Player Matchup

Tyr
Tyr
JJEFFRO
Tyr
Level 155
God Stats
8W - 4L
1,423 SR
Queue Stats
306W - 371L
1,340 Elo+
Solo
Achilles
Achilles
Papa_CR
Achilles
Level 134
God Stats
3W - 0L
1,642 SR
Queue Stats
242W - 233L
1,521 Elo+
Party 1
Xbalanque
Xbalanque
REVayper
Xbalanque
Level 68
God Stats
4W - 3L
1,337 SR
Queue Stats
337W - 322L
1,517 Elo+
Party 1
Thanatos
Thanatos
kratos-crash_865
Thanatos
Level 154
God Stats
15W - 16L
1,552 SR
Queue Stats
259W - 222L
1,491 Elo+
Party 1
Zeus
Zeus
semsilvanya
Zeus
Level 64
God Stats
22W - 24L
1,500 SR
Queue Stats
314W - 420L
1,288 Elo+
Solo
Team Averages
Level 115
1,491 SR
1,432 Elo+

VS

Team Averages
Level 99
1,477 SR
1,422 Elo+
Izanami
Izanami
AllSupreme22
Izanami
Level 90
God Stats
17W - 18L
1,408 SR
Queue Stats
303W - 389L
1,292 Elo+
Solo
Discordia
Discordia
Brunette_xox
Discordia
Level 66
God Stats
6W - 11L
1,407 SR
Queue Stats
180W - 218L
1,336 Elo+
Solo
Fenrir
Fenrir
Dweedmann96
Fenrir
Level 130
God Stats
13W - 14L
1,506 SR
Queue Stats
174W - 169L
1,505 Elo+
Solo
Geb
Geb
M3GA W0LF
Geb
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 18L
1,539 Elo+
Solo
Neith
Neith
yuny6
Neith
Level 87
God Stats
117W - 140L
1,562 SR
Queue Stats
444W - 497L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
0 / 2 / 19
9,060
503
4,764
15,681
10,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Achilles
Papa_CR
Achilles
15
4 / 3 / 9
9,850
547
6,766
16,093
17,927
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
REVayper
Xbalanque
16
8 / 1 / 10
10,720
596
16,442
11,257
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
14 / 0 / 5
11,942
663
15,617
12,923
8,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 4 / 6
8,995
500
3,142
8,608
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AllSupreme22
Izanami
12
0 / 8 / 0
7,246
403
6,337
12,946
4,366
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Brunette_xox
Discordia
12
1 / 5 / 2
7,977
443
7,345
9,067
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
15
8 / 5 / 1
8,953
497
11,126
14,936
5,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 4 / 4
7,377
410
6,062
16,515
15,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
yuny6
Neith
14
1 / 4 / 4
8,596
478
7,287
10,159
3,822
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
26
Kills
10
10
Deaths
26
49
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
AllSupreme22
Izanami
0
8
0
0
L
Discordia
Brunette_xox
Discordia
1
5
2
0.4
L
Fenrir
8
5
1
1.7
W
Tyr
0
2
19
4.75
L
0
4
4
0.5
W
Achilles
Papa_CR
Achilles
4
3
9
2.83
W
Xbalanque
REVayper
Xbalanque
8
1
10
13
W
14
0
5
16.5
W
0
4
6
0.75
L
Neith
yuny6
Neith
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,731
Damage
38,157
64,562
Taken
63,623
43,066
Mitigated
32,038
30,264
Healing
12,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AllSupreme22
Izanami
6,337
3,222
0
1,248
12,946
4,366
425
380
12,435
0
51,237
L
Discordia
Brunette_xox
Discordia
7,345
942
0
1,513
9,067
2,554
523
1,436
7,178
42,584
0
L
Fenrir
11,126
2,739
0
3,971
14,936
5,914
312
1,290
13,521
0
56,449
W
Tyr
4,764
1,124
0
4,972
15,681
10,280
657
4,081
11,452
0
21,346
L
6,062
701
0
2,680
16,515
15,382
135
1,151
15,094
22,073
0
W
Achilles
Papa_CR
Achilles
6,766
1,513
0
4,274
16,093
17,927
517
889
15,172
12,115
28,784
W
Xbalanque
REVayper
Xbalanque
16,442
7,808
0
2,360
11,257
3,786
5,392
2,446
8,681
0
86,087
W
15,617
5,361
0
17,994
12,923
8,270
840
2,084
10,695
0
90,101
W
3,142
166
0
664
8,608
2,803
936
3,035
5,155
47,220
0
L
Neith
yuny6
Neith
7,287
3,655
0
3,254
10,159
3,822
782
541
9,473
0
46,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,567
Gold Earned
40,149
457
Minions Killed
381
0
Camps Cleared
0
1,718,145
Distance Traveled
1,529,250
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,246
403
82
5
0
281,283
0
L
Discordia
7,977
443
93
5
0
274,416
1
L
Fenrir
8,953
497
92
5
0
347,557
5
W
Tyr
9,060
503
34
2
0
357,788
8
L
Geb
7,377
410
28
2
0
331,627
7
W
Achilles
9,850
547
70
4
0
339,950
4
W
Xbalanque
10,720
596
112
6
0
319,390
1
W
Thanatos
11,942
663
134
7
0
388,207
3
W
Zeus
8,995
500
107
6
0
312,810
6
L
Neith
8,596
478
86
5
0
294,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role