Player Matchup

Rama
Rama
Anthranet
Rama
Level 29
God Stats
2W - 0L
1,880 SR
Queue Stats
80W - 79L
1,537 Elo+
Solo
Fenrir
Fenrir
ViagraMaker
Fenrir
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 153L
1,546 Elo+
Solo
Mulan
Mulan
Warthug
Mulan
Level 30
God Stats
1W - 0L
1,474 SR
Queue Stats
14W - 13L
1,621 Elo+
Solo
Thanatos
Thanatos
ZetsuIsBanned2
Thanatos
Level 29
God Stats
51W - 43L
1,544 SR
Queue Stats
68W - 60L
1,505 Elo+
Solo
Raijin
Raijin
peluu94
Raijin
Level 7
God Stats
1W - 1L
1,315 SR
Queue Stats
6W - 6L
1,481 Elo+
Solo
Team Averages
Level 24
1,543 SR
1,538 Elo+

VS

Team Averages
Level 21
1,480 SR
1,562 Elo+
Xbalanque
Xbalanque
MiniMini200009
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,670 Elo+
Party 1
Sol
Sol
ShadowOfaDreamer
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 48L
1,543 Elo+
Solo
Zeus
Zeus
andygomesXD
Zeus
Level 29
God Stats
1W - 5L
1,180 SR
Queue Stats
19W - 21L
1,602 Elo+
Solo
Ares
Ares
pidigameryt
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,555 Elo+
Party 1
Nemesis
Nemesis
Лякакой
Nemesis
Level 15
God Stats
3W - 2L
1,720 SR
Queue Stats
13W - 19L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
6 / 0 / 3
8,556
611
5,063
6,457
2,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
11
4 / 1 / 8
7,377
527
3,992
9,791
5,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Warthug
Mulan
13
3 / 2 / 1
7,766
555
5,148
9,340
5,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
14
20 / 0 / 4
9,518
680
17,007
11,258
5,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
peluu94
Raijin
11
1 / 5 / 8
6,923
495
4,145
7,252
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MiniMini200009
Xbalanque
9
2 / 5 / 0
5,806
415
4,662
7,401
1,207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 0
7,504
536
4,789
7,215
2,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 11 / 0
5,746
410
3,371
10,154
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 7 / 3
6,041
432
3,600
11,316
6,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 8 / 2
6,870
491
6,775
12,645
3,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
34
Kills
8
8
Deaths
34
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
6
0
3
7.5
L
Xbalanque
MiniMini200009
Xbalanque
2
5
0
0.4
L
2
3
0
0.67
W
Fenrir
4
1
8
8
W
Mulan
Warthug
Mulan
3
2
1
1.75
W
Thanatos
20
0
4
22
L
2
11
0
0.18
W
Raijin
peluu94
Raijin
1
5
8
1
L
0
7
3
0.21
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,355
Damage
23,197
44,098
Taken
48,731
20,689
Mitigated
15,567
22,173
Healing
6,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
5,063
4,262
0
4,592
6,457
2,242
904
1,244
5,205
0
54,836
L
Xbalanque
MiniMini200009
Xbalanque
4,662
2,682
0
586
7,401
1,207
0
340
6,983
0
23,071
L
4,789
1,415
0
2,213
7,215
2,386
65
0
6,949
38,666
5,268
W
Fenrir
3,992
1,100
0
1,988
9,791
5,599
200
2,167
7,602
0
29,185
W
Mulan
Warthug
Mulan
5,148
1,055
0
3,028
9,340
5,603
1,000
2,654
6,686
0
42,936
W
Thanatos
17,007
4,028
0
11,836
11,258
5,182
0
3,164
7,976
0
53,334
L
3,371
917
0
540
10,154
1,658
0
932
9,020
17,649
0
W
Raijin
peluu94
Raijin
4,145
322
0
729
7,252
2,063
544
1,819
5,329
26,045
0
L
3,600
230
0
583
11,316
6,787
0
1,129
10,007
14,261
0
L
6,775
3,400
0
2,993
12,645
3,529
0
1,208
11,266
0
36,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,140
Gold Earned
31,967
404
Minions Killed
273
0
Camps Cleared
0
1,285,623
Distance Traveled
1,153,089
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,556
611
111
8
0
237,821
2
L
Xbalanque
5,806
415
48
3
0
211,851
1
L
Sol
7,504
536
95
7
0
229,721
5
W
Fenrir
7,377
527
52
4
0
267,142
6
W
Mulan
7,766
555
98
7
0
248,531
3
W
Thanatos
9,518
680
86
6
0
305,038
0
L
Zeus
5,746
410
40
3
0
221,005
3
W
Raijin
6,923
495
57
4
0
227,091
2
L
Ares
6,041
432
19
1
0
262,947
0
L
Nemesis
6,870
491
71
5
0
227,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role