Player Matchup

Morgan Le Fay
Morgan Le Fay
Hughoan
Morgan Le Fay
Level 44
God Stats
13W - 31L
1,236 SR
Queue Stats
18W - 54L
1,022 Elo+
Party 1
Fenrir
Fenrir
edupado111
Fenrir
Level 27
God Stats
5W - 25L
1,261 SR
Queue Stats
6W - 40L
1,036 Elo+
Party 1
Neith
Neith
edurnepro
Neith
Level 29
God Stats
5W - 21L
1,270 SR
Queue Stats
6W - 25L
1,260 Elo+
Party 1
Team Averages
Level 33
1,256 SR
1,106 Elo+

VS

Team Averages
Level 18
1,708 SR
1,629 Elo+
Ares
Ares
FirstKnight_
Ares
Level 16
God Stats
2W - 0L
1,622 SR
Queue Stats
2W - 2L
1,328 Elo+
Solo
Discordia
Discordia
Raiken
Discordia
Level 21
God Stats
1W - 0L
1,713 SR
Queue Stats
48W - 10L
1,750 Elo+
Party 2
Anhur
Anhur
Synzola
Anhur
Level 18
God Stats
2W - 0L
1,789 SR
Queue Stats
42W - 6L
1,810 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hughoan
Morgan Le Fay
12
0 / 7 / 3
8,180
545
9,252
15,673
5,336
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
edupado111
Fenrir
14
3 / 6 / 4
9,738
649
8,663
24,453
16,491
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
edurnepro
Neith
14
4 / 8 / 2
10,033
669
4,087
14,195
4,723
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 13
10,734
716
5,424
14,469
16,930
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
Raiken
Discordia
17
13 / 0 / 6
12,599
840
26,407
7,202
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Synzola
Anhur
14
5 / 3 / 11
11,099
740
12,578
14,310
6,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
7
Kills
21
21
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
4
13
2.38
L
Morgan Le Fay
Hughoan
Morgan Le Fay
0
7
3
0.21
W
Discordia
Raiken
Discordia
13
0
6
16
W
Anhur
Synzola
Anhur
5
3
11
3.5
L
Fenrir
edupado111
Fenrir
3
6
4
0.83
L
Neith
edurnepro
Neith
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,002
Damage
44,409
54,321
Taken
35,981
26,550
Mitigated
26,693
4,837
Healing
9,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,424
465
0
1,989
14,469
16,930
488
3,421
11,048
14,031
0
L
Morgan Le Fay
Hughoan
Morgan Le Fay
9,252
1,844
51
989
15,673
5,336
0
9,172
6,501
34,059
0
W
Discordia
Raiken
Discordia
26,407
1,492
179
4,149
7,202
3,436
439
2,005
5,197
81,858
0
W
Anhur
Synzola
Anhur
12,578
6,608
0
3,362
14,310
6,327
2,084
4,144
10,166
0
47,704
L
Fenrir
edupado111
Fenrir
8,663
706
400
2,334
24,453
16,491
0
14,350
10,103
0
31,269
L
Neith
edurnepro
Neith
4,087
572
0
1,063
14,195
4,723
0
8,597
5,598
0
14,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,951
Gold Earned
34,432
100
Minions Killed
184
3
Camps Cleared
11
672,731
Distance Traveled
815,741
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,734
716
13
1
0
253,520
0
L
Morgan Le Fay
8,180
545
33
2
3
201,216
1
W
Discordia
12,599
840
112
7
4
303,802
1
W
Anhur
11,099
740
59
4
7
258,419
1
L
Fenrir
9,738
649
40
3
0
286,919
1
L
Neith
10,033
669
27
2
0
184,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role