Player Matchup

Yemoja
Yemoja
AlbinoPrism9920
Yemoja
Level 29
God Stats
5W - 4L
1,273 SR
Queue Stats
362W - 344L
1,545 Elo+
Solo
Izanami
Izanami
ChunibyoPanda
Izanami
Level 5
God Stats
4W - 0L
1,665 SR
Queue Stats
17W - 22L
1,344 Elo+
Party 1
Mercury
Mercury
JackHams
Mercury
Level 15
God Stats
3W - 0L
1,804 SR
Queue Stats
18W - 14L
1,587 Elo+
Solo
Pele
Pele
TTL DRAGON4003
Pele
Level 18
God Stats
18W - 21L
1,329 SR
Queue Stats
27W - 46L
1,196 Elo+
Party 1
Nemesis
Nemesis
TTV VPSNAKE
Nemesis
Level 8
God Stats
3W - 1L
1,454 SR
Queue Stats
17W - 19L
1,467 Elo+
Party 1
Team Averages
Level 15
1,505 SR
1,428 Elo+

VS

Team Averages
Level 16
1,493 SR
1,592 Elo+
Izanami
Izanami
Cybery1
Izanami
Level 26
God Stats
2W - 6L
1,482 SR
Queue Stats
30W - 48L
1,298 Elo+
Solo
Fenrir
Fenrir
Danielio87
Fenrir
Level 26
God Stats
5W - 3L
1,710 SR
Queue Stats
79W - 74L
1,567 Elo+
Solo
Bellona
Bellona
mfalcon1214
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,662 Elo+
Solo
Vulcan
Vulcan
sadboy44
Vulcan
Level 24
God Stats
0W - 1L
1,273 SR
Queue Stats
3W - 1L
1,771 Elo+
Solo
Olorun
Olorun
t_rain93
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 10
9,342
623
12,352
7,603
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
12
10 / 2 / 4
7,982
532
9,866
7,784
2,391
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
JackHams
Mercury
15
3 / 1 / 5
9,126
608
3,594
7,159
6,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
10 / 2 / 7
8,588
573
7,885
8,029
2,893
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
TTV VPSNAKE
Nemesis
12
0 / 3 / 10
7,047
470
3,617
5,589
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cybery1
Izanami
11
1 / 6 / 5
6,829
455
3,657
10,009
2,498
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Danielio87
Fenrir
14
6 / 3 / 0
8,825
588
7,710
12,489
6,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
mfalcon1214
Bellona
5
0 / 4 / 0
4,851
323
1,037
5,945
4,327
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vulcan
sadboy44
Vulcan
9
0 / 10 / 2
5,959
397
3,037
10,663
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
t_rain93
Olorun
8
0 / 8 / 1
5,347
356
1,980
10,657
3,426
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
31
Kills
7
9
Deaths
31
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
1
10
13
W
Izanami
10
2
4
6
L
Izanami
Cybery1
Izanami
1
6
5
0.58
L
Fenrir
Danielio87
Fenrir
6
3
0
2
W
Mercury
JackHams
Mercury
3
1
5
5.5
W
10
2
7
6.75
W
Nemesis
TTV VPSNAKE
Nemesis
0
3
10
1.67
L
Bellona
mfalcon1214
Bellona
0
4
0
0
L
Vulcan
sadboy44
Vulcan
0
10
2
0.1
L
Olorun
t_rain93
Olorun
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,314
Damage
17,421
36,164
Taken
49,763
17,744
Mitigated
20,242
5,581
Healing
11,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,352
947
213
532
7,603
3,035
1,209
1,806
5,797
58,457
0
W
Izanami
9,866
6,789
78
2,263
7,784
2,391
1,846
1,257
6,527
0
40,643
L
Izanami
Cybery1
Izanami
3,657
2,301
0
2,475
10,009
2,498
0
1,305
8,618
0
30,183
L
Fenrir
Danielio87
Fenrir
7,710
1,470
0
4,236
12,489
6,759
0
2,837
9,502
0
43,613
W
Mercury
JackHams
Mercury
3,594
1,155
0
817
7,159
6,612
486
820
6,339
0
53,241
W
7,885
2,964
0
1,581
8,029
2,893
0
857
7,172
0
25,088
W
Nemesis
TTV VPSNAKE
Nemesis
3,617
1,163
0
97
5,589
2,813
1,093
372
5,217
0
19,707
L
Bellona
mfalcon1214
Bellona
1,037
385
0
492
5,945
4,327
0
1,208
4,627
0
9,233
L
Vulcan
sadboy44
Vulcan
3,037
1,079
556
1,195
10,663
3,232
499
4,524
5,778
27,396
0
L
Olorun
t_rain93
Olorun
1,980
1,127
353
1,742
10,657
3,426
261
1,599
8,886
13,347
653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,085
Gold Earned
31,811
387
Minions Killed
250
0
Camps Cleared
0
1,495,951
Distance Traveled
1,134,575
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,342
623
108
7
0
284,564
1
W
Izanami
7,982
532
71
5
0
250,224
3
L
Izanami
6,829
455
64
4
0
258,379
0
L
Fenrir
8,825
588
94
6
0
281,705
1
W
Mercury
9,126
608
121
8
0
322,339
2
W
Pele
8,588
573
49
3
0
317,606
0
W
Nemesis
7,047
470
38
3
0
321,218
0
L
Bellona
4,851
323
23
2
0
147,277
1
L
Vulcan
5,959
397
50
3
0
242,498
1
L
Olorun
5,347
356
19
1
0
204,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role