Player Matchup

Fenrir
Fenrir
GRINGOSOLO
Fenrir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
Stagecweasel
Ra
Level 12
God Stats
2W - 2L
1,687 SR
Queue Stats
35W - 14L
1,633 Elo+
Solo
Sun Wukong
Sun Wukong
braiisito12
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,271 Elo+
Solo
Kumbhakarna
Kumbhakarna
evycoelho02
Kumbhakarna
Level 18
God Stats
1W - 3L
1,590 SR
Queue Stats
50W - 55L
1,454 Elo+
Solo
Nox
Nox
silverhakish
Nox
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 48L
1,408 Elo+
Solo
Team Averages
Level 14
1,555 SR
1,453 Elo+

VS

Team Averages
Level 25
1,470 SR
1,476 Elo+
Zeus
Zeus
GenesispS
Zeus
Level 12
God Stats
5W - 2L
1,719 SR
Queue Stats
99W - 66L
1,752 Elo+
Solo
Odin
Odin
MothyShinka7
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 49L
1,435 Elo+
Solo
Jing Wei
Jing Wei
Scummy-Steve
Jing Wei
Level 29
God Stats
9W - 9L
1,554 SR
Queue Stats
114W - 110L
1,467 Elo+
Solo
Ao Kuang
Ao Kuang
Truecharlie09
Ao Kuang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 129L
1,453 Elo+
Solo
Fenrir
Fenrir
nicolas260582
Fenrir
Level 28
God Stats
1W - 2L
1,078 SR
Queue Stats
34W - 57L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GRINGOSOLO
Fenrir
14
0 / 4 / 2
9,880
760
0
6,686
481
17
3 / 3 / 5
12,364
951
15,102
8,085
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
braiisito12
Sun Wukong
15
0 / 5 / 3
9,759
751
1,728
13,773
9,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
evycoelho02
Kumbhakarna
18
3 / 5 / 4
11,678
898
8,683
28,320
29,666
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 11 / 6
11,361
874
14,337
23,485
5,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
20 / 4 / 5
15,642
1,203
39,208
14,689
3,386
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
2 / 0 / 16
12,211
939
9,061
4,869
2,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Scummy-Steve
Jing Wei
20
4 / 2 / 14
13,438
1,034
18,842
12,205
4,071
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Truecharlie09
Ao Kuang
18
2 / 1 / 8
11,167
859
6,224
9,908
7,408
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
0 / 4 / 12
10,860
835
3,075
13,780
5,665

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
83
8
Kills
28
28
Deaths
11
20
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Fenrir
GRINGOSOLO
Fenrir
0
4
2
0.25
W
Zeus
20
4
5
5.63
W
2
0
16
10
W
Jing Wei
Scummy-Steve
Jing Wei
4
2
14
5.5
L
3
3
5
1.83
W
Ao Kuang
Truecharlie09
Ao Kuang
2
1
8
6
L
Sun Wukong
braiisito12
Sun Wukong
0
5
3
0.3
L
Kumbhakarna
evycoelho02
Kumbhakarna
3
5
4
1
W
0
4
12
1.5
L
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,850
Damage
76,410
80,349
Taken
55,451
47,673
Mitigated
23,469
3,571
Healing
13,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
GRINGOSOLO
Fenrir
0
0
0
0
6,686
481
0
6,686
0
0
0
W
Zeus
39,208
6,205
0
5,934
14,689
3,386
0
6,833
2,654
64,196
0
W
9,061
2,372
0
712
4,869
2,939
0
2,994
1,757
0
22,443
W
Jing Wei
Scummy-Steve
Jing Wei
18,842
16,779
0
4,180
12,205
4,071
0
9,759
2,257
0
73,865
L
15,102
1,045
133
1,006
8,085
2,437
0
4,658
3,310
53,231
0
W
Ao Kuang
Truecharlie09
Ao Kuang
6,224
2,085
0
3,011
9,908
7,408
0
8,489
1,311
16,301
0
L
Sun Wukong
braiisito12
Sun Wukong
1,728
1,018
0
400
13,773
9,235
0
8,248
5,308
0
2,033
L
Kumbhakarna
evycoelho02
Kumbhakarna
8,683
259
227
751
28,320
29,666
0
12,083
15,788
18,838
0
W
3,075
639
0
158
13,780
5,665
0
9,545
4,010
0
7,525
L
14,337
1,245
124
930
23,485
5,854
0
13,757
9,507
25,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,042
Gold Earned
63,318
135
Minions Killed
257
2
Camps Cleared
14
674,199
Distance Traveled
1,152,068
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,880
760
0
0
0
1,941
0
W
Zeus
15,642
1,203
51
4
7
173,296
4
W
Odin
12,211
939
34
3
0
242,039
0
W
Jing Wei
13,438
1,034
141
11
7
242,528
0
L
Ra
12,364
951
94
7
1
135,745
0
W
Ao Kuang
11,167
859
23
2
0
233,298
0
L
Sun Wukong
9,759
751
0
0
0
140,018
2
L
Kumbhakarna
11,678
898
19
1
0
233,209
2
W
Fenrir
10,860
835
8
1
0
260,907
3
L
Nox
11,361
874
22
2
1
163,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role