Player Matchup

Poseidon
Poseidon
PeleSolo
Poseidon
Level 17
God Stats
1W - 0L
1,283 SR
Queue Stats
42W - 26L
1,655 Elo+
Solo
Tyr
Tyr
PetkowBG
Tyr
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 3L
1,653 Elo+
Party 1
Hachiman
Hachiman
PontiffinPain
Hachiman
Level 25
God Stats
2W - 4L
1,261 SR
Queue Stats
34W - 32L
1,468 Elo+
Solo
Thor
Thor
ProfLoki
Thor
Level 34
God Stats
7W - 3L
1,792 SR
Queue Stats
118W - 109L
1,595 Elo+
Party 1
Fenrir
Fenrir
SilenceDeaths
Fenrir
Level 29
God Stats
2W - 1L
1,758 SR
Queue Stats
54W - 38L
1,639 Elo+
Solo
Team Averages
Level 24
1,519 SR
1,602 Elo+

VS

Team Averages
Level 17
1,490 SR
1,593 Elo+
Yemoja
Yemoja
DichLoki
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,586 Elo+
Solo
Cernunnos
Cernunnos
NoGreenPass
Cernunnos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,515 Elo+
Solo
Fenrir
Fenrir
Paul9626
Fenrir
Level 28
God Stats
7W - 4L
1,448 SR
Queue Stats
67W - 47L
1,592 Elo+
Solo
Eset
Eset
yaebalminesosaly
Eset
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
151W - 162L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
zukans
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
PeleSolo
Poseidon
20
8 / 3 / 11
13,096
624
19,652
10,093
3,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 6 / 6
9,363
446
3,968
13,872
11,911
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
PontiffinPain
Hachiman
18
2 / 3 / 4
10,839
516
5,633
15,417
5,713
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
20
4 / 4 / 8
12,325
587
6,833
16,405
9,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
26 / 2 / 5
14,139
673
29,447
25,251
24,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DichLoki
Yemoja
12
0 / 5 / 4
8,804
419
6,038
15,211
17,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
NoGreenPass
Cernunnos
15
2 / 2 / 1
9,955
474
6,125
9,386
3,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Paul9626
Fenrir
19
11 / 10 / 2
12,827
611
21,650
26,439
11,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 15 / 4
8,275
394
4,204
13,826
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
zukans
Sun Wukong
15
5 / 11 / 4
10,270
489
8,747
21,437
15,156
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
33
43
Kills
18
18
Deaths
43
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DichLoki
Yemoja
0
5
4
0.4
L
Cernunnos
NoGreenPass
Cernunnos
2
2
1
1.25
L
Fenrir
Paul9626
Fenrir
11
10
2
1.2
W
Poseidon
PeleSolo
Poseidon
8
3
11
4.5
W
3
6
6
1
W
Hachiman
PontiffinPain
Hachiman
2
3
4
1.33
W
Thor
4
4
8
2
W
26
2
5
14.25
L
0
15
4
0.13
L
Sun Wukong
zukans
Sun Wukong
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,533
Damage
46,764
81,038
Taken
86,299
55,161
Mitigated
51,221
28,075
Healing
14,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DichLoki
Yemoja
6,038
1,333
1,135
1,102
15,211
17,051
306
4,248
10,377
25,270
0
L
Cernunnos
NoGreenPass
Cernunnos
6,125
2,798
0
2,119
9,386
3,823
204
1,405
7,874
0
74,986
L
Fenrir
Paul9626
Fenrir
21,650
6,556
0
5,890
26,439
11,674
1,176
6,790
19,017
0
95,244
W
Poseidon
PeleSolo
Poseidon
19,652
3,260
314
3,226
10,093
3,450
510
1,519
8,574
99,248
0
W
3,968
759
0
3,552
13,872
11,911
1,076
1,179
12,693
0
22,703
W
Hachiman
PontiffinPain
Hachiman
5,633
3,396
0
5,631
15,417
5,713
633
2,057
13,360
0
82,913
W
Thor
6,833
1,470
0
4,790
16,405
9,196
1,962
813
15,592
0
95,690
W
29,447
12,035
0
10,562
25,251
24,891
597
4,674
20,577
0
79,525
L
4,204
353
0
309
13,826
3,517
0
2,021
11,225
31,195
0
L
Sun Wukong
zukans
Sun Wukong
8,747
2,301
0
3,518
21,437
15,156
444
4,468
16,363
0
47,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,762
Gold Earned
50,131
593
Minions Killed
436
0
Camps Cleared
0
2,050,704
Distance Traveled
1,773,940
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,804
419
28
1
0
405,006
4
L
Cernunnos
9,955
474
141
7
0
308,124
6
L
Fenrir
12,827
611
126
6
0
373,997
1
W
Poseidon
13,096
624
191
9
0
422,856
2
W
Tyr
9,363
446
37
2
0
424,567
0
W
Hachiman
10,839
516
110
5
0
335,388
6
W
Thor
12,325
587
151
7
0
430,469
3
W
Fenrir
14,139
673
104
5
0
437,424
4
L
Eset
8,275
394
64
3
0
319,430
5
L
Sun Wukong
10,270
489
77
4
0
367,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role