Player Matchup

Cerberus
Cerberus
Scapegoat223
Cerberus
Level 41
God Stats
12W - 5L
1,198 SR
Queue Stats
63W - 62L
1,356 Elo+
Solo
Zhong Kui
Zhong Kui
xGuanMe
Zhong Kui
Level 29
God Stats
5W - 0L
1,948 SR
Queue Stats
293W - 33L
2,044 Elo+
Party 2
Ullr
Ullr
xGuanYou
Ullr
Level 44
God Stats
9W - 1L
1,856 SR
Queue Stats
333W - 51L
2,030 Elo+
Party 2
Team Averages
Level 38
1,667 SR
1,810 Elo+

VS

Team Averages
Level 43
1,431 SR
1,438 Elo+
Anubis
Anubis
 
Anubis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
OllieBailey95
Bastet
Level 56
God Stats
0W - 3L
1,376 SR
Queue Stats
148W - 186L
1,442 Elo+
Party 1
Chaac
Chaac
ryaz23
Chaac
Level 25
God Stats
5W - 7L
1,415 SR
Queue Stats
10W - 22L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Scapegoat223
Cerberus
13
5 / 2 / 11
9,849
821
7,375
11,322
11,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
xGuanMe
Zhong Kui
14
5 / 2 / 10
9,637
803
10,610
9,269
7,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
13
7 / 2 / 8
9,714
810
17,496
12,152
3,476
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 12 / 3
8,427
702
7,857
16,453
5,926
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 4
8,003
667
7,071
9,015
2,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chaac
ryaz23
Chaac
12
3 / 2 / 2
8,691
724
6,481
13,160
14,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
17
Kills
6
6
Deaths
17
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
12
3
0.29
L
1
3
4
1
W
Cerberus
Scapegoat223
Cerberus
5
2
11
5.25
L
Chaac
ryaz23
Chaac
3
2
2
2
W
Zhong Kui
xGuanMe
Zhong Kui
5
2
10
5
W
Ullr
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,481
Damage
21,409
32,743
Taken
38,628
22,378
Mitigated
22,495
10,153
Healing
4,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,857
269
0
2,496
16,453
5,926
0
6,903
9,362
27,688
0
L
7,071
1,542
0
654
9,015
2,339
0
4,270
4,437
0
18,491
W
Cerberus
Scapegoat223
Cerberus
7,375
599
0
5,341
11,322
11,398
289
4,016
7,306
18,605
0
L
Chaac
ryaz23
Chaac
6,481
644
0
1,717
13,160
14,230
0
6,379
6,570
4,170
14,402
W
Zhong Kui
xGuanMe
Zhong Kui
10,610
1,339
0
2,869
9,269
7,504
1,744
1,750
7,519
42,769
0
W
Ullr
17,496
6,026
0
1,943
12,152
3,476
1,229
4,577
7,575
0
37,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,200
Gold Earned
25,121
171
Minions Killed
109
9
Camps Cleared
2
691,831
Distance Traveled
601,995
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,427
702
47
4
2
179,976
1
L
Bastet
8,003
667
34
3
0
247,091
1
W
Cerberus
9,849
821
41
3
2
245,063
4
L
Chaac
8,691
724
28
2
0
174,928
1
W
Zhong Kui
9,637
803
77
6
3
206,751
4
W
Ullr
9,714
810
53
4
4
240,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role