Player Matchup

Ares
Ares
EinradAsche6026
Ares
Level 67
God Stats
15W - 12L
1,509 SR
Queue Stats
266W - 233L
1,493 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JUMALAmies91
Ah Muzen Cab
Level 108
God Stats
8W - 4L
1,713 SR
Queue Stats
173W - 183L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
PutchenQeen
Nu Wa
Level 108
God Stats
138W - 98L
1,588 SR
Queue Stats
856W - 897L
1,432 Elo+
Solo
Fenrir
Fenrir
Rafff
Fenrir
Level 57
God Stats
0W - 1L
1,565 SR
Queue Stats
50W - 56L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
kladiatori
Gilgamesh
Level 23
God Stats
2W - 1L
1,838 SR
Queue Stats
82W - 105L
1,411 Elo+
Party 1
Team Averages
Level 73
1,643 SR
1,465 Elo+

VS

Team Averages
Level 64
1,364 SR
1,454 Elo+
Kumbhakarna
Kumbhakarna
El_leon___33
Kumbhakarna
Level 80
God Stats
2W - 0L
1,166 SR
Queue Stats
5W - 9L
1,328 Elo+
Party 2
Kukulkan
Kukulkan
Joshua_Kimmich6
Kukulkan
Level 82
God Stats
1W - 0L
1,405 SR
Queue Stats
3W - 2L
1,435 Elo+
Party 2
Medusa
Medusa
RavenRVN
Medusa
Level 90
God Stats
6W - 10L
1,317 SR
Queue Stats
111W - 112L
1,527 Elo+
Solo
Jing Wei
Jing Wei
Xheketchis V44
Jing Wei
Level 66
God Stats
14W - 26L
1,430 SR
Queue Stats
95W - 108L
1,478 Elo+
Solo
Neith
Neith
rimkus_ssss
Neith
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 3
9,605
961
3,285
6,683
6,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
JUMALAmies91
Ah Muzen Cab
16
4 / 3 / 2
10,430
1,043
16,534
8,675
3,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 6 / 5
9,393
939
12,259
12,965
5,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Rafff
Fenrir
16
2 / 6 / 4
9,530
953
10,066
13,172
8,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
kladiatori
Gilgamesh
15
1 / 3 / 3
9,865
987
5,327
11,123
9,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

183

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
El_leon___33
Kumbhakarna
17
2 / 1 / 12
10,342
1,034
4,831
11,790
13,147
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
17
5 / 1 / 9
10,815
1,082
13,675
6,769
3,099
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
RavenRVN
Medusa
16
4 / 1 / 10
10,285
1,029
16,288
12,530
5,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
16
3 / 3 / 9
10,366
1,037
8,021
10,961
5,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 1 / 6
9,689
969
5,726
8,051
3,388
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
7
Kills
18
18
Deaths
7
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
0
3
1.5
W
Kumbhakarna
El_leon___33
Kumbhakarna
2
1
12
8
L
Ah Muzen Cab
JUMALAmies91
Ah Muzen Cab
4
3
2
1.67
W
Kukulkan
5
1
9
9.5
L
0
6
5
0.42
L
Fenrir
Rafff
Fenrir
2
6
4
0.67
W
Medusa
RavenRVN
Medusa
4
1
10
9
W
Jing Wei
3
3
9
2.5
L
Gilgamesh
kladiatori
Gilgamesh
1
3
3
0.83
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,471
Damage
48,541
52,618
Taken
50,101
35,186
Mitigated
30,400
6,752
Healing
7,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,285
32
0
748
6,683
6,658
0
3,018
3,665
19,349
0
W
Kumbhakarna
El_leon___33
Kumbhakarna
4,831
324
193
1,080
11,790
13,147
0
5,687
5,775
10,934
0
L
Ah Muzen Cab
JUMALAmies91
Ah Muzen Cab
16,534
3,689
0
1,908
8,675
3,750
0
2,811
5,864
0
45,721
W
Kukulkan
13,675
991
0
1,399
6,769
3,099
0
2,247
4,344
48,667
0
L
12,259
3,237
0
757
12,965
5,905
0
4,438
8,527
29,647
0
L
Fenrir
Rafff
Fenrir
10,066
1,773
0
508
13,172
8,972
0
3,893
9,279
69
14,657
W
Medusa
RavenRVN
Medusa
16,288
10,098
0
2,280
12,530
5,234
0
3,045
9,277
0
29,486
W
Jing Wei
8,021
6,849
308
859
10,961
5,532
0
2,502
8,313
0
27,943
L
Gilgamesh
kladiatori
Gilgamesh
5,327
1,001
1,757
1,074
11,123
9,901
0
4,346
6,777
4,997
12,378
W
5,726
2,922
0
974
8,051
3,388
0
2,335
5,512
0
24,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,823
Gold Earned
51,497
189
Minions Killed
245
6
Camps Cleared
12
992,068
Distance Traveled
998,269
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,605
961
34
3
1
203,201
0
W
Kumbhakarna
10,342
1,034
11
1
0
219,786
0
L
Ah Muzen Cab
10,430
1,043
70
7
0
200,273
0
W
Kukulkan
10,815
1,082
91
9
3
215,630
1
L
Nu Wa
9,393
939
57
6
3
169,963
4
L
Fenrir
9,530
953
8
1
1
208,403
0
W
Medusa
10,285
1,029
41
4
4
221,289
3
W
Jing Wei
10,366
1,037
50
5
2
169,182
0
L
Gilgamesh
9,865
987
20
2
1
210,228
1
W
Neith
9,689
969
52
5
3
172,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role