Player Matchup

Neith
Neith
Kevien23
Neith
Level 5
God Stats
1W - 2L
1,428 SR
Queue Stats
1W - 2L
1,694 Elo+
Party 2
Aphrodite
Aphrodite
LuxyLust
Aphrodite
Level 38
God Stats
4W - 5L
1,506 SR
Queue Stats
96W - 59L
1,600 Elo+
Party 2
Achilles
Achilles
Sixul-V
Achilles
Level 125
God Stats
1W - 1L
1,823 SR
Queue Stats
44W - 39L
1,479 Elo+
Party 2
Thor
Thor
Williee
Thor
Level 26
God Stats
2W - 1L
1,838 SR
Queue Stats
40W - 31L
1,596 Elo+
Party 2
Cerberus
Cerberus
popsjaja
Cerberus
Level 27
God Stats
3W - 1L
1,731 SR
Queue Stats
154W - 68L
1,804 Elo+
Solo
Team Averages
Level 44
1,665 SR
1,635 Elo+

VS

Team Averages
Level 20
1,517 SR
1,542 Elo+
Arachne
Arachne
IdUnknown4
Arachne
Level 28
God Stats
4W - 6L
1,543 SR
Queue Stats
116W - 108L
1,606 Elo+
Party 1
Janus
Janus
StokeEm
Janus
Level 25
God Stats
13W - 14L
1,407 SR
Queue Stats
116W - 111L
1,481 Elo+
Party 1
Geb
Geb
TheGreatPenio
Geb
Level 29
God Stats
3W - 1L
1,459 SR
Queue Stats
137W - 147L
1,524 Elo+
Solo
Chaac
Chaac
Thedwarfking723
Chaac
Level 14
God Stats
9W - 11L
1,476 SR
Queue Stats
16W - 19L
1,449 Elo+
Solo
Apollo
Apollo
Tumbalavieja
Apollo
Level 3
God Stats
2W - 1L
1,699 SR
Queue Stats
2W - 2L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kevien23
Neith
8
0 / 8 / 2
5,284
406
4,387
8,275
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
LuxyLust
Aphrodite
8
0 / 5 / 2
5,499
423
4,214
11,680
9,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Sixul-V
Achilles
11
0 / 3 / 3
6,475
498
4,562
9,946
8,960
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thor
Williee
Thor
9
0 / 2 / 2
5,611
432
4,551
8,527
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
popsjaja
Cerberus
15
9 / 4 / 0
9,549
735
9,747
12,348
5,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IdUnknown4
Arachne
16
8 / 1 / 4
8,962
689
11,445
12,953
6,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
StokeEm
Janus
11
1 / 5 / 5
6,870
528
2,943
6,693
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
3 / 0 / 9
7,536
580
4,475
10,455
6,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
0 / 1 / 3
7,245
557
6,120
7,676
5,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
13
10 / 2 / 2
8,737
672
11,978
11,175
4,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
9
Kills
22
22
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
IdUnknown4
Arachne
8
1
4
10
L
Neith
Kevien23
Neith
0
8
2
0.13
L
Aphrodite
LuxyLust
Aphrodite
0
5
2
0.2
L
Achilles
Sixul-V
Achilles
0
3
3
0.5
W
Janus
StokeEm
Janus
1
5
5
0.7
W
3
0
9
7.5
W
0
1
3
1.5
W
Apollo
10
2
2
5.5
L
Thor
Williee
Thor
0
2
2
0.5
L
Cerberus
popsjaja
Cerberus
9
4
0
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,461
Damage
36,961
50,776
Taken
48,952
28,467
Mitigated
24,140
11,954
Healing
18,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
IdUnknown4
Arachne
11,445
7,912
0
4,051
12,953
6,105
107
2,991
9,962
0
76,525
L
Neith
Kevien23
Neith
4,387
2,192
0
220
8,275
2,900
0
1,644
6,538
0
21,005
L
Aphrodite
LuxyLust
Aphrodite
4,214
1,218
988
4,074
11,680
9,056
0
1,261
10,376
19,144
0
L
Achilles
Sixul-V
Achilles
4,562
420
0
1,020
9,946
8,960
0
422
8,662
6,874
27,614
W
Janus
StokeEm
Janus
2,943
366
0
750
6,693
1,992
208
4,025
2,668
35,725
0
W
4,475
1,110
1,679
3,863
10,455
6,584
168
2,679
7,776
16,220
0
W
6,120
599
0
3,634
7,676
5,457
0
1,109
6,567
0
40,272
W
Apollo
11,978
8,554
0
4,516
11,175
4,002
2,555
4,490
6,685
0
55,580
L
Thor
Williee
Thor
4,551
1,579
0
2,598
8,527
2,472
0
995
7,499
0
31,491
L
Cerberus
popsjaja
Cerberus
9,747
1,053
0
3,054
12,348
5,079
0
2,806
9,302
58,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,418
Gold Earned
39,350
342
Minions Killed
401
0
Camps Cleared
0
1,249,648
Distance Traveled
1,301,348
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,962
689
138
11
0
307,971
5
L
Neith
5,284
406
44
3
0
223,056
1
L
Aphrodite
5,499
423
26
2
0
238,630
3
L
Achilles
6,475
498
82
6
0
252,727
0
W
Janus
6,870
528
78
6
0
268,851
4
W
Geb
7,536
580
11
1
0
273,072
1
W
Chaac
7,245
557
73
6
0
218,313
2
W
Apollo
8,737
672
101
8
0
233,141
0
L
Thor
5,611
432
60
5
0
269,644
1
L
Cerberus
9,549
735
130
10
0
265,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role