Player Matchup

Skadi
Skadi
JTitus03
Skadi
Level 3
God Stats
0W - 1L
1,250 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
LU KONG
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
Lil Sapodilla
Hades
Level 18
God Stats
0W - 1L
1,588 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 8
1,446 SR
1,500 Elo+

VS

Team Averages
Level 45
1,472 SR
1,257 Elo+
Chaac
Chaac
XxBrVoODooxX
Chaac
Level 23
God Stats
6W - 6L
1,513 SR
Queue Stats
59W - 105L
1,167 Elo+
Party 1
Scylla
Scylla
oMni god Kai
Scylla
Level 106
God Stats
13W - 17L
1,402 SR
Queue Stats
55W - 79L
1,364 Elo+
Party 1
Ymir
Ymir
sayto_25
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JTitus03
Skadi
9
1 / 5 / 1
6,271
627
4,796
7,138
2,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
LU KONG
Fenrir
9
0 / 7 / 2
5,885
589
2,821
10,665
5,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 5 / 1
6,082
608
8,351
9,197
3,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 8
7,940
794
4,061
7,593
5,219
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Scylla
12
7 / 0 / 6
8,041
804
11,027
4,541
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
11
4 / 1 / 10
8,231
823
4,485
11,093
9,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
17
17
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Skadi
JTitus03
Skadi
1
5
1
0.3
L
Fenrir
LU KONG
Fenrir
0
7
2
0.14
L
1
5
1
0.3
W
6
1
8
10
W
Scylla
7
0
6
10
W
Ymir
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,968
Damage
19,573
27,000
Taken
23,227
11,699
Mitigated
15,946
2,711
Healing
4,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
JTitus03
Skadi
4,796
2,552
0
0
7,138
2,409
0
4,705
2,187
0
16,407
L
Fenrir
LU KONG
Fenrir
2,821
1,094
0
727
10,665
5,422
0
5,437
5,042
0
13,997
L
8,351
1,286
210
1,774
9,197
3,868
0
5,681
3,245
17,087
0
W
4,061
1,344
0
1,982
7,593
5,219
776
3,965
3,628
0
11,488
W
Scylla
11,027
302
78
692
4,541
1,593
756
1,722
2,819
29,463
0
W
Ymir
4,485
1,179
0
1,690
11,093
9,134
208
4,110
6,983
9,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,238
Gold Earned
24,212
62
Minions Killed
74
2
Camps Cleared
4
463,445
Distance Traveled
531,668
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,271
627
17
2
0
144,162
1
L
Fenrir
5,885
589
18
2
2
160,006
2
L
Hades
6,082
608
27
3
0
159,277
0
W
Chaac
7,940
794
16
2
3
159,643
0
W
Scylla
8,041
804
51
5
1
194,268
3
W
Ymir
8,231
823
7
1
0
177,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role