Player Matchup

Nemesis
Nemesis
DuBa2012
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
OberstBaerchen
Neith
Level 15
God Stats
0W - 3L
1,209 SR
Queue Stats
1W - 6L
1,288 Elo+
Party 1
Bastet
Bastet
Rfsdbb
Bastet
Level 7
God Stats
0W - 2L
1,282 SR
Queue Stats
6W - 17L
1,141 Elo+
Solo
Mulan
Mulan
Stephanie120189
Mulan
Level 8
God Stats
2W - 5L
1,396 SR
Queue Stats
9W - 13L
1,219 Elo+
Solo
Cerberus
Cerberus
vibe_gay-_-
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,301 Elo+
Solo
Team Averages
Level 11
1,377 SR
1,290 Elo+

VS

Team Averages
Level 19
1,500 SR
1,340 Elo+
Ymir
Ymir
Bacalhau009
Ymir
Level 27
God Stats
9W - 23L
1,306 SR
Queue Stats
109W - 142L
1,280 Elo+
Solo
Neith
Neith
DRG_nessuno
Neith
Level 26
God Stats
2W - 0L
1,443 SR
Queue Stats
24W - 31L
1,332 Elo+
Party 2
Mulan
Mulan
FeliiX32_
Mulan
Level 29
God Stats
1W - 2L
1,752 SR
Queue Stats
64W - 100L
1,317 Elo+
Party 2
Thoth
Thoth
akiroglem_2012_
Thoth
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,273 Elo+
Solo
Bellona
Bellona
mamutt7
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DuBa2012
Nemesis
13
1 / 9 / 4
8,626
392
7,033
18,526
7,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
4 / 7 / 3
9,359
425
12,257
13,672
5,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Rfsdbb
Bastet
10
0 / 12 / 2
7,367
335
2,805
14,814
11,122
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 4 / 1
10,074
458
9,373
16,325
13,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
vibe_gay-_-
Cerberus
14
6 / 11 / 0
10,362
471
9,632
32,552
38,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 7
11,206
509
10,810
16,625
21,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
17 / 3 / 13
12,580
572
26,879
12,053
4,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
FeliiX32_
Mulan
19
10 / 1 / 3
12,550
570
20,750
18,667
22,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
9 / 4 / 14
11,508
523
17,268
12,050
4,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
mamutt7
Bellona
10
0 / 9 / 12
8,334
379
1,264
10,320
6,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
91
14
Kills
42
43
Deaths
18
10
Assists
49
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
W
17
3
13
7.83
L
Nemesis
DuBa2012
Nemesis
1
9
4
0.33
W
Mulan
FeliiX32_
Mulan
10
1
3
11.5
L
4
7
3
0.79
L
Bastet
Rfsdbb
Bastet
0
12
2
0.08
L
3
4
1
0.88
W
9
4
14
4
W
Bellona
mamutt7
Bellona
0
9
12
0.67
L
Cerberus
vibe_gay-_-
Cerberus
6
11
0
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,100
Damage
76,971
95,889
Taken
69,715
76,278
Mitigated
60,189
11,499
Healing
15,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,810
2,843
0
0
16,625
21,931
1,556
2,593
13,866
57,226
0
W
26,879
15,705
0
2,816
12,053
4,917
6,573
4,314
7,691
0
67,191
L
Nemesis
DuBa2012
Nemesis
7,033
2,479
0
2,666
18,526
7,391
520
6,077
12,005
0
41,183
W
Mulan
FeliiX32_
Mulan
20,750
2,275
0
9,484
18,667
22,514
68
1,235
16,695
18,798
64,832
L
12,257
6,187
0
608
13,672
5,988
682
7,571
5,849
0
49,537
L
Bastet
Rfsdbb
Bastet
2,805
893
0
393
14,814
11,122
0
2,942
11,549
0
16,805
L
9,373
918
0
2,386
16,325
13,666
0
4,147
11,270
7,883
45,473
W
17,268
1,575
407
2,766
12,050
4,115
1,352
1,664
10,386
77,440
0
W
Bellona
mamutt7
Bellona
1,264
497
0
288
10,320
6,712
499
1,193
9,054
0
9,866
L
Cerberus
vibe_gay-_-
Cerberus
9,632
1,080
0
5,446
32,552
38,111
0
10,469
21,094
40,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,788
Gold Earned
56,178
356
Minions Killed
463
0
Camps Cleared
0
1,806,587
Distance Traveled
1,836,397
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,206
509
95
4
0
374,819
0
W
Neith
12,580
572
104
5
0
383,785
0
L
Nemesis
8,626
392
73
3
0
409,079
1
W
Mulan
12,550
570
140
6
0
401,859
0
L
Neith
9,359
425
91
4
0
334,394
0
L
Bastet
7,367
335
30
1
0
332,067
1
L
Mulan
10,074
458
104
5
0
344,540
0
W
Thoth
11,508
523
110
5
0
403,340
1
W
Bellona
8,334
379
14
1
0
272,594
2
L
Cerberus
10,362
471
58
3
0
386,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role