Player Matchup

Izanami
Izanami
DETNAW___
Izanami
Level 27
God Stats
3W - 1L
1,586 SR
Queue Stats
15W - 16L
1,344 Elo+
Party 2
Chaac
Chaac
MickeyNorms_
Chaac
Level 26
God Stats
4W - 3L
1,556 SR
Queue Stats
21W - 18L
1,312 Elo+
Party 2
Osiris
Osiris
Skyloss_91
Osiris
Level 13
God Stats
2W - 0L
1,344 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Ra
Ra
maxisuper03
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
zanegain
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,497 SR
1,431 Elo+

VS

Team Averages
Level 12
1,430 SR
1,337 Elo+
Morgan Le Fay
Morgan Le Fay
Ix Azzer x
Morgan Le Fay
Level 18
God Stats
4W - 2L
1,732 SR
Queue Stats
24W - 30L
1,307 Elo+
Solo
Bellona
Bellona
NATTIV3DREAM
Bellona
Level 13
God Stats
0W - 1L
1,236 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
OrochiRevere
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Valnyla
Aphrodite
Level 24
God Stats
1W - 7L
1,184 SR
Queue Stats
17W - 27L
1,220 Elo+
Solo
Sun Wukong
Sun Wukong
recorde-embutido
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DETNAW___
Izanami
17
6 / 7 / 6
12,585
484
20,214
16,047
5,850
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 4 / 4
13,832
532
24,474
28,392
12,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
Skyloss_91
Osiris
18
11 / 1 / 5
12,557
483
8,268
17,822
17,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 17 / 3
10,292
396
3,591
17,719
6,544
Fenrir
zanegain
Fenrir
10
1 / 8 / 0
8,941
344
2,119
9,899
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ix Azzer x
Morgan Le Fay
18
16 / 6 / 2
12,823
493
20,686
19,962
9,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
NATTIV3DREAM
Bellona
16
5 / 9 / 4
11,275
434
4,191
17,879
16,986
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
OrochiRevere
Nemesis
14
4 / 12 / 5
10,403
400
8,529
16,218
5,406
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
Valnyla
Aphrodite
19
6 / 1 / 6
12,692
488
12,882
26,046
32,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
recorde-embutido
Sun Wukong
9
0 / 8 / 3
8,232
317
698
9,591
3,809
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
51
29
Kills
31
37
Deaths
36
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
DETNAW___
Izanami
6
7
6
1.29
L
Morgan Le Fay
Ix Azzer x
Morgan Le Fay
16
6
2
2.83
W
10
4
4
3
L
Bellona
NATTIV3DREAM
Bellona
5
9
4
0.78
L
Nemesis
OrochiRevere
Nemesis
4
12
5
0.54
W
Osiris
Skyloss_91
Osiris
11
1
5
13.5
L
Aphrodite
Valnyla
Aphrodite
6
1
6
9
W
1
17
3
0.15
L
Sun Wukong
recorde-embutido
Sun Wukong
0
8
3
0.19
W
Fenrir
zanegain
Fenrir
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,666
Damage
46,986
89,879
Taken
89,696
45,650
Mitigated
68,366
17,555
Healing
17,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DETNAW___
Izanami
20,214
16,451
0
48
16,047
5,850
2,590
6,393
9,588
0
81,987
L
Morgan Le Fay
Ix Azzer x
Morgan Le Fay
20,686
5,047
109
3,403
19,962
9,584
1,251
2,166
17,520
78,479
0
W
24,474
7,007
0
11,008
28,392
12,635
3,926
8,195
20,102
0
109,747
L
Bellona
NATTIV3DREAM
Bellona
4,191
1,410
0
892
17,879
16,986
963
432
17,194
0
43,678
L
Nemesis
OrochiRevere
Nemesis
8,529
4,142
0
1,535
16,218
5,406
1,781
489
15,549
0
20,862
W
Osiris
Skyloss_91
Osiris
8,268
2,204
0
3,966
17,822
17,407
1,441
2,947
14,764
6,108
48,535
L
Aphrodite
Valnyla
Aphrodite
12,882
2,977
1,291
9,964
26,046
32,581
588
1,013
23,945
57,330
0
W
3,591
612
74
1,232
17,719
6,544
1,274
12,391
4,700
33,493
0
L
Sun Wukong
recorde-embutido
Sun Wukong
698
508
0
532
9,591
3,809
26
303
9,288
0
15,117
W
Fenrir
zanegain
Fenrir
2,119
504
0
1,227
9,899
3,214
65
2,760
6,997
0
15,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,207
Gold Earned
55,425
344
Minions Killed
329
0
Camps Cleared
0
2,107,468
Distance Traveled
1,990,760
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,585
484
90
3
0
447,538
3
L
Morgan Le Fay
12,823
493
139
5
0
328,798
0
W
Chaac
13,832
532
117
5
0
524,420
0
L
Bellona
11,275
434
77
3
0
451,623
1
L
Nemesis
10,403
400
16
1
0
442,467
1
W
Osiris
12,557
483
78
3
0
507,039
5
L
Aphrodite
12,692
488
73
3
0
482,175
0
W
Ra
10,292
396
29
1
0
343,094
0
L
Sun Wukong
8,232
317
24
1
0
285,697
2
W
Fenrir
8,941
344
30
1
0
285,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role