Player Matchup

Sylvanus
Sylvanus
BigBeefJon
Sylvanus
Level 25
God Stats
0W - 3L
1,236 SR
Queue Stats
18W - 21L
1,441 Elo+
Solo
Janus
Janus
Girtheyy
Janus
Level 7
God Stats
3W - 5L
1,471 SR
Queue Stats
7W - 9L
1,415 Elo+
Solo
Artemis
Artemis
MrPenguinWaffles
Artemis
Level 28
God Stats
33W - 37L
1,513 SR
Queue Stats
97W - 144L
1,377 Elo+
Solo
Ymir
Ymir
TrulyBattleborn
Ymir
Level 24
God Stats
24W - 22L
1,568 SR
Queue Stats
118W - 111L
1,606 Elo+
Solo
Susano
Susano
lorider-e23
Susano
Level 17
God Stats
4W - 4L
1,294 SR
Queue Stats
12W - 14L
1,253 Elo+
Solo
Team Averages
Level 20
1,416 SR
1,419 Elo+

VS

Team Averages
Level 12
1,431 SR
1,407 Elo+
Izanami
Izanami
Klaidoniukstis
Izanami
Level 14
God Stats
18W - 15L
1,443 SR
Queue Stats
29W - 29L
1,273 Elo+
Solo
Bacchus
Bacchus
Lolox744
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,581 Elo+
Solo
Kukulkan
Kukulkan
Reezvan
Kukulkan
Level 7
God Stats
2W - 2L
1,222 SR
Queue Stats
9W - 17L
1,244 Elo+
Solo
Awilix
Awilix
SenpaisNumOne
Awilix
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 23L
1,530 Elo+
Solo
Neith
Neith
chasemewest
Neith
Level 18
God Stats
1W - 1L
1,488 SR
Queue Stats
8W - 10L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigBeefJon
Sylvanus
13
2 / 2 / 2
8,597
452
4,728
12,092
14,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Girtheyy
Janus
17
1 / 2 / 1
10,163
535
10,514
7,164
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 6 / 4
7,470
393
7,420
12,449
3,956
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 2 / 0
10,073
530
8,245
14,145
10,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
4
0 / 7 / 1
5,733
302
34
4,687
950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
9,735
512
10,747
12,454
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Lolox744
Bacchus
13
1 / 2 / 6
8,853
466
4,463
9,782
9,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Reezvan
Kukulkan
17
1 / 1 / 3
10,590
557
1,718
8,446
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 1 / 3
11,001
579
9,411
13,513
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 3 / 2
10,448
550
7,535
11,456
5,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
15
19
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BigBeefJon
Sylvanus
2
2
2
1.5
L
Janus
Girtheyy
Janus
1
2
1
0.75
W
4
1
4
6
W
Bacchus
Lolox744
Bacchus
1
2
6
2
L
0
6
4
0.33
W
Kukulkan
Reezvan
Kukulkan
1
1
3
2.5
W
6
1
3
7.5
L
5
2
0
2.5
W
3
3
2
1.33
L
Susano
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,941
Damage
33,874
50,537
Taken
55,651
32,098
Mitigated
27,837
12,605
Healing
19,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BigBeefJon
Sylvanus
4,728
1,824
1,075
3,466
12,092
14,772
277
1,313
10,779
26,538
0
L
Janus
Girtheyy
Janus
10,514
740
0
750
7,164
1,955
0
617
6,547
89,968
0
W
10,747
7,374
0
5,691
12,454
4,796
2,777
3,530
8,924
0
85,613
W
Bacchus
Lolox744
Bacchus
4,463
401
0
1,295
9,782
9,593
447
2,627
7,155
19,733
0
L
7,420
3,150
0
2,486
12,449
3,956
893
3,589
8,860
0
44,167
W
Kukulkan
Reezvan
Kukulkan
1,718
308
0
2,758
8,446
3,034
396
5,204
3,242
63,552
0
W
9,411
3,383
0
6,098
13,513
4,818
0
5,542
7,971
0
76,225
L
8,245
1,894
0
4,828
14,145
10,465
0
583
13,562
69,274
0
W
7,535
1,977
0
3,565
11,456
5,596
1,519
6,833
4,623
0
69,555
L
Susano
34
34
0
0
4,687
950
104
79
4,608
0
1,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,036
Gold Earned
50,627
474
Minions Killed
575
0
Camps Cleared
0
1,641,002
Distance Traveled
1,804,425
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,597
452
58
3
0
301,490
0
L
Janus
10,163
535
178
9
0
413,967
1
W
Izanami
9,735
512
159
8
0
329,840
1
W
Bacchus
8,853
466
27
1
0
365,449
6
L
Artemis
7,470
393
69
4
0
310,123
0
W
Kukulkan
10,590
557
145
8
0
343,236
3
W
Awilix
11,001
579
111
6
0
406,561
2
L
Ymir
10,073
530
135
7
0
295,073
2
W
Neith
10,448
550
133
7
0
359,339
5
L
Susano
5,733
302
34
2
0
320,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role