Player Matchup

Bacchus
Bacchus
FuNk09
Bacchus
Level 15
God Stats
3W - 7L
1,196 SR
Queue Stats
28W - 48L
1,314 Elo+
Solo
Thor
Thor
GOSHA623
Thor
Level 4
God Stats
0W - 2L
1,224 SR
Queue Stats
1W - 2L
1,227 Elo+
Solo
King Arthur
King Arthur
TheZodd1
King Arthur
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 21L
1,447 Elo+
Solo
Medusa
Medusa
doryblue
Medusa
Level 26
God Stats
35W - 30L
1,538 SR
Queue Stats
81W - 75L
1,508 Elo+
Party 2
Nox
Nox
fishbob
Nox
Level 28
God Stats
28W - 20L
1,739 SR
Queue Stats
144W - 137L
1,499 Elo+
Party 2
Team Averages
Level 18
1,439 SR
1,399 Elo+

VS

Team Averages
Level 19
1,557 SR
1,467 Elo+
Zeus
Zeus
AnnaKRG
Zeus
Level 29
God Stats
11W - 12L
1,700 SR
Queue Stats
133W - 128L
1,561 Elo+
Solo
Ares
Ares
Dentlef
Ares
Level 13
God Stats
2W - 1L
1,716 SR
Queue Stats
18W - 18L
1,513 Elo+
Solo
Ra
Ra
Segastion
Ra
Level 8
God Stats
2W - 1L
1,528 SR
Queue Stats
11W - 12L
1,378 Elo+
Party 1
Ymir
Ymir
ShiroSempay
Ymir
Level 25
God Stats
8W - 3L
1,549 SR
Queue Stats
34W - 23L
1,456 Elo+
Party 1
Fenrir
Fenrir
Такрас
Fenrir
Level 19
God Stats
1W - 1L
1,292 SR
Queue Stats
61W - 56L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FuNk09
Bacchus
18
1 / 1 / 13
11,601
1,055
9,848
19,548
33,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
17
6 / 12 / 9
11,654
1,059
13,466
21,787
8,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
TheZodd1
King Arthur
18
3 / 9 / 13
11,218
1,020
11,125
30,141
33,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
doryblue
Medusa
18
4 / 8 / 9
11,795
1,072
19,837
20,519
8,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
18
4 / 6 / 11
11,524
1,048
17,226
19,197
8,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

41

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AnnaKRG
Zeus
20
21 / 3 / 8
15,341
1,395
44,003
10,927
6,709
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Dentlef
Ares
19
4 / 2 / 25
12,988
1,181
19,160
21,409
35,797
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
1 / 6 / 21
10,900
991
14,400
13,042
6,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 1 / 21
13,028
1,184
13,616
17,132
21,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
18
5 / 6 / 18
11,447
1,041
12,342
14,887
15,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
129
18
Kills
36
36
Deaths
18
55
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Zeus
AnnaKRG
Zeus
21
3
8
8.33
W
Ares
Dentlef
Ares
4
2
25
8.25
L
Bacchus
FuNk09
Bacchus
1
1
13
7.5
L
Thor
6
12
9
0.88
W
1
6
21
1.92
W
5
1
21
15.5
L
King Arthur
TheZodd1
King Arthur
3
9
13
1.06
L
Medusa
doryblue
Medusa
4
8
9
1.06
L
Nox
4
6
11
1.58
W
Fenrir
5
6
18
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,502
Damage
103,521
111,192
Taken
77,397
92,295
Mitigated
86,463
1,839
Healing
10,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
AnnaKRG
Zeus
44,003
4,126
509
2,241
10,927
6,709
0
3,154
7,773
72,121
0
W
Ares
Dentlef
Ares
19,160
1,453
0
1,079
21,409
35,797
0
6,475
14,857
38,528
0
L
Bacchus
FuNk09
Bacchus
9,848
799
0
1,519
19,548
33,230
0
16,036
3,512
17,866
0
L
Thor
13,466
1,992
0
90
21,787
8,392
0
18,427
3,360
0
26,808
W
14,400
3,406
3,229
1,268
13,042
6,960
0
6,773
6,269
35,435
0
W
13,616
1,258
0
1,877
17,132
21,239
0
6,736
10,396
30,026
0
L
King Arthur
TheZodd1
King Arthur
11,125
2,049
0
230
30,141
33,873
0
24,230
5,911
3,878
23,995
L
Medusa
doryblue
Medusa
19,837
11,124
0
0
20,519
8,318
0
15,675
4,844
0
50,349
L
Nox
17,226
2,427
0
0
19,197
8,482
0
16,811
2,386
38,832
0
W
Fenrir
12,342
2,471
0
406
14,887
15,758
0
5,390
9,497
0
18,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,792
Gold Earned
63,704
183
Minions Killed
213
4
Camps Cleared
10
1,059,606
Distance Traveled
979,696
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,341
1,395
61
6
3
193,090
1
W
Ares
12,988
1,181
21
2
1
191,802
3
L
Bacchus
11,601
1,055
15
1
1
237,622
1
L
Thor
11,654
1,059
28
3
0
188,671
0
W
Ra
10,900
991
72
7
2
168,794
2
W
Ymir
13,028
1,184
45
4
1
229,229
1
L
King Arthur
11,218
1,020
31
3
1
207,909
1
L
Medusa
11,795
1,072
60
5
1
204,923
0
L
Nox
11,524
1,048
49
4
1
220,481
4
W
Fenrir
11,447
1,041
14
1
3
196,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role