Player Matchup

Morgan Le Fay
Morgan Le Fay
ELDaFF
Morgan Le Fay
Level 25
God Stats
2W - 2L
1,288 SR
Queue Stats
18W - 12L
1,501 Elo+
Party 2
Ymir
Ymir
KrantzGlorioso
Ymir
Level 18
God Stats
2W - 1L
1,548 SR
Queue Stats
19W - 21L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
ServersMMUiTrash
Zhong Kui
Level 18
God Stats
5W - 0L
1,846 SR
Queue Stats
53W - 38L
1,610 Elo+
Solo
Camazotz
Camazotz
jonatan30
Camazotz
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,531 Elo+
Party 2
Medusa
Medusa
АдскийХорек
Medusa
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 13L
1,665 Elo+
Solo
Team Averages
Level 24
1,536 SR
1,549 Elo+

VS

Team Averages
Level 18
1,480 SR
1,415 Elo+
Neith
Neith
Mayht
Neith
Level 4
God Stats
1W - 2L
1,481 SR
Queue Stats
3W - 4L
1,426 Elo+
Solo
Nox
Nox
S01as_RE1X
Nox
Level 23
God Stats
1W - 2L
1,586 SR
Queue Stats
27W - 27L
1,453 Elo+
Party 1
Athena
Athena
bandoleroplayero
Athena
Level 26
God Stats
3W - 9L
1,332 SR
Queue Stats
88W - 65L
1,570 Elo+
Solo
Khepri
Khepri
sandlord33king1
Khepri
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,103 Elo+
Party 1
Cliodhna
Cliodhna
thecliment
Cliodhna
Level 24
God Stats
22W - 29L
1,503 SR
Queue Stats
54W - 55L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ELDaFF
Morgan Le Fay
8
4 / 3 / 3
6,037
549
4,090
5,432
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

10
1 / 1 / 2
5,956
541
2,619
4,883
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
12
5 / 1 / 2
6,852
623
6,161
6,312
3,991
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
jonatan30
Camazotz
10
4 / 4 / 0
6,096
554
5,049
9,757
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 1 / 1
7,287
662
6,300
5,777
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mayht
Neith
8
2 / 3 / 0
5,429
494
2,864
3,424
723
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 5 / 1
5,031
457
1,940
5,219
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 4
5,144
468
3,458
9,659
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 6 / 1
4,438
403
714
6,098
3,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
thecliment
Cliodhna
10
7 / 3 / 1
6,381
580
9,423
8,662
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
20
Kills
10
10
Deaths
20
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ELDaFF
Morgan Le Fay
4
3
3
1.83
W
1
1
2
2
L
Neith
Mayht
Neith
2
3
0
0.67
L
1
5
1
0.3
W
Zhong Kui
5
1
2
6
L
0
3
4
0.67
W
Camazotz
jonatan30
Camazotz
4
4
0
1
L
0
6
1
0.08
L
Cliodhna
thecliment
Cliodhna
7
3
1
2.5
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,219
Damage
18,399
32,161
Taken
33,062
11,836
Mitigated
12,699
12,859
Healing
5,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ELDaFF
Morgan Le Fay
4,090
796
0
615
5,432
1,319
0
1,344
4,002
23,240
0
W
2,619
1,138
0
849
4,883
2,444
260
1,625
3,218
26,437
0
L
Neith
Mayht
Neith
2,864
1,005
0
789
3,424
723
0
1,815
1,609
0
22,883
L
1,940
206
0
0
5,219
1,381
0
2,160
3,059
18,584
0
W
Zhong Kui
6,161
1,489
0
3,995
6,312
3,991
13
641
5,639
40,125
0
L
3,458
1,101
0
2,410
9,659
4,769
0
2,536
7,123
18,986
0
W
Camazotz
jonatan30
Camazotz
5,049
2,110
0
5,002
9,757
2,527
0
1,976
7,691
0
29,623
L
714
111
0
284
6,098
3,436
0
4,013
2,085
5,510
0
L
Cliodhna
thecliment
Cliodhna
9,423
2,033
0
2,070
8,662
2,390
0
2,346
6,316
0
29,162
W
6,300
2,980
0
2,398
5,777
1,555
376
278
5,499
0
44,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,228
Gold Earned
26,423
315
Minions Killed
186
0
Camps Cleared
0
1,006,887
Distance Traveled
1,082,006
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,037
549
37
3
0
202,738
0
W
Ymir
5,956
541
57
5
0
194,433
2
L
Neith
5,429
494
46
4
0
182,100
2
L
Nox
5,031
457
42
4
0
216,784
0
W
Zhong Kui
6,852
623
76
7
0
203,439
4
L
Athena
5,144
468
40
4
0
224,342
0
W
Camazotz
6,096
554
61
6
0
201,477
0
L
Khepri
4,438
403
8
1
0
211,698
1
L
Cliodhna
6,381
580
50
5
0
247,082
2
W
Medusa
7,287
662
84
8
0
204,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role