Player Matchup

Rama
Rama
GraylyTomato954
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
KidKuda361
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
golunlallycita
Bakasura
Level 5
God Stats
0W - 3L
1,246 SR
Queue Stats
1W - 3L
1,349 Elo+
Party 2
Jormungandr
Jormungandr
trisC_masita
Jormungandr
Level 30
God Stats
19W - 12L
1,582 SR
Queue Stats
25W - 29L
1,340 Elo+
Party 2
Ra
Ra
winsome_shale8
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,466 SR
1,438 Elo+

VS

Team Averages
Level 27
1,445 SR
1,332 Elo+
Izanami
Izanami
NSS_TwinOnCrack
Izanami
Level 16
God Stats
9W - 8L
1,434 SR
Queue Stats
42W - 57L
1,272 Elo+
Party 1
Thor
Thor
RoyalPro14
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
vDGeneral
Chang'e
Level 48
God Stats
16W - 15L
1,469 SR
Queue Stats
156W - 193L
1,343 Elo+
Party 1
Hel
Hel
x-UNHOLY-J0KER-x
Hel
Level 4
God Stats
5W - 4L
1,324 SR
Queue Stats
5W - 6L
1,204 Elo+
Party 1
Nox
Nox
y-jynx-y
Nox
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
317W - 399L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
3,721
413
1,091
4,640
1,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
KidKuda361
Sun Wukong
5
0 / 8 / 0
3,751
417
1,445
7,356
2,460
Bakasura
2
0 / 0 / 0
3,472
386
0
822
145
Jormungandr
trisC_masita
Jormungandr
2
0 / 0 / 0
3,453
384
72
530
188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
0 / 5 / 0
4,071
452
3,005
5,136
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 2
5,672
630
1,660
4,472
1,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 1 / 0
3,423
380
0
620
124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
vDGeneral
Chang'e
11
12 / 0 / 0
7,125
792
6,895
5,394
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 4
5,164
574
1,956
2,378
540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 0 / 5
5,136
571
1,207
2,642
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
18
18
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Sun Wukong
KidKuda361
Sun Wukong
0
8
0
0
W
4
0
2
5
W
0
1
0
0
L
Bakasura
0
0
0
0
L
Jormungandr
trisC_masita
Jormungandr
0
0
0
0
W
Chang'e
vDGeneral
Chang'e
12
0
0
12
L
0
5
0
0
W
1
0
4
3
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,613
Damage
11,718
18,484
Taken
15,506
5,188
Mitigated
4,212
1,322
Healing
8,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,091
1,060
0
177
4,640
1,194
0
2,858
1,502
0
8,089
L
Sun Wukong
KidKuda361
Sun Wukong
1,445
241
0
306
7,356
2,460
0
3,929
3,145
0
9,405
W
1,660
1,151
0
0
4,472
1,145
0
1,288
3,014
0
28,124
W
0
0
0
0
620
124
0
0
620
0
708
L
Bakasura
0
0
0
36
822
145
0
0
822
0
3,015
L
Jormungandr
trisC_masita
Jormungandr
72
0
0
0
530
188
195
136
364
3,817
0
W
Chang'e
vDGeneral
Chang'e
6,895
435
628
3,586
5,394
1,561
88
804
4,546
33,781
0
L
3,005
157
24
779
5,136
1,201
0
2,395
2,593
18,328
0
W
1,956
166
2,258
1,490
2,378
540
219
541
1,747
20,661
0
W
1,207
105
0
220
2,642
842
435
100
2,502
17,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,468
Gold Earned
26,520
75
Minions Killed
219
0
Camps Cleared
0
560,056
Distance Traveled
682,108
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,721
413
20
2
0
140,211
1
L
Sun Wukong
3,751
417
9
1
0
171,074
0
W
Izanami
5,672
630
62
7
0
162,354
1
W
Thor
3,423
380
0
0
0
30,323
0
L
Bakasura
3,472
386
11
1
0
47,453
0
L
Jormungandr
3,453
384
8
1
0
41,850
0
W
Chang'e
7,125
792
75
8
0
161,808
1
L
Ra
4,071
452
27
3
0
159,468
0
W
Hel
5,164
574
45
5
0
167,326
0
W
Nox
5,136
571
37
4
0
160,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role