Player Matchup

Fenrir
Fenrir
Enzox214
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,430 Elo+
Party 1
Bellona
Bellona
SabeloxGames
Bellona
Level 6
God Stats
1W - 1L
1,710 SR
Queue Stats
1W - 3L
1,344 Elo+
Party 1
Olorun
Olorun
Thc_Octavio
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,205 Elo+
Party 1
Yemoja
Yemoja
Wesbaby
Yemoja
Level 4
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 3L
1,121 Elo+
Solo
Sol
Sol
manual76543
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,260 Elo+
Solo
Team Averages
Level 5
1,496 SR
1,272 Elo+

VS

Team Averages
Level 18
1,558 SR
1,527 Elo+
Fenrir
Fenrir
Billisome
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,436 Elo+
Solo
Ganesha
Ganesha
Idiosg018
Ganesha
Level 18
God Stats
8W - 5L
1,545 SR
Queue Stats
11W - 7L
1,603 Elo+
Solo
Neith
Neith
Oshtara
Neith
Level 18
God Stats
3W - 1L
1,738 SR
Queue Stats
9W - 5L
1,740 Elo+
Solo
Jing Wei
Jing Wei
l928ol
Jing Wei
Level 22
God Stats
2W - 8L
1,174 SR
Queue Stats
57W - 63L
1,411 Elo+
Solo
Discordia
Discordia
soldierluiz98
Discordia
Level 25
God Stats
3W - 1L
1,832 SR
Queue Stats
58W - 46L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Enzox214
Fenrir
9
3 / 10 / 0
6,701
353
3,941
14,434
4,722
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
SabeloxGames
Bellona
13
0 / 6 / 0
7,540
397
4,173
13,649
9,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
12
0 / 5 / 1
7,420
391
6,146
11,120
3,557
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
Wesbaby
Yemoja
9
0 / 10 / 2
6,142
323
3,446
17,497
6,776
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
1 / 3 / 0
6,225
328
4,271
4,618
1,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Billisome
Fenrir
16
18 / 0 / 4
11,046
581
17,371
14,067
16,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Idiosg018
Ganesha
13
1 / 0 / 18
9,632
507
8,244
15,497
13,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Oshtara
Neith
15
1 / 3 / 5
9,444
497
1,878
10,140
4,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
l928ol
Jing Wei
15
6 / 2 / 6
9,812
516
4,994
9,548
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
soldierluiz98
Discordia
14
7 / 0 / 7
9,479
499
15,650
5,709
2,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
73
4
Kills
33
34
Deaths
5
3
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Billisome
Fenrir
18
0
4
20
L
Fenrir
Enzox214
Fenrir
3
10
0
0.3
W
Ganesha
Idiosg018
Ganesha
1
0
18
10
W
Neith
Oshtara
Neith
1
3
5
1.17
L
Bellona
SabeloxGames
Bellona
0
6
0
0
L
Olorun
0
5
1
0.1
L
Yemoja
Wesbaby
Yemoja
0
10
2
0.1
W
Jing Wei
l928ol
Jing Wei
6
2
6
4.5
L
1
3
0
0.33
W
Discordia
soldierluiz98
Discordia
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,977
Damage
48,137
61,318
Taken
54,961
25,383
Mitigated
39,107
9,779
Healing
19,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Billisome
Fenrir
17,371
3,503
0
4,144
14,067
16,464
2,689
1,412
12,655
14,693
42,816
L
Fenrir
Enzox214
Fenrir
3,941
986
0
637
14,434
4,722
0
5,083
9,082
0
19,413
W
Ganesha
Idiosg018
Ganesha
8,244
1,224
3,488
4,136
15,497
13,060
740
5,520
9,977
24,612
0
W
Neith
Oshtara
Neith
1,878
816
0
3,279
10,140
4,446
2,110
1,156
8,984
0
73,884
L
Bellona
SabeloxGames
Bellona
4,173
620
0
3,016
13,649
9,062
447
4,223
8,986
5,539
34,133
L
Olorun
6,146
2,516
429
2,681
11,120
3,557
696
5,997
4,993
45,021
0
L
Yemoja
Wesbaby
Yemoja
3,446
453
271
1,350
17,497
6,776
105
9,784
7,502
10,420
0
W
Jing Wei
l928ol
Jing Wei
4,994
3,752
0
3,413
9,548
3,030
2,173
3,206
6,342
0
56,111
L
4,271
1,931
0
1,395
4,618
1,266
0
1,668
2,950
17,178
3,022
W
Discordia
soldierluiz98
Discordia
15,650
982
124
1,172
5,709
2,107
1,340
3,008
2,701
57,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,028
Gold Earned
49,413
250
Minions Killed
413
0
Camps Cleared
0
1,312,949
Distance Traveled
1,727,628
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,046
581
83
4
0
390,770
4
L
Fenrir
6,701
353
38
2
0
322,937
0
W
Ganesha
9,632
507
3
0
0
358,952
1
W
Neith
9,444
497
120
6
0
280,360
2
L
Bellona
7,540
397
96
5
0
336,016
0
L
Olorun
7,420
391
69
4
0
293,971
0
L
Yemoja
6,142
323
17
1
0
223,520
0
W
Jing Wei
9,812
516
99
5
0
354,611
1
L
Sol
6,225
328
30
2
0
136,505
1
W
Discordia
9,479
499
108
6
0
342,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role