Player Matchup

Anubis
Anubis
BoatsAndWhat
Anubis
Level 23
God Stats
8W - 7L
1,357 SR
Queue Stats
13W - 24L
1,096 Elo+
Solo
Skadi
Skadi
Mi55elbeck
Skadi
Level 83
God Stats
2W - 1L
1,756 SR
Queue Stats
168W - 181L
1,452 Elo+
Solo
Ra
Ra
Mr_DnBer
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,310 Elo+
Solo
Team Averages
Level 38
1,538 SR
1,286 Elo+

VS

Team Averages
Level 79
1,432 SR
1,383 Elo+
Fenrir
Fenrir
ICANTLOS3
Fenrir
Level 153
God Stats
75W - 65L
1,536 SR
Queue Stats
615W - 684L
1,621 Elo+
Party 1
Gilgamesh
Gilgamesh
newborn13
Gilgamesh
Level 69
God Stats
17W - 11L
1,539 SR
Queue Stats
144W - 145L
1,429 Elo+
Party 1
Janus
Janus
pangetta777
Janus
Level 14
God Stats
4W - 10L
1,220 SR
Queue Stats
14W - 38L
1,098 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 5 / 6
7,608
761
3,140
5,047
2,570
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
11
7 / 4 / 2
8,128
813
10,126
7,888
2,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 8 / 5
5,968
597
2,384
6,529
1,987
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ICANTLOS3
Fenrir
13
11 / 3 / 6
8,853
885
7,304
11,640
9,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
newborn13
Gilgamesh
12
5 / 4 / 8
7,904
790
7,046
6,826
3,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 2 / 10
7,183
718
3,216
4,558
1,171
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
9
Kills
17
17
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
5
6
1
W
Fenrir
ICANTLOS3
Fenrir
11
3
6
4.67
L
Skadi
7
4
2
2
L
0
8
5
0.31
W
Gilgamesh
newborn13
Gilgamesh
5
4
8
2.25
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,650
Damage
17,566
19,464
Taken
23,024
7,326
Mitigated
14,060
1,549
Healing
3,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
3,140
284
0
0
5,047
2,570
0
786
4,261
13,415
0
W
Fenrir
ICANTLOS3
Fenrir
7,304
1,577
0
1,783
11,640
9,048
0
3,507
8,133
0
26,362
L
Skadi
10,126
5,228
0
1,538
7,888
2,769
0
1,747
6,141
0
28,205
L
2,384
579
0
11
6,529
1,987
0
779
5,750
7,085
0
W
Gilgamesh
newborn13
Gilgamesh
7,046
2,223
79
582
6,826
3,841
0
1,080
5,746
0
12,104
W
3,216
461
0
724
4,558
1,171
919
1,731
2,827
24,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,704
Gold Earned
23,940
82
Minions Killed
103
3
Camps Cleared
6
440,838
Distance Traveled
513,237
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,608
761
32
3
0
159,842
3
W
Fenrir
8,853
885
35
4
5
174,705
3
L
Skadi
8,128
813
39
4
3
161,010
4
L
Ra
5,968
597
11
1
0
119,986
0
W
Gilgamesh
7,904
790
9
1
0
167,691
0
W
Janus
7,183
718
59
6
1
170,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role