Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DanielKerkhoff
Chaac
Level 16
God Stats
33W - 22L
1,687 SR
Queue Stats
87W - 81L
1,477 Elo+
Party 2
Geb
Geb
Time_Kakashi
Geb
Level 60
God Stats
4W - 3L
1,480 SR
Queue Stats
21W - 28L
1,388 Elo+
Party 3
Nox
Nox
angeldustzin
Nox
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,345 Elo+
Party 3
Team Averages
Level 77
1,533 SR
1,442 Elo+

VS

Team Averages
Level 70
1,548 SR
1,474 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
AppiiiScope
Mercury
Level 67
God Stats
1W - 1L
1,322 SR
Queue Stats
197W - 164L
1,512 Elo+
Party 1
Cernunnos
Cernunnos
CaanoaGamer
Cernunnos
Level 58
God Stats
5W - 3L
1,524 SR
Queue Stats
91W - 175L
1,324 Elo+
Solo
Sobek
Sobek
benjakila
Sobek
Level 26
God Stats
4W - 0L
1,820 SR
Queue Stats
58W - 39L
1,550 Elo+
Party 1
Chang'e
Chang'e
dope Athos
Chang'e
Level 148
God Stats
19W - 16L
1,577 SR
Queue Stats
156W - 154L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
3 / 1 / 1
5,887
589
3,990
6,063
5,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
 
Hou Yi
9
1 / 1 / 0
4,914
491
2,374
2,969
535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 1
6,368
637
4,322
6,027
4,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 3 / 2
4,541
454
2,043
6,401
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 6 / 2
5,007
501
1,050
5,622
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 1 / 1
6,096
610
2,460
5,313
2,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
AppiiiScope
Mercury
10
6 / 2 / 6
6,443
644
5,821
6,364
1,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
CaanoaGamer
Cernunnos
9
1 / 1 / 1
5,174
517
1,210
2,880
814
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
benjakila
Sobek
7
1 / 1 / 3
4,981
498
1,436
5,725
3,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
dope Athos
Chang'e
11
4 / 1 / 6
6,584
658
7,322
6,449
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
13
13
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
1
1
3.5
L
Hou Yi
 
Hou Yi
1
1
0
1
W
Sun Wukong
 
Sun Wukong
1
1
1
1.5
W
Mercury
AppiiiScope
Mercury
6
2
6
4.5
W
Cernunnos
CaanoaGamer
Cernunnos
1
1
1
1.5
L
2
2
1
1.25
L
0
3
2
0.33
L
0
6
2
0.17
W
Sobek
benjakila
Sobek
1
1
3
2.5
W
Chang'e
dope Athos
Chang'e
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,779
Damage
18,249
27,082
Taken
26,731
16,115
Mitigated
10,829
6,613
Healing
8,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,990
375
0
824
6,063
5,710
0
1,992
4,018
16,506
0
L
Hou Yi
 
Hou Yi
2,374
1,023
0
1,244
2,969
535
0
356
2,583
0
16,096
W
Sun Wukong
 
Sun Wukong
2,460
173
0
1,643
5,313
2,356
224
198
4,773
0
30,865
W
Mercury
AppiiiScope
Mercury
5,821
3,272
0
95
6,364
1,803
0
1,607
4,715
0
25,873
W
Cernunnos
CaanoaGamer
Cernunnos
1,210
394
0
614
2,880
814
182
415
2,465
0
23,368
L
4,322
264
0
2,393
6,027
4,358
0
0
6,027
0
37,098
L
2,043
470
0
1,792
6,401
3,573
0
2,302
3,930
14,950
0
L
1,050
178
0
360
5,622
1,939
232
3,672
1,766
16,806
0
W
Sobek
benjakila
Sobek
1,436
214
0
1,296
5,725
3,861
0
991
4,695
8,063
0
W
Chang'e
dope Athos
Chang'e
7,322
567
1,219
3,136
6,449
1,995
88
3,732
2,577
39,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,717
Gold Earned
29,278
226
Minions Killed
294
0
Camps Cleared
0
996,190
Distance Traveled
1,073,203
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,887
589
27
3
0
228,309
6
L
Hou Yi
4,914
491
31
3
0
167,839
2
W
Sun Wukong
6,096
610
80
8
0
216,552
2
W
Mercury
6,443
644
58
6
0
238,259
2
W
Cernunnos
5,174
517
65
7
0
208,068
0
L
Chaac
6,368
637
86
9
0
198,335
4
L
Geb
4,541
454
36
4
0
197,816
0
L
Nox
5,007
501
46
5
0
203,891
2
W
Sobek
4,981
498
13
1
0
215,952
3
W
Chang'e
6,584
658
78
8
0
194,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role