Player Matchup

Chaac
Chaac
 
Chaac
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DayZ2004
Nu Wa
Level 38
God Stats
0W - 1L
1,456 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anubis
Anubis
M4ke4wi5H_77
Anubis
Level 61
God Stats
3W - 3L
1,507 SR
Queue Stats
34W - 38L
1,457 Elo+
Solo
Thoth
Thoth
PropheticMonk254
Thoth
Level 78
God Stats
9W - 15L
1,448 SR
Queue Stats
123W - 121L
1,427 Elo+
Solo
Bastet
Bastet
XerXesOne420
Bastet
Level 48
God Stats
0W - 1L
1,708 SR
Queue Stats
36W - 57L
1,351 Elo+
Solo
Team Averages
Level 58
1,524 SR
1,447 Elo+

VS

Team Averages
Level 86
1,439 SR
1,455 Elo+
Artemis
Artemis
DemonKote
Artemis
Level 95
God Stats
19W - 9L
1,677 SR
Queue Stats
230W - 219L
1,464 Elo+
Solo
Olorun
Olorun
JGarikk
Olorun
Level 60
God Stats
2W - 3L
1,183 SR
Queue Stats
25W - 27L
1,395 Elo+
Party 1
Nike
Nike
Kova1skiu
Nike
Level 24
God Stats
1W - 2L
1,455 SR
Queue Stats
14W - 16L
1,433 Elo+
Solo
Nox
Nox
lKingMomol
Nox
Level 128
God Stats
1W - 0L
1,340 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Merlin
Merlin
zHachiroku
Merlin
Level 124
God Stats
16W - 12L
1,541 SR
Queue Stats
37W - 36L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 5 / 3
7,633
694
9,365
13,872
13,919
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
DayZ2004
Nu Wa
13
1 / 6 / 1
7,211
656
4,091
9,216
4,745
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
15
3 / 3 / 4
8,171
743
4,186
10,231
5,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 4
8,738
794
11,466
5,631
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
11
0 / 6 / 1
6,201
564
5,304
11,090
3,549
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DemonKote
Artemis
12
0 / 5 / 8
6,848
623
6,553
9,089
2,123
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Olorun
JGarikk
Olorun
13
1 / 4 / 7
7,180
653
3,510
8,272
2,543
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
14
3 / 1 / 14
9,555
869
6,413
12,598
9,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 0 / 8
9,829
894
9,370
6,936
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
zHachiroku
Merlin
17
11 / 1 / 6
11,051
1,005
16,086
7,092
2,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
11
Kills
22
22
Deaths
11
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
5
3
0.9
L
Nu Wa
DayZ2004
Nu Wa
1
6
1
0.25
W
Artemis
DemonKote
Artemis
0
5
8
0.8
W
Olorun
JGarikk
Olorun
1
4
7
1.13
W
Nike
3
1
14
10
L
Anubis
3
3
4
1.67
L
4
2
4
3
L
Bastet
0
6
1
0.08
W
7
0
8
11
W
Merlin
zHachiroku
Merlin
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,412
Damage
41,932
50,040
Taken
43,987
29,139
Mitigated
18,833
9,165
Healing
10,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,365
1,287
0
2,489
13,872
13,919
1
8,489
5,383
3,991
20,777
L
Nu Wa
DayZ2004
Nu Wa
4,091
1,773
0
116
9,216
4,745
0
6,023
3,193
15,297
0
W
Artemis
DemonKote
Artemis
6,553
2,530
0
1,217
9,089
2,123
272
5,553
3,536
0
17,498
W
Olorun
JGarikk
Olorun
3,510
1,617
1,017
1,050
8,272
2,543
36
3,819
4,453
17,664
0
W
Nike
6,413
1,569
0
3,136
12,598
9,030
70
7,134
5,464
0
23,057
L
Anubis
4,186
133
212
4,693
10,231
5,039
0
6,611
3,620
29,171
0
L
11,466
98
0
332
5,631
1,887
0
2,829
2,802
31,260
0
L
Bastet
5,304
1,376
0
1,323
11,090
3,549
0
5,458
5,632
0
10,368
W
9,370
1,304
45
2,462
6,936
2,508
162
2,809
4,127
30,294
0
W
Merlin
zHachiroku
Merlin
16,086
949
227
1,780
7,092
2,629
107
2,512
4,580
44,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,954
Gold Earned
44,463
205
Minions Killed
233
8
Camps Cleared
7
949,570
Distance Traveled
1,005,516
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,633
694
31
3
3
171,046
0
L
Nu Wa
7,211
656
18
2
1
171,692
0
W
Artemis
6,848
623
26
2
1
173,131
2
W
Olorun
7,180
653
42
4
0
192,912
0
W
Nike
9,555
869
33
3
0
226,268
2
L
Anubis
8,171
743
80
7
3
183,353
1
L
Thoth
8,738
794
57
5
1
217,802
0
L
Bastet
6,201
564
19
2
0
205,677
0
W
Nox
9,829
894
54
5
4
217,309
4
W
Merlin
11,051
1,005
78
7
2
195,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role