310 Elo+
Solo
Eset
Eset
rmcTraxx
Eset
Level 12
God Stats
1W - 3L
1,323 SR
Queue Stats
4W - 10L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
6,134
307
0
0
0
Da Ji
15
8 / 5 / 2
10,558
528
10,824
14,496
4,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
10 / 1 / 1
12,183
609
11,015
14,574
6,707
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
14
1 / 7 / 5
8,915
446
1,052
13,722
11,025
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
sTop-vivido
Arachne
17
4 / 6 / 4
10,801
540
7,553
16,105
5,740
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 7 / 4
9,429
471
9,540
11,970
4,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 4
6,883
344
2,439
4,862
1,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Hiosaki_AF
Bakasura
14
9 / 6 / 3
9,622
481
12,405
16,477
6,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Kenevich
Achilles
8
0 / 2 / 0
6,658
333
1,479
5,755
4,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
15
3 / 5 / 7
9,293
465
9,062
9,749
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
23
Kills
19
19
Deaths
24
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
7
7
4
1.29
L
0
4
4
0.5
L
Bakasura
Hiosaki_AF
Bakasura
9
6
3
1.75
L
Achilles
Kenevich
Achilles
0
2
0
0
W
0
0
0
0
W
Da Ji
8
5
2
1.8
W
10
1
1
10.5
W
Yemoja
1
7
5
0.5
L
Eset
3
5
7
1.3
W
Arachne
sTop-vivido
Arachne
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,444
Damage
34,925
58,897
Taken
48,813
28,321
Mitigated
20,240
20,081
Healing
7,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,540
2,150
0
511
11,970
4,710
135
5,305
6,665
0
35,489
L
2,439
663
0
810
4,862
1,675
1,588
1,156
3,706
14,406
2,570
L
Bakasura
Hiosaki_AF
Bakasura
12,405
9,544
0
3,456
16,477
6,560
654
2,260
14,217
0
43,646
L
Achilles
Kenevich
Achilles
1,479
237
0
1,030
5,755
4,000
0
1,239
4,516
0
16,554
W
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
10,824
1,736
0
5,610
14,496
4,849
0
2,837
11,158
0
59,557
W
11,015
3,711
0
8,264
14,574
6,707
3,232
1,774
12,722
87,158
0
W
Yemoja
1,052
609
1,163
36
13,722
11,025
758
2,878
10,269
17,386
0
L
Eset
9,062
378
497
1,314
9,749
3,295
871
2,431
7,318
45,951
0
W
Arachne
sTop-vivido
Arachne
7,553
5,245
0
5,008
16,105
5,740
2,106
3,090
12,641
0
78,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,591
Gold Earned
41,885
382
Minions Killed
297
0
Camps Cleared
0
1,367,905
Distance Traveled
1,403,290
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,429
471
57
3
0
371,645
4
L
Sol
6,883
344
42
2
0
209,084
0
L
Bakasura
9,622
481
79
4
0
342,855
1
L
Achilles
6,658
333
33
2
0
138,018
1
W
Ra
6,134
307
0
0
0
189
0
W
Da Ji
10,558
528
83
4
0
388,931
3
W
Freya
12,183
609
139
7
0
320,452
0
W
Yemoja
8,915
446
28
1
0
268,301
0
L
Eset
9,293
465
86
4
0
341,688
0
W
Arachne
10,801
540
132
7
0
390,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role