Player Matchup

Cernunnos
Cernunnos
CoolManCambam
Cernunnos
Level 25
God Stats
19W - 14L
1,556 SR
Queue Stats
51W - 65L
1,413 Elo+
Party 1
Tyr
Tyr
TheFreshGoose
Tyr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 80L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
Zerkinszeron21
Baron Samedi
Level 7
God Stats
1W - 1L
1,574 SR
Queue Stats
3W - 1L
1,827 Elo+
Solo
Team Averages
Level 20
1,543 SR
1,551 Elo+

VS

Team Averages
Level 110
1,589 SR
1,635 Elo+
Hou Yi
Hou Yi
Mizhapx
Hou Yi
Level 127
God Stats
11W - 4L
1,714 SR
Queue Stats
178W - 132L
1,677 Elo+
Party 2
Ra
Ra
SparcJohn
Ra
Level 116
God Stats
3W - 4L
1,553 SR
Queue Stats
54W - 35L
1,729 Elo+
Party 2
Khepri
Khepri
Xephizer
Khepri
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CoolManCambam
Cernunnos
9
0 / 6 / 1
5,840
584
3,880
9,726
2,945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 6 / 0
6,454
645
804
10,515
8,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Zerkinszeron21
Baron Samedi
9
0 / 0 / 1
5,803
580
2,739
1,190
594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Mizhapx
Hou Yi
12
8 / 0 / 4
8,128
813
6,191
4,137
2,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 8
7,610
761
7,086
2,888
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Xephizer
Khepri
11
1 / 1 / 11
8,055
806
3,133
6,581
8,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
12
12
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CoolManCambam
Cernunnos
0
6
1
0.08
W
Hou Yi
Mizhapx
Hou Yi
8
0
4
10
W
3
0
8
7
L
1
6
0
0.17
W
Khepri
Xephizer
Khepri
1
1
11
6.5
L
Baron Samedi
Zerkinszeron21
Baron Samedi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,423
Damage
16,410
21,431
Taken
13,606
11,580
Mitigated
11,980
1,928
Healing
3,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CoolManCambam
Cernunnos
3,880
1,380
0
221
9,726
2,945
0
4,585
4,905
0
20,166
W
Hou Yi
Mizhapx
Hou Yi
6,191
2,754
0
825
4,137
2,033
1,497
901
3,236
0
28,672
W
7,086
896
793
767
2,888
1,367
582
644
2,244
30,023
0
L
804
97
0
531
10,515
8,041
0
4,926
5,265
0
2,849
W
Khepri
Xephizer
Khepri
3,133
344
0
932
6,581
8,580
257
1,556
5,025
11,562
0
L
Baron Samedi
Zerkinszeron21
Baron Samedi
2,739
174
570
606
1,190
594
0
367
819
14,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,097
Gold Earned
23,793
50
Minions Killed
97
1
Camps Cleared
7
457,339
Distance Traveled
517,542
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,840
584
18
2
0
155,794
2
W
Hou Yi
8,128
813
37
4
6
172,518
7
W
Ra
7,610
761
45
5
1
176,472
2
L
Tyr
6,454
645
7
1
0
132,157
0
W
Khepri
8,055
806
15
2
0
168,552
4
L
Baron Samedi
5,803
580
25
3
1
169,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role