Player Matchup

Olorun
Olorun
CidtheTripKid
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,084 Elo+
Solo
Sun Wukong
Sun Wukong
KogaYoro
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,410 Elo+
Solo
Ymir
Ymir
Luc0815
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
M2S Vrax
Cliodhna
Level 15
God Stats
2W - 2L
1,535 SR
Queue Stats
13W - 17L
1,316 Elo+
Solo
Sol
Sol
l Papa Genji l
Sol
Level 17
God Stats
9W - 11L
1,539 SR
Queue Stats
291W - 301L
1,410 Elo+
Solo
Team Averages
Level 11
1,515 SR
1,344 Elo+

VS

Team Averages
Level 18
1,606 SR
1,293 Elo+
Cthulhu
Cthulhu
HisokaTheLegend
Cthulhu
Level 22
God Stats
2W - 2L
1,563 SR
Queue Stats
42W - 49L
1,445 Elo+
Party 1
Thanatos
Thanatos
HollowHellBound
Thanatos
Level 21
God Stats
2W - 4L
1,500 SR
Queue Stats
24W - 31L
1,434 Elo+
Solo
Medusa
Medusa
SippinOnSauce
Medusa
Level 13
God Stats
2W - 0L
1,827 SR
Queue Stats
13W - 12L
1,483 Elo+
Party 1
Chaac
Chaac
berto16medina
Chaac
Level 26
God Stats
2W - 3L
1,437 SR
Queue Stats
12W - 18L
1,222 Elo+
Solo
Ares
Ares
qwertzuoipü
Ares
Level 8
God Stats
1W - 1L
1,702 SR
Queue Stats
7W - 10L
881 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
5,792
386
2,831
7,902
1,748
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
KogaYoro
Sun Wukong
14
3 / 3 / 1
8,059
537
7,226
11,098
7,483
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Luc0815
Ymir
6
1 / 6 / 1
5,556
370
1,311
8,781
4,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
M2S Vrax
Cliodhna
11
3 / 6 / 1
7,411
494
10,397
12,507
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 1 / 2
7,855
524
11,299
9,207
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 5
7,467
498
4,294
8,277
5,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
14
6 / 3 / 3
8,373
558
8,240
12,090
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 2 / 4
7,415
494
5,346
6,985
2,104
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 4 / 3
7,510
501
6,963
18,637
7,907
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 4 / 3
7,225
482
3,320
9,844
7,329
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
12
Kills
19
22
Deaths
13
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
5
0
5
7.5
W
Thanatos
6
3
3
2.5
L
Sun Wukong
KogaYoro
Sun Wukong
3
3
1
1.17
L
Ymir
Luc0815
Ymir
1
6
1
0.25
L
Cliodhna
M2S Vrax
Cliodhna
3
6
1
0.58
W
3
2
4
2.5
W
4
4
3
1.38
L
4
1
2
5
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,064
Damage
28,163
49,495
Taken
55,833
18,631
Mitigated
27,393
9,466
Healing
20,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,831
1,137
0
2,021
7,902
1,748
147
1,300
6,408
20,023
0
W
4,294
690
0
1,848
8,277
5,966
258
1,353
6,867
23,600
0
W
Thanatos
8,240
2,199
0
11,036
12,090
4,087
625
3,330
8,598
0
41,723
L
Sun Wukong
KogaYoro
Sun Wukong
7,226
2,032
0
2,010
11,098
7,483
36
3,487
7,568
0
53,271
L
Ymir
Luc0815
Ymir
1,311
250
0
258
8,781
4,201
0
270
8,472
7,041
0
L
Cliodhna
M2S Vrax
Cliodhna
10,397
1,713
0
1,814
12,507
3,343
432
1,574
10,662
0
41,083
W
5,346
2,432
0
977
6,985
2,104
2,529
1,456
5,529
0
38,063
W
6,963
1,792
143
6,408
18,637
7,907
0
8,306
9,726
0
32,851
L
11,299
2,430
0
3,363
9,207
1,856
35
353
8,771
42,543
0
W
3,320
570
0
0
9,844
7,329
255
172
9,672
28,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,673
Gold Earned
37,990
297
Minions Killed
265
0
Camps Cleared
0
1,222,532
Distance Traveled
1,439,155
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,792
386
36
2
0
180,897
1
W
Cthulhu
7,467
498
27
2
0
298,392
3
W
Thanatos
8,373
558
75
5
0
307,236
4
L
Sun Wukong
8,059
537
94
6
0
285,586
0
L
Ymir
5,556
370
14
1
0
170,389
0
L
Cliodhna
7,411
494
64
4
0
307,147
0
W
Medusa
7,415
494
73
5
0
261,716
1
W
Chaac
7,510
501
48
3
0
317,617
0
L
Sol
7,855
524
89
6
0
278,513
1
W
Ares
7,225
482
42
3
0
254,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role