Player Matchup

Chernobog
Chernobog
I TNS I SOUL
Chernobog
Level 91
God Stats
25W - 32L
1,430 SR
Queue Stats
316W - 399L
1,446 Elo+
Party 3
Ymir
Ymir
Poisoned_Dog
Ymir
Level 45
God Stats
12W - 14L
1,491 SR
Queue Stats
179W - 230L
1,379 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sr nice8997
Ah Muzen Cab
Level 109
God Stats
2W - 5L
1,758 SR
Queue Stats
496W - 623L
1,438 Elo+
Party 3
Ne Zha
Ne Zha
eggmolhado
Ne Zha
Level 71
God Stats
1W - 2L
1,526 SR
Queue Stats
264W - 300L
1,441 Elo+
Party 3
Jormungandr
Jormungandr
xDarkDuskyx
Jormungandr
Level 67
God Stats
1W - 1L
1,674 SR
Queue Stats
90W - 98L
1,311 Elo+
Party 3
Team Averages
Level 77
1,576 SR
1,403 Elo+

VS

Team Averages
Level 78
1,524 SR
1,396 Elo+
Hun Batz
Hun Batz
Cudi61
Hun Batz
Level 55
God Stats
2W - 2L
1,348 SR
Queue Stats
24W - 28L
1,381 Elo+
Party 2
Apollo
Apollo
Price2k14
Apollo
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 65L
1,372 Elo+
Solo
Anhur
Anhur
TTV_Ryot4h
Anhur
Level 68
God Stats
2W - 3L
1,231 SR
Queue Stats
174W - 254L
1,321 Elo+
Party 1
Geb
Geb
TTV_goblindp
Geb
Level 108
God Stats
4W - 0L
1,933 SR
Queue Stats
318W - 346L
1,459 Elo+
Party 1
Chronos
Chronos
Zetabroll
Chronos
Level 84
God Stats
8W - 4L
1,607 SR
Queue Stats
139W - 141L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
I TNS I SOUL
Chernobog
18
0 / 7 / 5
11,515
461
7,580
15,635
5,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 9 / 8
9,653
386
4,104
30,275
25,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Sr nice8997
Ah Muzen Cab
18
4 / 6 / 4
11,859
474
11,771
15,064
4,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
eggmolhado
Ne Zha
18
5 / 5 / 4
12,066
483
14,037
18,528
7,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
xDarkDuskyx
Jormungandr
17
3 / 5 / 6
11,280
451
12,484
20,280
12,560
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cudi61
Hun Batz
17
7 / 3 / 6
12,501
500
9,456
13,166
5,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Price2k14
Apollo
20
9 / 2 / 5
15,369
615
22,348
16,423
7,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
20
3 / 4 / 13
12,938
518
12,381
18,802
7,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 1 / 18
13,397
536
13,479
16,826
21,929
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
Zetabroll
Chronos
20
10 / 3 / 13
14,667
587
21,099
17,451
7,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
86
13
Kills
31
32
Deaths
13
27
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Cudi61
Hun Batz
7
3
6
3.33
L
Chernobog
I TNS I SOUL
Chernobog
0
7
5
0.36
L
1
9
8
0.56
W
Apollo
Price2k14
Apollo
9
2
5
5.75
L
Ah Muzen Cab
Sr nice8997
Ah Muzen Cab
4
6
4
1
W
Anhur
3
4
13
2.38
W
2
1
18
11
W
Chronos
Zetabroll
Chronos
10
3
13
5.5
L
Ne Zha
eggmolhado
Ne Zha
5
5
4
1.4
L
Jormungandr
xDarkDuskyx
Jormungandr
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,976
Damage
78,763
99,782
Taken
82,668
56,251
Mitigated
49,679
21,303
Healing
32,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Cudi61
Hun Batz
9,456
2,777
0
1,180
13,166
5,175
1,261
5,264
7,902
0
65,170
L
Chernobog
I TNS I SOUL
Chernobog
7,580
4,241
0
1,412
15,635
5,736
1,083
4,124
11,511
0
79,066
L
4,104
368
281
7,577
30,275
25,829
104
11,999
18,276
28,511
0
W
Apollo
Price2k14
Apollo
22,348
13,196
0
5,661
16,423
7,681
1,639
4,718
11,705
203
115,835
L
Ah Muzen Cab
Sr nice8997
Ah Muzen Cab
11,771
4,457
0
3,018
15,064
4,701
168
5,949
9,115
0
78,846
W
Anhur
12,381
7,387
0
8,565
18,802
7,673
1,535
2,206
16,596
0
100,878
W
13,479
1,032
4,616
5,474
16,826
21,929
188
3,261
13,565
34,310
0
W
Chronos
Zetabroll
Chronos
21,099
9,243
0
6,707
17,451
7,221
7,476
3,233
14,218
116,284
0
L
Ne Zha
eggmolhado
Ne Zha
14,037
3,858
0
6,038
18,528
7,425
0
7,112
11,416
0
87,440
L
Jormungandr
xDarkDuskyx
Jormungandr
12,484
1,470
0
2,977
20,280
12,560
252
5,673
14,607
73,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,373
Gold Earned
68,872
577
Minions Killed
644
0
Camps Cleared
0
2,237,759
Distance Traveled
2,308,594
12
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,501
500
79
3
0
485,862
7
L
Chernobog
11,515
461
169
7
0
433,295
0
L
Ymir
9,653
386
40
2
0
408,515
4
W
Apollo
15,369
615
200
8
0
457,475
6
L
Ah Muzen Cab
11,859
474
120
5
0
474,303
3
W
Anhur
12,938
518
156
6
0
416,908
1
W
Geb
13,397
536
17
1
0
462,739
4
W
Chronos
14,667
587
192
8
0
485,610
12
L
Ne Zha
12,066
483
118
5
0
468,899
2
L
Jormungandr
11,280
451
130
5
0
452,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role