Player Matchup

Heimdallr
Heimdallr
Cosmic Gnome318
Heimdallr
Level 44
God Stats
10W - 15L
1,484 SR
Queue Stats
110W - 143L
1,380 Elo+
Party 1
Bakasura
Bakasura
GodlikeDSC
Bakasura
Level 75
God Stats
35W - 21L
1,561 SR
Queue Stats
332W - 441L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
MajesticSid
Cthulhu
Level 67
God Stats
14W - 16L
1,432 SR
Queue Stats
291W - 346L
1,393 Elo+
Party 1
Chaac
Chaac
RicardoDilos999
Chaac
Level 61
God Stats
12W - 8L
1,586 SR
Queue Stats
212W - 303L
1,375 Elo+
Party 1
Kukulkan
Kukulkan
mateogamer2002
Kukulkan
Level 59
God Stats
2W - 2L
1,578 SR
Queue Stats
172W - 216L
1,376 Elo+
Solo
Team Averages
Level 61
1,528 SR
1,382 Elo+

VS

Team Averages
Level 75
1,518 SR
1,438 Elo+
Merlin
Merlin
LurkingNME
Merlin
Level 120
God Stats
9W - 9L
1,455 SR
Queue Stats
39W - 31L
1,444 Elo+
Solo
Terra
Terra
PoLaR ReBorn
Terra
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 136L
1,437 Elo+
Party 3
Sun Wukong
Sun Wukong
TomiCabj2017
Sun Wukong
Level 45
God Stats
11W - 4L
1,616 SR
Queue Stats
36W - 37L
1,390 Elo+
Party 2
Danzaburou
Danzaburou
Yeeetus Cletus
Danzaburou
Level 50
God Stats
19W - 20L
1,499 SR
Queue Stats
138W - 148L
1,450 Elo+
Party 3
Susano
Susano
zAdriPow3r
Susano
Level 104
God Stats
8W - 8L
1,521 SR
Queue Stats
91W - 93L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cosmic Gnome318
Heimdallr
11
2 / 3 / 3
6,442
496
5,794
8,475
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
GodlikeDSC
Bakasura
11
0 / 3 / 4
6,412
493
4,975
10,517
4,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
MajesticSid
Cthulhu
12
0 / 0 / 0
6,974
536
5,102
5,490
3,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
3 / 3 / 0
5,831
449
4,434
9,238
7,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
12
2 / 5 / 0
7,575
583
2,721
8,481
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LurkingNME
Merlin
14
3 / 2 / 2
7,964
613
6,053
5,324
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 3 / 5
6,367
490
3,596
8,372
7,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
TomiCabj2017
Sun Wukong
13
0 / 0 / 0
7,403
569
2,960
10,118
5,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Yeeetus Cletus
Danzaburou
12
6 / 1 / 1
7,516
578
9,864
8,851
2,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
zAdriPow3r
Susano
14
5 / 1 / 1
8,055
620
5,042
7,820
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
7
Kills
14
14
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Cosmic Gnome318
Heimdallr
2
3
3
1.17
L
Bakasura
GodlikeDSC
Bakasura
0
3
4
0.67
W
Merlin
LurkingNME
Merlin
3
2
2
2
L
Cthulhu
MajesticSid
Cthulhu
0
0
0
0
W
0
3
5
0.83
L
3
3
0
1
W
Sun Wukong
TomiCabj2017
Sun Wukong
0
0
0
0
W
Danzaburou
Yeeetus Cletus
Danzaburou
6
1
1
6.5
L
Kukulkan
2
5
0
0.4
W
Susano
zAdriPow3r
Susano
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,026
Damage
27,515
42,201
Taken
40,485
20,934
Mitigated
19,656
13,560
Healing
18,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Cosmic Gnome318
Heimdallr
5,794
2,819
0
2,646
8,475
2,644
0
1,107
7,368
0
42,189
L
Bakasura
GodlikeDSC
Bakasura
4,975
3,059
0
4,878
10,517
4,394
430
1,772
8,531
0
25,718
W
Merlin
LurkingNME
Merlin
6,053
79
0
1,662
5,324
1,649
0
2,375
2,605
45,705
0
L
Cthulhu
MajesticSid
Cthulhu
5,102
676
159
2,596
5,490
3,996
0
485
4,550
45,308
0
W
3,596
511
729
1,648
8,372
7,023
280
157
7,604
18,136
0
L
4,434
605
0
2,681
9,238
7,092
65
2,087
7,151
0
17,978
W
Sun Wukong
TomiCabj2017
Sun Wukong
2,960
386
0
5,756
10,118
5,555
0
4,259
4,505
0
48,058
W
Danzaburou
Yeeetus Cletus
Danzaburou
9,864
4,057
0
3,719
8,851
2,965
806
165
8,405
0
49,020
L
Kukulkan
2,721
1,408
0
600
8,481
2,808
0
3,698
4,453
45,835
0
W
Susano
zAdriPow3r
Susano
5,042
865
0
4,746
7,820
2,464
0
193
7,540
0
53,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,234
Gold Earned
37,305
389
Minions Killed
446
0
Camps Cleared
0
1,246,152
Distance Traveled
1,430,164
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,442
496
73
6
0
212,680
4
L
Bakasura
6,412
493
81
6
0
292,703
0
W
Merlin
7,964
613
104
8
0
261,140
0
L
Cthulhu
6,974
536
92
7
0
268,613
4
W
Terra
6,367
490
35
3
0
295,584
4
L
Chaac
5,831
449
31
2
0
243,034
0
W
Sun Wukong
7,403
569
126
10
0
282,026
0
W
Danzaburou
7,516
578
78
6
0
290,297
2
L
Kukulkan
7,575
583
112
9
0
229,122
5
W
Susano
8,055
620
103
8
0
301,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role