Player Matchup

Bellona
Bellona
Cark12
Bellona
Level 26
God Stats
2W - 4L
1,150 SR
Queue Stats
15W - 19L
1,261 Elo+
Solo
Geb
Geb
JReedy
Geb
Level 47
God Stats
2W - 0L
1,702 SR
Queue Stats
195W - 127L
1,584 Elo+
Party 1
Hades
Hades
SnakeSinEnvy
Hades
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
fostyfost
Ratatoskr
Level 14
God Stats
12W - 12L
1,243 SR
Queue Stats
16W - 23L
1,120 Elo+
Solo
Sol
Sol
middlenamebunk
Sol
Level 10
God Stats
1W - 1L
1,293 SR
Queue Stats
18W - 19L
1,664 Elo+
Party 1
Team Averages
Level 21
1,378 SR
1,426 Elo+

VS

Team Averages
Level 15
1,489 SR
1,390 Elo+
Athena
Athena
GOSHA623
Athena
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
KermitJkee
Sun Wukong
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,208 Elo+
Solo
Hera
Hera
dushanovac
Hera
Level 28
God Stats
3W - 4L
1,471 SR
Queue Stats
60W - 66L
1,399 Elo+
Solo
Osiris
Osiris
zangibiwikaibiwi
Osiris
Level 15
God Stats
4W - 4L
1,752 SR
Queue Stats
18W - 23L
1,413 Elo+
Solo
Nemesis
Nemesis
狂暴鸿儒
Nemesis
Level 16
God Stats
5W - 12L
1,221 SR
Queue Stats
37W - 42L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cark12
Bellona
18
11 / 2 / 7
11,397
543
13,601
15,729
13,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Geb
JReedy
Geb
15
3 / 2 / 19
10,977
523
10,678
21,317
29,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 6 / 11
10,286
490
16,817
19,283
11,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
fostyfost
Ratatoskr
12
0 / 4 / 1
8,358
398
675
12,351
4,035
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Mace

Mace

+10
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
13 / 2 / 7
12,266
584
20,388
13,765
6,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GOSHA623
Athena
10
0 / 7 / 2
7,498
357
5,435
17,594
15,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
KermitJkee
Sun Wukong
8
0 / 6 / 4
7,081
337
2,867
10,019
5,669
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
5 / 7 / 4
9,305
443
20,496
16,152
7,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 7 / 1
9,810
467
9,766
19,782
19,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
狂暴鸿儒
Nemesis
15
7 / 5 / 1
10,385
495
10,373
16,404
7,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
28
32
Kills
16
16
Deaths
32
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cark12
Bellona
11
2
7
7.25
L
Athena
GOSHA623
Athena
0
7
2
0.14
W
Geb
JReedy
Geb
3
2
19
6.25
L
Sun Wukong
KermitJkee
Sun Wukong
0
6
4
0.33
W
5
6
11
1.75
L
5
7
4
1
W
Ratatoskr
fostyfost
Ratatoskr
0
4
1
0.13
W
13
2
7
8.25
L
4
7
1
0.64
L
Nemesis
狂暴鸿儒
Nemesis
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,159
Damage
48,937
82,445
Taken
79,951
64,921
Mitigated
55,260
27,484
Healing
8,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cark12
Bellona
13,601
1,705
0
3,019
15,729
13,707
0
5,878
9,707
16,051
51,665
L
Athena
GOSHA623
Athena
5,435
1,099
0
749
17,594
15,684
481
10,308
7,286
18,978
0
W
Geb
JReedy
Geb
10,678
1,840
0
2,548
21,317
29,351
381
8,513
12,542
31,213
0
L
Sun Wukong
KermitJkee
Sun Wukong
2,867
409
0
1,335
10,019
5,669
0
4,235
5,784
0
22,635
W
16,817
1,997
1,127
8,519
19,283
11,005
455
7,632
11,296
55,420
0
L
20,496
5,239
248
1,487
16,152
7,202
456
13,071
3,081
55,990
0
W
Ratatoskr
fostyfost
Ratatoskr
675
112
83
3,422
12,351
4,035
1,464
1,498
10,769
0
52,662
W
20,388
9,884
0
8,766
13,765
6,823
4,914
4,290
9,411
92,071
10,053
L
9,766
2,010
0
2,113
19,782
19,429
780
10,839
8,943
11,951
33,898
L
Nemesis
狂暴鸿儒
Nemesis
10,373
4,005
0
2,366
16,404
7,276
433
10,949
5,455
0
53,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,284
Gold Earned
44,079
490
Minions Killed
326
0
Camps Cleared
0
1,954,090
Distance Traveled
1,728,353
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,397
543
129
6
0
449,010
2
L
Athena
7,498
357
31
1
0
311,510
3
W
Geb
10,977
523
31
1
0
415,013
5
L
Sun Wukong
7,081
337
41
2
0
268,874
3
W
Hades
10,286
490
83
4
0
343,714
3
L
Hera
9,305
443
73
3
0
361,442
0
W
Ratatoskr
8,358
398
84
4
0
417,447
0
W
Sol
12,266
584
163
8
0
328,906
1
L
Osiris
9,810
467
88
4
0
376,386
1
L
Nemesis
10,385
495
93
4
0
410,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role