Player Matchup

Geb
Geb
Legendarystoute
Geb
Level 78
God Stats
1W - 0L
1,708 SR
Queue Stats
4W - 1L
1,557 Elo+
Solo
Janus
Janus
PrincetonLiamGav
Janus
Level 46
God Stats
7W - 7L
1,340 SR
Queue Stats
108W - 168L
1,250 Elo+
Solo
Merlin
Merlin
churtleboy
Merlin
Level 26
God Stats
23W - 20L
1,491 SR
Queue Stats
39W - 41L
1,254 Elo+
Solo
Team Averages
Level 50
1,513 SR
1,354 Elo+

VS

Team Averages
Level 11
1,500 SR
1,200 Elo+
Ares
Ares
DUBSTEPGEEK2429
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,303 Elo+
Party 1
Merlin
Merlin
animelover777347
Merlin
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 40L
1,262 Elo+
Party 1
Nox
Nox
lorenzodc7
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,035 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 11
8,911
743
4,209
9,568
10,360
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
9 / 0 / 8
9,932
828
9,742
6,013
1,899
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Merlin
churtleboy
Merlin
14
6 / 2 / 10
9,712
809
13,540
7,111
2,501
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
7,806
651
2,926
17,145
8,922
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 8 / 1
7,055
588
6,889
12,604
4,184
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 1
7,144
595
1,476
4,858
1,689
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
19
Kills
3
3
Deaths
19
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
4
1
11
9.5
W
9
0
8
13
L
0
8
1
0.06
W
Merlin
churtleboy
Merlin
6
2
10
5.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,491
Damage
11,291
22,692
Taken
34,607
14,760
Mitigated
14,795
4,581
Healing
2,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,926
478
135
1,198
17,145
8,922
0
14,005
3,140
13,604
0
W
4,209
575
780
1,424
9,568
10,360
799
4,506
5,062
10,053
0
W
9,742
1,225
222
1,210
6,013
1,899
290
3,365
2,648
24,921
0
L
6,889
621
54
1,001
12,604
4,184
0
10,532
2,072
24,798
0
W
Merlin
churtleboy
Merlin
13,540
345
201
744
7,111
2,501
1,153
3,420
3,691
44,818
0
L
1,476
456
0
0
4,858
1,689
0
3,821
1,037
6,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,555
Gold Earned
22,005
115
Minions Killed
67
0
Camps Cleared
3
691,446
Distance Traveled
457,540
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,806
651
16
1
1
201,123
4
W
Geb
8,911
743
7
1
0
238,271
2
W
Janus
9,932
828
35
3
0
233,682
1
L
Merlin
7,055
588
36
3
2
168,591
0
W
Merlin
9,712
809
73
6
0
219,493
2
L
Nox
7,144
595
15
1
0
87,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role