Player Matchup

Ares
Ares
 
Ares
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Wolkenmann
Ra
Level 87
God Stats
1W - 3L
1,814 SR
Queue Stats
133W - 123L
1,519 Elo+
Party 1
Team Averages
Level 100
1,563 SR
1,504 Elo+

VS

Team Averages
Level 97
1,543 SR
1,514 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Androgeno3
Charybdis
Level 26
God Stats
18W - 11L
1,621 SR
Queue Stats
95W - 65L
1,534 Elo+
Party 2
Geb
Geb
ladypiripiri
Geb
Level 89
God Stats
4W - 6L
1,547 SR
Queue Stats
252W - 224L
1,556 Elo+
Party 2
Bellona
Bellona
БучЪ
Bellona
Level 59
God Stats
20W - 17L
1,549 SR
Queue Stats
194W - 212L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 1 / 0
6,235
624
4,946
7,325
7,829
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
 
Ullr
10
3 / 1 / 1
5,676
568
5,252
4,401
1,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
 
Thanatos
9
0 / 3 / 5
5,390
539
1,394
7,261
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
 
Xing Tian
8
0 / 1 / 3
5,177
518
3,477
7,367
3,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 1 / 3
6,501
650
6,302
6,181
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 0 / 1
5,984
598
1,104
6,845
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
 
Izanami
10
1 / 4 / 0
5,882
588
4,455
6,673
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
Androgeno3
Charybdis
9
1 / 2 / 3
5,500
550
6,206
6,740
2,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 2
5,948
595
2,627
8,848
6,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
БучЪ
Bellona
10
2 / 1 / 0
5,816
582
4,422
6,514
3,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
9
Kills
6
7
Deaths
9
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
0
1
W
Ullr
 
Ullr
3
1
1
3.5
W
Thanatos
 
Thanatos
0
3
5
0.83
W
Xing Tian
 
Xing Tian
0
1
3
1.5
L
Arachne
 
Arachne
0
0
1
0.5
L
Izanami
 
Izanami
1
4
0
0.25
L
Charybdis
Androgeno3
Charybdis
1
2
3
1.25
W
5
1
3
6.5
L
2
2
2
1.5
L
Bellona
БучЪ
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,371
Damage
18,814
32,535
Taken
35,620
16,518
Mitigated
17,580
12,110
Healing
13,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,946
452
0
1,274
7,325
7,829
0
0
7,325
32,642
0
W
Ullr
 
Ullr
5,252
2,042
0
785
4,401
1,226
524
808
3,593
0
29,663
W
Thanatos
 
Thanatos
1,394
129
0
5,226
7,261
2,273
0
186
7,075
0
20,770
W
Xing Tian
 
Xing Tian
3,477
215
0
1,968
7,367
3,218
72
1,381
5,986
13,656
0
L
Arachne
 
Arachne
1,104
469
0
4,530
6,845
2,851
0
1,291
5,554
0
43,875
L
Izanami
 
Izanami
4,455
3,106
0
1,284
6,673
2,124
0
4,140
2,533
0
40,701
L
Charybdis
Androgeno3
Charybdis
6,206
2,634
0
2,678
6,740
2,103
819
2,163
4,577
0
34,457
W
6,302
984
775
2,082
6,181
1,972
349
252
5,929
36,533
0
L
2,627
402
166
2,534
8,848
6,548
51
3,312
5,536
10,899
0
L
Bellona
БучЪ
Bellona
4,422
1,497
0
2,400
6,514
3,954
0
3,819
2,695
0
23,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,979
Gold Earned
29,130
274
Minions Killed
306
0
Camps Cleared
0
1,007,162
Distance Traveled
1,019,517
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,235
624
73
7
0
193,375
1
W
Ullr
5,676
568
47
5
0
189,471
3
W
Thanatos
5,390
539
47
5
0
211,082
2
W
Xing Tian
5,177
518
19
2
0
210,005
2
L
Arachne
5,984
598
100
10
0
255,535
2
L
Izanami
5,882
588
75
8
0
183,385
3
L
Charybdis
5,500
550
81
8
0
185,346
1
W
Ra
6,501
650
88
9
0
203,229
2
L
Geb
5,948
595
7
1
0
203,960
3
L
Bellona
5,816
582
43
4
0
191,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role