Player Matchup

Chronos
Chronos
Bubuxeno
Chronos
Level 89
God Stats
0W - 1L
1,464 SR
Queue Stats
57W - 55L
1,504 Elo+
Party 2
Cabrakan
Cabrakan
Kubabobo
Cabrakan
Level 29
God Stats
5W - 4L
1,405 SR
Queue Stats
165W - 166L
1,471 Elo+
Solo
Medusa
Medusa
Speggington
Medusa
Level 54
God Stats
36W - 36L
1,536 SR
Queue Stats
57W - 73L
1,473 Elo+
Party 2
Team Averages
Level 57
1,468 SR
1,483 Elo+

VS

Team Averages
Level 55
1,569 SR
1,296 Elo+
Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Mrik91300
Fenrir
Level 8
God Stats
1W - 0L
1,708 SR
Queue Stats
3W - 10L
1,188 Elo+
Party 1
Cliodhna
Cliodhna
kexam
Cliodhna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bubuxeno
Chronos
11
3 / 7 / 4
7,248
725
4,298
10,912
3,622
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
Kubabobo
Cabrakan
10
2 / 6 / 4
7,389
739
4,303
13,926
17,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
11
2 / 9 / 4
7,266
727
8,419
11,672
4,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
16 / 0 / 6
10,244
1,024
25,633
6,869
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Mrik91300
Fenrir
11
5 / 2 / 11
8,123
812
4,462
8,558
4,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
kexam
Cliodhna
11
1 / 5 / 9
7,270
727
2,923
8,845
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
7
Kills
22
22
Deaths
7
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
16
0
6
19
L
Chronos
Bubuxeno
Chronos
3
7
4
0.71
L
Cabrakan
Kubabobo
Cabrakan
2
6
4
0.67
W
Fenrir
Mrik91300
Fenrir
5
2
11
5.25
L
Medusa
2
9
4
0.44
W
Cliodhna
kexam
Cliodhna
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,020
Damage
33,018
36,510
Taken
24,272
25,519
Mitigated
9,611
4,508
Healing
6,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
25,633
3,782
177
3,324
6,869
2,332
466
2,522
4,347
53,057
0
L
Chronos
Bubuxeno
Chronos
4,298
1,201
0
1,461
10,912
3,622
0
7,529
2,982
13,926
0
L
Cabrakan
Kubabobo
Cabrakan
4,303
749
0
1,817
13,926
17,469
0
9,335
4,006
9,118
0
W
Fenrir
Mrik91300
Fenrir
4,462
1,039
0
2,084
8,558
4,101
269
2,610
5,948
0
7,440
L
Medusa
8,419
3,650
0
1,230
11,672
4,428
0
7,943
3,339
0
27,473
W
Cliodhna
kexam
Cliodhna
2,923
311
0
716
8,845
3,178
64
3,575
5,270
0
12,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,903
Gold Earned
25,637
83
Minions Killed
108
2
Camps Cleared
6
526,948
Distance Traveled
586,667
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,244
1,024
73
7
6
209,359
1
L
Chronos
7,248
725
20
2
0
172,521
6
L
Cabrakan
7,389
739
14
1
1
181,017
5
W
Fenrir
8,123
812
8
1
0
170,817
0
L
Medusa
7,266
727
49
5
1
173,410
0
W
Cliodhna
7,270
727
27
3
0
206,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role