Player Matchup

Zeus
Zeus
DuVallon
Zeus
Level 109
God Stats
12W - 10L
1,381 SR
Queue Stats
47W - 45L
1,518 Elo+
Solo
Fenrir
Fenrir
Macakila
Fenrir
Level 104
God Stats
52W - 38L
1,565 SR
Queue Stats
1,132W - 1,170L
1,479 Elo+
Solo
Scylla
Scylla
Marzio05
Scylla
Level 116
God Stats
9W - 2L
1,767 SR
Queue Stats
322W - 164L
1,614 Elo+
Party 2
Izanami
Izanami
Sentinel02
Izanami
Level 29
God Stats
15W - 9L
1,658 SR
Queue Stats
190W - 77L
1,660 Elo+
Party 2
Cerberus
Cerberus
SneakyLAS
Cerberus
Level 94
God Stats
5W - 1L
1,686 SR
Queue Stats
28W - 21L
1,581 Elo+
Party 2
Team Averages
Level 90
1,611 SR
1,570 Elo+

VS

Team Averages
Level 83
1,376 SR
1,411 Elo+
Rama
Rama
KmkazeDMN
Rama
Level 24
God Stats
0W - 1L
1,264 SR
Queue Stats
4W - 12L
1,358 Elo+
Party 1
Fenrir
Fenrir
Ricciarthur
Fenrir
Level 84
God Stats
0W - 4L
1,545 SR
Queue Stats
5W - 13L
1,336 Elo+
Solo
Poseidon
Poseidon
VAl4k L2
Poseidon
Level 59
God Stats
8W - 10L
1,386 SR
Queue Stats
25W - 37L
1,315 Elo+
Party 1
Persephone
Persephone
Xiever
Persephone
Level 123
God Stats
0W - 5L
1,137 SR
Queue Stats
167W - 165L
1,542 Elo+
Solo
Ne Zha
Ne Zha
selumadi
Ne Zha
Level 124
God Stats
23W - 17L
1,547 SR
Queue Stats
204W - 218L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
11 / 1 / 6
13,138
1,095
24,666
8,627
2,623
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Macakila
Fenrir
18
3 / 5 / 9
11,229
936
9,213
12,685
9,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Marzio05
Scylla
20
4 / 2 / 16
13,070
1,089
14,840
9,004
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Sentinel02
Izanami
19
7 / 4 / 11
13,126
1,094
7,893
11,029
3,954
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
SneakyLAS
Cerberus
20
4 / 2 / 19
12,982
1,082
11,405
15,099
15,908
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

179

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
2 / 12 / 9
11,223
935
9,855
25,500
7,243
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
16
0 / 3 / 4
9,520
793
1,624
3,965
1,298
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
VAl4k L2
Poseidon
18
3 / 5 / 9
11,907
992
9,774
12,073
3,309
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Xiever
Persephone
18
4 / 7 / 8
12,462
1,039
15,566
14,602
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
selumadi
Ne Zha
18
5 / 2 / 7
12,248
1,021
14,804
16,002
6,052
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
51
29
Kills
14
14
Deaths
29
61
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Zeus
11
1
6
14
L
Rama
2
12
9
0.54
W
Fenrir
Macakila
Fenrir
3
5
9
1.5
W
Scylla
Marzio05
Scylla
4
2
16
6
L
Fenrir
0
3
4
0.67
W
Izanami
Sentinel02
Izanami
7
4
11
3.13
W
Cerberus
SneakyLAS
Cerberus
4
2
19
6.75
L
Poseidon
VAl4k L2
Poseidon
3
5
9
1.5
L
Persephone
Xiever
Persephone
4
7
8
1.14
L
Ne Zha
selumadi
Ne Zha
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,017
Damage
51,623
56,444
Taken
72,142
34,489
Mitigated
22,297
5,281
Healing
4,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
24,666
876
0
697
8,627
2,623
0
3,124
5,503
50,060
0
L
Rama
9,855
8,821
0
2,049
25,500
7,243
0
19,543
5,619
0
26,628
W
Fenrir
Macakila
Fenrir
9,213
2,016
0
256
12,685
9,162
0
8,597
4,088
0
13,165
W
Scylla
Marzio05
Scylla
14,840
1,028
130
1,201
9,004
2,842
0
1,836
7,168
46,105
0
L
Fenrir
1,624
353
0
39
3,965
1,298
0
1,934
1,975
0
3,402
W
Izanami
Sentinel02
Izanami
7,893
3,215
0
945
11,029
3,954
0
6,600
4,429
0
38,887
W
Cerberus
SneakyLAS
Cerberus
11,405
347
0
2,052
15,099
15,908
0
5,183
9,916
27,780
0
L
Poseidon
VAl4k L2
Poseidon
9,774
567
0
178
12,073
3,309
0
10,307
1,636
44,383
0
L
Persephone
Xiever
Persephone
15,566
569
0
423
14,602
4,395
0
8,331
6,138
37,453
0
L
Ne Zha
selumadi
Ne Zha
14,804
825
0
2,067
16,002
6,052
0
10,069
5,860
0
42,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,545
Gold Earned
57,360
253
Minions Killed
235
13
Camps Cleared
5
1,178,130
Distance Traveled
989,167
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,138
1,095
66
6
1
231,817
0
L
Rama
11,223
935
29
2
0
177,245
0
W
Fenrir
11,229
936
4
0
3
226,971
0
W
Scylla
13,070
1,089
67
6
8
246,099
0
L
Fenrir
9,520
793
5
0
2
68,512
1
W
Izanami
13,126
1,094
83
7
1
218,612
0
W
Cerberus
12,982
1,082
33
3
0
254,631
0
L
Poseidon
11,907
992
89
7
0
239,103
0
L
Persephone
12,462
1,039
53
4
2
229,651
1
L
Ne Zha
12,248
1,021
59
5
1
274,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role