Player Matchup

Poseidon
Poseidon
Cashammer
Poseidon
Level 12
God Stats
8W - 2L
1,747 SR
Queue Stats
42W - 23L
1,736 Elo+
Solo
Achilles
Achilles
Fearnuttin
Achilles
Level 29
God Stats
19W - 17L
1,519 SR
Queue Stats
166W - 209L
1,414 Elo+
Solo
Vamana
Vamana
ServersMMUiTrash
Vamana
Level 17
God Stats
7W - 3L
1,719 SR
Queue Stats
53W - 38L
1,615 Elo+
Solo
Jormungandr
Jormungandr
papagayo92
Jormungandr
Level 24
God Stats
2W - 0L
1,703 SR
Queue Stats
19W - 12L
1,462 Elo+
Solo
Neith
Neith
v7a7m7p7ir
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,638 SR
1,545 Elo+

VS

Team Averages
Level 20
1,418 SR
1,433 Elo+
Kali
Kali
DaRandom
Kali
Level 26
God Stats
1W - 1L
1,729 SR
Queue Stats
77W - 45L
1,660 Elo+
Solo
Neith
Neith
Jaxati
Neith
Level 8
God Stats
0W - 1L
1,197 SR
Queue Stats
1W - 5L
1,161 Elo+
Party 1
Merlin
Merlin
Killerat96
Merlin
Level 17
God Stats
3W - 5L
1,311 SR
Queue Stats
10W - 17L
1,257 Elo+
Party 1
Rama
Rama
Qquaq
Rama
Level 22
God Stats
4W - 7L
1,496 SR
Queue Stats
81W - 77L
1,496 Elo+
Solo
Athena
Athena
bandoleroplayero
Athena
Level 26
God Stats
3W - 9L
1,358 SR
Queue Stats
88W - 65L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cashammer
Poseidon
20
7 / 3 / 2
13,063
622
15,672
19,155
7,686
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Achilles
Fearnuttin
Achilles
17
5 / 3 / 8
10,929
520
11,502
16,207
17,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
20 / 0 / 7
14,476
689
23,112
24,639
22,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
papagayo92
Jormungandr
16
9 / 5 / 18
11,664
555
14,882
20,549
15,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
15
1 / 10 / 5
9,463
451
5,298
12,912
4,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
11 / 3 / 2
12,591
600
15,964
21,504
10,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
Jaxati
Neith
12
2 / 11 / 4
8,055
384
9,117
13,065
4,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
Killerat96
Merlin
11
0 / 14 / 5
7,392
352
8,185
15,699
5,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
Qquaq
Rama
13
4 / 9 / 4
9,058
431
13,094
14,880
5,612
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 5 / 4
10,196
486
12,481
24,161
23,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
40
42
Kills
21
21
Deaths
42
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Cashammer
Poseidon
7
3
2
2.67
L
Kali
11
3
2
4
W
Achilles
Fearnuttin
Achilles
5
3
8
3
L
Neith
Jaxati
Neith
2
11
4
0.36
L
Merlin
Killerat96
Merlin
0
14
5
0.18
L
Rama
Qquaq
Rama
4
9
4
0.67
W
20
0
7
23.5
L
4
5
4
1.2
W
Jormungandr
papagayo92
Jormungandr
9
5
18
3.6
W
Neith
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,466
Damage
58,841
93,462
Taken
89,309
68,657
Mitigated
49,178
39,944
Healing
20,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Cashammer
Poseidon
15,672
3,692
0
12,832
19,155
7,686
0
6,197
12,920
114,797
0
L
Kali
15,964
8,940
0
12,248
21,504
10,224
49
5,415
15,836
0
100,249
W
Achilles
Fearnuttin
Achilles
11,502
3,732
0
4,401
16,207
17,395
554
1,972
13,999
0
58,323
L
Neith
Jaxati
Neith
9,117
4,385
0
1,105
13,065
4,564
0
6,003
6,880
0
35,575
L
Merlin
Killerat96
Merlin
8,185
785
63
545
15,699
5,459
474
7,274
8,271
31,795
0
L
Rama
Qquaq
Rama
13,094
7,350
0
1,481
14,880
5,612
1,844
3,537
11,137
0
51,677
W
23,112
10,314
0
13,139
24,639
22,639
2,110
5,466
19,087
275
131,547
L
12,481
2,757
0
5,000
24,161
23,319
38
8,770
15,190
66,598
0
W
Jormungandr
papagayo92
Jormungandr
14,882
2,080
220
7,820
20,549
15,973
1,181
5,447
14,628
56,597
0
W
Neith
5,298
3,043
0
1,532
12,912
4,964
2,404
2,914
9,782
0
40,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,595
Gold Earned
47,292
639
Minions Killed
521
0
Camps Cleared
0
1,900,561
Distance Traveled
1,785,029
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,063
622
189
9
0
416,511
7
L
Kali
12,591
600
170
8
0
426,617
1
W
Achilles
10,929
520
97
5
0
397,049
9
L
Neith
8,055
384
74
4
0
277,991
1
L
Merlin
7,392
352
50
2
0
317,339
2
L
Rama
9,058
431
95
5
0
304,234
1
W
Vamana
14,476
689
196
9
0
455,530
4
L
Athena
10,196
486
132
6
0
458,848
7
W
Jormungandr
11,664
555
79
4
0
371,111
5
W
Neith
9,463
451
78
4
0
260,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role