Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Jaygahable
Chronos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,512 Elo+
Solo
Medusa
Medusa
Phantom9170
Medusa
Level 28
God Stats
33W - 24L
1,522 SR
Queue Stats
97W - 103L
1,375 Elo+
Solo
Scylla
Scylla
Samoli113
Scylla
Level 29
God Stats
33W - 37L
1,500 SR
Queue Stats
164W - 162L
1,517 Elo+
Solo
Fenrir
Fenrir
Shamans12
Fenrir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 4L
1,788 Elo+
Solo
Team Averages
Level 19
1,504 SR
1,538 Elo+

VS

Team Averages
Level 24
1,459 SR
1,431 Elo+
Tyr
Tyr
 
Tyr
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Get2killn
Medusa
Level 23
God Stats
1W - 4L
1,247 SR
Queue Stats
7W - 15L
1,261 Elo+
Solo
Set
Set
Thorkhell
Set
Level 27
God Stats
1W - 1L
1,550 SR
Queue Stats
26W - 30L
1,403 Elo+
Solo
Hera
Hera
VargVonVulf
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 46L
1,563 Elo+
Solo
Achilles
Achilles
sakki0
Achilles
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
4 / 4 / 19
10,845
1,085
8,522
13,117
10,783
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
Jaygahable
Chronos
17
1 / 1 / 18
9,820
982
12,109
10,178
3,557
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
17
8 / 1 / 8
11,172
1,117
7,779
5,948
1,934
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Samoli113
Scylla
17
6 / 0 / 14
11,277
1,128
11,147
5,502
1,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Shamans12
Fenrir
18
13 / 3 / 13
12,568
1,257
20,891
17,294
11,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

294

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
0 / 0 / 3
8,233
823
684
3,012
1,719
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Get2killn
Medusa
15
3 / 9 / 4
9,695
970
13,632
13,944
4,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 9 / 5
9,310
931
8,232
15,052
6,204
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 6 / 5
10,039
1,004
12,243
11,441
3,675
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
sakki0
Achilles
15
2 / 8 / 7
9,685
969
12,737
19,414
20,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
33
32
Kills
9
9
Deaths
32
72
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
4
19
3.38
L
Tyr
 
Tyr
0
0
3
1.5
L
Medusa
Get2killn
Medusa
3
9
4
0.56
W
Chronos
Jaygahable
Chronos
1
1
18
10
W
Medusa
8
1
8
12
W
Scylla
Samoli113
Scylla
6
0
14
13
W
Fenrir
Shamans12
Fenrir
13
3
13
6.5
L
1
9
5
0.39
L
3
6
5
0.92
L
Achilles
sakki0
Achilles
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,448
Damage
47,528
52,039
Taken
62,863
29,565
Mitigated
36,877
7,933
Healing
2,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,522
1,516
0
475
13,117
10,783
0
2,445
10,404
0
16,571
L
Tyr
 
Tyr
684
282
0
142
3,012
1,719
0
1,381
1,631
0
5,146
L
Medusa
Get2killn
Medusa
13,632
6,170
0
0
13,944
4,933
0
4,984
8,960
0
32,578
W
Chronos
Jaygahable
Chronos
12,109
3,068
166
1,311
10,178
3,557
0
3,787
6,223
25,965
0
W
Medusa
7,779
4,712
0
2,729
5,948
1,934
0
1,232
4,680
0
30,255
W
Scylla
Samoli113
Scylla
11,147
769
0
0
5,502
1,613
0
923
4,496
34,090
0
W
Fenrir
Shamans12
Fenrir
20,891
5,542
0
3,252
17,294
11,678
0
4,467
12,339
0
37,723
L
8,232
3,667
0
560
15,052
6,204
0
6,289
8,763
0
23,922
L
12,243
1,942
0
175
11,441
3,675
0
2,669
8,772
21,806
0
L
Achilles
sakki0
Achilles
12,737
4,410
0
1,170
19,414
20,346
0
7,933
11,481
611
24,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,682
Gold Earned
46,962
182
Minions Killed
147
12
Camps Cleared
4
1,037,342
Distance Traveled
775,091
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,845
1,085
18
2
0
186,586
0
L
Tyr
8,233
823
14
1
1
59,282
2
L
Medusa
9,695
970
48
5
1
178,493
0
W
Chronos
9,820
982
22
2
1
200,669
0
W
Medusa
11,172
1,117
51
5
2
194,725
1
W
Scylla
11,277
1,128
73
7
0
229,813
1
W
Fenrir
12,568
1,257
18
2
9
225,549
0
L
Set
9,310
931
29
3
1
162,975
0
L
Hera
10,039
1,004
29
3
1
192,993
0
L
Achilles
9,685
969
27
3
0
181,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role