Player Matchup

Thor
Thor
ByGahA
Thor
Level 29
God Stats
2W - 5L
1,310 SR
Queue Stats
4W - 15L
1,138 Elo+
Solo
Kukulkan
Kukulkan
K1t4Th3N4b
Kukulkan
Level 5
God Stats
0W - 5L
1,087 SR
Queue Stats
7W - 9L
1,137 Elo+
Solo
Fenrir
Fenrir
Talwen
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,352 Elo+
Solo
Sun Wukong
Sun Wukong
UISTERS
Sun Wukong
Level 15
God Stats
0W - 2L
1,328 SR
Queue Stats
3W - 5L
1,130 Elo+
Solo
Susano
Susano
capitanXD1
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,345 SR
1,251 Elo+

VS

Team Averages
Level 17
1,374 SR
1,310 Elo+
Bacchus
Bacchus
FuNk09
Bacchus
Level 15
God Stats
3W - 7L
1,158 SR
Queue Stats
28W - 48L
1,306 Elo+
Party 1
Cernunnos
Cernunnos
Lopezino274
Cernunnos
Level 16
God Stats
6W - 5L
1,481 SR
Queue Stats
28W - 35L
1,360 Elo+
Solo
Neith
Neith
Rivelia1
Neith
Level 15
God Stats
6W - 4L
1,345 SR
Queue Stats
32W - 40L
1,276 Elo+
Solo
Kukulkan
Kukulkan
rann_off
Kukulkan
Level 14
God Stats
7W - 4L
1,829 SR
Queue Stats
17W - 32L
1,288 Elo+
Party 1
Achilles
Achilles
uyuytyffl
Achilles
Level 24
God Stats
2W - 5L
1,055 SR
Queue Stats
67W - 100L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ByGahA
Thor
20
12 / 9 / 13
16,188
1,245
28,257
22,053
9,522
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
K1t4Th3N4b
Kukulkan
20
6 / 6 / 17
14,662
1,128
16,912
13,850
5,945
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Talwen
Fenrir
20
7 / 9 / 11
14,046
1,080
17,038
26,448
23,239
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
UISTERS
Sun Wukong
20
4 / 2 / 19
13,764
1,059
18,592
22,149
23,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
capitanXD1
Susano
19
2 / 16 / 9
12,147
934
17,337
23,287
9,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

26

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FuNk09
Bacchus
20
8 / 3 / 27
15,175
1,167
15,707
21,035
39,514
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Lopezino274
Cernunnos
20
16 / 3 / 16
15,635
1,203
29,080
18,825
8,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
Rivelia1
Neith
20
3 / 7 / 22
13,920
1,071
14,629
15,461
6,854
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
rann_off
Kukulkan
20
12 / 9 / 21
15,279
1,175
25,911
16,780
7,755
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
uyuytyffl
Achilles
20
3 / 9 / 18
12,602
969
11,507
29,886
33,888
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
146
31
Kills
42
42
Deaths
31
69
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Thor
ByGahA
Thor
12
9
13
2.06
W
Bacchus
FuNk09
Bacchus
8
3
27
7.17
L
Kukulkan
K1t4Th3N4b
Kukulkan
6
6
17
2.42
W
Cernunnos
Lopezino274
Cernunnos
16
3
16
8
W
Neith
Rivelia1
Neith
3
7
22
2
L
Fenrir
Talwen
Fenrir
7
9
11
1.39
L
Sun Wukong
UISTERS
Sun Wukong
4
2
19
6.75
L
Susano
capitanXD1
Susano
2
16
9
0.41
W
Kukulkan
rann_off
Kukulkan
12
9
21
2.5
W
Achilles
uyuytyffl
Achilles
3
9
18
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,136
Damage
96,834
107,787
Taken
101,987
71,648
Mitigated
96,804
9,529
Healing
12,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
ByGahA
Thor
28,257
6,120
0
63
22,053
9,522
0
9,747
12,306
0
37,867
W
Bacchus
FuNk09
Bacchus
15,707
2,156
0
828
21,035
39,514
0
5,719
14,652
18,533
0
L
Kukulkan
K1t4Th3N4b
Kukulkan
16,912
1,301
0
0
13,850
5,945
0
4,542
9,308
56,252
0
W
Cernunnos
Lopezino274
Cernunnos
29,080
20,729
0
6,909
18,825
8,793
0
3,750
14,886
0
56,447
W
Neith
Rivelia1
Neith
14,629
4,092
635
2,974
15,461
6,854
0
3,538
11,635
0
45,874
L
Fenrir
Talwen
Fenrir
17,038
5,606
0
1,050
26,448
23,239
0
9,734
16,714
0
30,465
L
Sun Wukong
UISTERS
Sun Wukong
18,592
1,787
0
7,427
22,149
23,770
0
9,306
12,843
8,111
40,991
L
Susano
capitanXD1
Susano
17,337
4,161
0
989
23,287
9,172
0
8,289
14,998
0
27,569
W
Kukulkan
rann_off
Kukulkan
25,911
1,401
0
119
16,780
7,755
0
2,176
14,472
53,835
0
W
Achilles
uyuytyffl
Achilles
11,507
3,911
0
581
29,886
33,888
0
4,238
24,955
0
26,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,807
Gold Earned
72,611
210
Minions Killed
232
6
Camps Cleared
3
1,171,852
Distance Traveled
1,218,049
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
16,188
1,245
21
2
3
242,693
0
W
Bacchus
15,175
1,167
9
1
0
293,519
1
L
Kukulkan
14,662
1,128
87
7
0
201,085
0
W
Cernunnos
15,635
1,203
59
5
1
217,874
0
W
Neith
13,920
1,071
71
5
0
222,960
5
L
Fenrir
14,046
1,080
25
2
3
268,797
1
L
Sun Wukong
13,764
1,059
62
5
0
282,475
1
L
Susano
12,147
934
15
1
0
176,802
0
W
Kukulkan
15,279
1,175
76
6
0
256,507
1
W
Achilles
12,602
969
17
1
2
227,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role