Player Matchup

Sun Wukong
Sun Wukong
Arteezee
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,406 Elo+
Solo
Fenrir
Fenrir
MoldieChezze
Fenrir
Level 141
God Stats
0W - 1L
1,239 SR
Queue Stats
58W - 51L
1,564 Elo+
Solo
Eset
Eset
Sasnevi4ok
Eset
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 59
1,413 SR
1,490 Elo+

VS

Team Averages
Level 33
1,537 SR
1,373 Elo+
Medusa
Medusa
DenialOfLife810
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,337 Elo+
Party 1
Zeus
Zeus
UgbHeadshot17
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,197 Elo+
Party 1
Achilles
Achilles
ZorcoDarkness
Achilles
Level 89
God Stats
16W - 7L
1,612 SR
Queue Stats
252W - 258L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arteezee
Sun Wukong
12
2 / 4 / 4
8,288
638
6,267
11,640
9,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
11
2 / 11 / 3
8,022
617
6,927
14,720
5,780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
2 / 7 / 4
8,273
636
3,067
9,417
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 11
10,346
796
8,493
8,937
3,462
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 3 / 14
9,405
723
10,326
8,420
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ZorcoDarkness
Achilles
16
10 / 0 / 10
10,873
836
10,483
12,154
9,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
6
Kills
22
22
Deaths
6
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Arteezee
Sun Wukong
2
4
4
1
W
8
3
11
4.5
L
Fenrir
2
11
3
0.32
L
2
7
4
0.57
W
4
3
14
3.67
W
Achilles
ZorcoDarkness
Achilles
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,261
Damage
29,302
35,777
Taken
29,511
19,312
Mitigated
15,164
4,209
Healing
7,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Arteezee
Sun Wukong
6,267
952
127
3,093
11,640
9,285
0
2,889
8,139
0
21,257
W
8,493
4,269
0
1,980
8,937
3,462
1,303
1,374
7,303
0
32,974
L
Fenrir
6,927
1,301
0
0
14,720
5,780
0
3,841
10,159
0
19,391
L
3,067
318
112
877
9,417
4,247
0
3,785
5,078
17,260
0
W
10,326
355
0
2,466
8,420
2,565
531
943
7,363
27,688
0
W
Achilles
ZorcoDarkness
Achilles
10,483
3,006
0
2,782
12,154
9,137
210
1,665
10,090
4,493
37,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,583
Gold Earned
30,624
94
Minions Killed
157
3
Camps Cleared
8
617,403
Distance Traveled
708,750
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,288
638
34
3
0
215,819
0
W
Medusa
10,346
796
56
4
1
218,617
3
L
Fenrir
8,022
617
30
2
1
203,196
4
L
Eset
8,273
636
30
2
2
198,388
2
W
Zeus
9,405
723
36
3
2
200,513
2
W
Achilles
10,873
836
65
5
5
289,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role