Player Matchup

Ganesha
Ganesha
ChristianThE3rD
Ganesha
Level 29
God Stats
2W - 2L
1,320 SR
Queue Stats
168W - 151L
1,556 Elo+
Solo
Nu Wa
Nu Wa
GuideStatue3304
Nu Wa
Level 20
God Stats
33W - 29L
1,518 SR
Queue Stats
39W - 38L
1,434 Elo+
Solo
Chernobog
Chernobog
SkragtheBigBoi
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,283 Elo+
Solo
Fenrir
Fenrir
Trashbin123
Fenrir
Level 14
God Stats
7W - 5L
1,586 SR
Queue Stats
28W - 15L
1,585 Elo+
Solo
Baron Samedi
Baron Samedi
vibe75
Baron Samedi
Level 7
God Stats
3W - 1L
1,312 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,447 SR
1,472 Elo+

VS

Team Averages
Level 19
1,482 SR
1,483 Elo+
Cupid
Cupid
 
Cupid
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
CruelNickel6179
Hera
Level 6
God Stats
2W - 0L
1,359 SR
Queue Stats
7W - 8L
1,439 Elo+
Solo
Ratatoskr
Ratatoskr
Trippychicken84
Ratatoskr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Olorun
Olorun
jalamin
Olorun
Level 20
God Stats
5W - 3L
1,599 SR
Queue Stats
31W - 30L
1,430 Elo+
Solo
Ah Puch
Ah Puch
sweatynready33
Ah Puch
Level 29
God Stats
3W - 2L
1,451 SR
Queue Stats
159W - 155L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
5,324
484
2,276
5,572
3,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
1 / 6 / 2
4,889
444
3,751
6,010
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
SkragtheBigBoi
Chernobog
8
2 / 2 / 1
5,043
458
3,985
4,543
1,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
10
1 / 3 / 1
5,871
534
3,265
8,139
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
vibe75
Baron Samedi
8
0 / 3 / 1
4,640
422
898
4,921
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
8 / 0 / 0
7,921
720
7,156
4,923
1,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

1
0 / 0 / 0
2,088
190
0
407
90
Ratatoskr
Trippychicken84
Ratatoskr
8
1 / 2 / 0
5,216
474
2,094
6,608
1,570
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
jalamin
Olorun
10
1 / 1 / 1
5,865
533
2,485
6,551
2,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 1 / 0
6,659
605
7,622
6,363
2,255
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
4
Kills
14
14
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
8
0
0
8
L
0
0
2
1
W
0
0
0
0
L
1
6
2
0.33
L
Chernobog
SkragtheBigBoi
Chernobog
2
2
1
1.25
L
Fenrir
1
3
1
0.5
W
Ratatoskr
Trippychicken84
Ratatoskr
1
2
0
0.5
W
Olorun
jalamin
Olorun
1
1
1
1.5
W
4
1
0
4
L
Baron Samedi
vibe75
Baron Samedi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,175
Damage
19,357
29,185
Taken
24,852
10,519
Mitigated
7,974
8,069
Healing
12,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,156
3,434
0
3,316
4,923
1,812
625
1,348
3,383
0
49,167
L
2,276
262
0
1,902
5,572
3,628
0
1,553
4,019
17,769
0
W
0
0
0
0
407
90
0
291
0
0
0
L
3,751
1,398
0
1,004
6,010
1,421
363
1,539
4,471
15,062
0
L
Chernobog
SkragtheBigBoi
Chernobog
3,985
2,744
0
1,176
4,543
1,245
0
2,179
2,364
0
21,220
L
Fenrir
3,265
953
0
3,060
8,139
2,643
0
1,156
6,983
0
30,855
W
Ratatoskr
Trippychicken84
Ratatoskr
2,094
554
0
2,515
6,608
1,570
0
1,304
5,224
0
21,178
W
Olorun
jalamin
Olorun
2,485
1,082
0
2,273
6,551
2,247
165
1,471
4,964
29,817
4,056
W
7,622
238
0
4,259
6,363
2,255
90
1,891
4,356
46,552
0
L
Baron Samedi
vibe75
Baron Samedi
898
134
0
927
4,921
1,582
0
3,361
1,560
11,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,767
Gold Earned
27,749
206
Minions Killed
277
0
Camps Cleared
0
970,546
Distance Traveled
806,306
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,921
720
98
9
0
196,955
6
L
Ganesha
5,324
484
4
0
0
205,525
1
W
Hera
2,088
190
0
0
0
0
0
L
Nu Wa
4,889
444
28
3
0
187,366
1
L
Chernobog
5,043
458
59
5
0
204,001
1
L
Fenrir
5,871
534
74
7
0
205,622
0
W
Ratatoskr
5,216
474
41
4
0
224,479
1
W
Olorun
5,865
533
61
6
0
188,482
3
W
Ah Puch
6,659
605
77
7
0
196,390
2
L
Baron Samedi
4,640
422
41
4
0
168,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role