Player Matchup

Ne Zha
Ne Zha
AlbinoPrism9920
Ne Zha
Level 29
God Stats
45W - 29L
1,748 SR
Queue Stats
362W - 344L
1,528 Elo+
Solo
Bellona
Bellona
HappyTrail69
Bellona
Level 15
God Stats
5W - 1L
1,555 SR
Queue Stats
10W - 9L
1,461 Elo+
Solo
Kali
Kali
Mendez7174
Kali
Level 16
God Stats
2W - 0L
1,694 SR
Queue Stats
20W - 14L
1,640 Elo+
Solo
Artemis
Artemis
Yugo_Jp2016
Artemis
Level 27
God Stats
13W - 11L
1,478 SR
Queue Stats
60W - 55L
1,465 Elo+
Solo
Nu Wa
Nu Wa
dutiful_bath2
Nu Wa
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Solo
Team Averages
Level 20
1,595 SR
1,519 Elo+

VS

Team Averages
Level 18
1,462 SR
1,484 Elo+
Neith
Neith
Big-Ragee
Neith
Level 27
God Stats
4W - 10L
1,404 SR
Queue Stats
116W - 113L
1,403 Elo+
Solo
Nox
Nox
Klaidoniukstis
Nox
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,282 Elo+
Solo
Awilix
Awilix
MoanForFun
Awilix
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,637 Elo+
Party 1
Yemoja
Yemoja
MrPenguinWaffles
Yemoja
Level 28
God Stats
40W - 63L
1,406 SR
Queue Stats
97W - 144L
1,384 Elo+
Solo
Hera
Hera
NetnotTheSky
Hera
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 13L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 4
9,095
535
6,425
10,775
7,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
HappyTrail69
Bellona
13
1 / 3 / 1
8,226
484
4,807
12,009
12,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 3 / 1
9,056
533
8,304
12,310
4,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
Yugo_Jp2016
Artemis
17
3 / 1 / 3
9,943
585
9,344
6,491
2,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

3
0 / 1 / 1
5,135
302
288
607
111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Big-Ragee
Neith
13
0 / 4 / 1
7,579
446
2,591
10,467
2,687
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 1
7,740
455
2,167
7,355
2,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
MoanForFun
Awilix
12
4 / 4 / 0
7,611
448
4,060
9,045
3,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 1 / 0
7,637
449
1,115
8,035
6,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 3 / 2
9,284
546
10,164
9,531
6,783
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
13
Kills
7
8
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Neith
Big-Ragee
Neith
0
4
1
0.13
W
Bellona
HappyTrail69
Bellona
1
3
1
0.5
L
0
1
1
0.5
W
6
3
1
2.17
L
Awilix
MoanForFun
Awilix
4
4
0
1
L
1
1
0
1
L
2
3
2
1
W
Artemis
Yugo_Jp2016
Artemis
3
1
3
4.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,168
Damage
20,097
42,192
Taken
44,433
27,420
Mitigated
22,245
16,019
Healing
14,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,425
1,367
0
5,962
10,775
7,479
837
2,824
7,951
0
53,946
L
Neith
Big-Ragee
Neith
2,591
583
219
2,189
10,467
2,687
436
0
10,467
0
53,943
W
Bellona
HappyTrail69
Bellona
4,807
800
0
2,615
12,009
12,536
68
6,828
5,181
0
52,098
L
2,167
392
0
2,461
7,355
2,559
355
0
7,321
42,255
0
W
8,304
3,167
0
4,877
12,310
4,680
0
2,950
9,360
0
53,250
L
Awilix
MoanForFun
Awilix
4,060
1,402
0
1,168
9,045
3,558
0
16
8,995
0
37,618
L
1,115
78
2,365
1,912
8,035
6,658
324
0
8,035
18,836
0
L
10,164
2,310
0
4,098
9,531
6,783
415
210
8,554
64,854
0
W
Artemis
Yugo_Jp2016
Artemis
9,344
4,580
0
2,565
6,491
2,614
475
799
5,692
0
78,775
W
288
16
0
0
607
111
0
113
494
1,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,455
Gold Earned
39,851
452
Minions Killed
412
0
Camps Cleared
0
1,348,258
Distance Traveled
1,368,174
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,095
535
98
6
0
352,266
0
L
Neith
7,579
446
103
6
0
251,180
2
W
Bellona
8,226
484
111
7
0
331,138
0
L
Nox
7,740
455
78
5
0
311,025
2
W
Kali
9,056
533
89
5
0
331,718
2
L
Awilix
7,611
448
59
3
0
252,894
0
L
Yemoja
7,637
449
35
2
0
252,262
1
L
Hera
9,284
546
137
8
0
300,813
2
W
Artemis
9,943
585
151
9
0
284,258
3
W
Nu Wa
5,135
302
3
0
0
48,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role